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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Re: Why Is My ZIndex Not Working?

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Killerant172 is not online. Killerant172
Joined: 15 Oct 2010
Total Posts: 163
01 Jan 2013 12:09 PM
In my Gui ive the zindex at 10 and the rest at 1 but the one at 10 isnt on top of all the others like it should be. Why is this? Someone please help me.

Thanks
Killerant172
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AgentFirefox is not online. AgentFirefox
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Joined: 20 Jun 2008
Total Posts: 22404
01 Jan 2013 12:15 PM
ZIndex does work.
What is the object you're setting to 10?
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Killerant172 is not online. Killerant172
Joined: 15 Oct 2010
Total Posts: 163
01 Jan 2013 12:16 PM
It is an intro gui i made that needs to be in front of every gui.
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Usering is not online. Usering
Joined: 18 Aug 2012
Total Posts: 10281
01 Jan 2013 12:20 PM
Max ZIndex is 7...
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Killerant172 is not online. Killerant172
Joined: 15 Oct 2010
Total Posts: 163
01 Jan 2013 12:35 PM
Ok its still not working.
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AgentFirefox is not online. AgentFirefox
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Joined: 20 Jun 2008
Total Posts: 22404
01 Jan 2013 01:21 PM
Max ZIndex is 10. If you don't know what you're talking about, please do not attempt to help.


@killer

What object are you trying to set the ZIndex of? A Frame? A TextLabel? I need some details in order to help you.
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Killerant172 is not online. Killerant172
Joined: 15 Oct 2010
Total Posts: 163
01 Jan 2013 02:49 PM
Its a frame and all the stuff inside (text labels and text button) are on 10 but they don't seem to be on top of the other Gui's.
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AgentFirefox is not online. AgentFirefox
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Joined: 20 Jun 2008
Total Posts: 22404
01 Jan 2013 02:54 PM
And the other GUIs' ZIndex properties are set to something lower than 10?
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zars15 is not online. zars15
Joined: 10 Nov 2008
Total Posts: 9999
01 Jan 2013 03:14 PM
Lol just do it lazy way:

Cut that GUI and paste it back.


Newest GUIs will go in front of others by default.
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AgentFirefox is not online. AgentFirefox
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Joined: 20 Jun 2008
Total Posts: 22404
01 Jan 2013 03:20 PM
"Newest GUIs will go in front of others by default."

Not anymore. Roblox changed the way GUIs are rendered.
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zars15 is not online. zars15
Joined: 10 Nov 2008
Total Posts: 9999
01 Jan 2013 03:21 PM
Well they still most likely do in case of zIndex being same for 2 GUIs.
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AgentFirefox is not online. AgentFirefox
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Joined: 20 Jun 2008
Total Posts: 22404
01 Jan 2013 03:23 PM
Nope.


http://blog.roblox.com/2012/11/engineering-roblox-for-the-ipad-part-2-memory-optimization/


Go down to the Drawing UIs Efficiently section.
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zars15 is not online. zars15
Joined: 10 Nov 2008
Total Posts: 9999
01 Jan 2013 03:29 PM
I still don't get what would happen if 2 zIndex 1 GUIs that are overlapping, would look..
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AgentFirefox is not online. AgentFirefox
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Joined: 20 Jun 2008
Total Posts: 22404
01 Jan 2013 03:31 PM
I don't either, but it won't always be first one inserted is first to draw anymore.
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Killerant172 is not online. Killerant172
Joined: 15 Oct 2010
Total Posts: 163
02 Jan 2013 12:41 AM
Yes everything else is set lower than 10 and i tried cutting it and pasting it just in case and it didnt work
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SmoothBlockModel is online. SmoothBlockModel
Joined: 26 Sep 2008
Total Posts: 2155
02 Jan 2013 02:06 AM
If its a Frame, The "Active" Property has to be true I believe. Its automatically set to False when created.
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Killerant172 is not online. Killerant172
Joined: 15 Oct 2010
Total Posts: 163
02 Jan 2013 01:20 PM
That didnt work.
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zars15 is not online. zars15
Joined: 10 Nov 2008
Total Posts: 9999
02 Jan 2013 01:24 PM
If it's "Active" you won't be able to drag camera when placing your cursor above that frame and dragging with right mouse button.
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Killerant172 is not online. Killerant172
Joined: 15 Oct 2010
Total Posts: 163
02 Jan 2013 01:44 PM
well do u know a way to make it on top of everything without it being active
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zars15 is not online. zars15
Joined: 10 Nov 2008
Total Posts: 9999
02 Jan 2013 01:45 PM
zIndex should do the thing, but maybe roblox still has bugs after that GUI compromising.
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