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Re: Thread: Apocalypse Rising: "Changelog" FULL - v4.0.2

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Gusmanak is not online. Gusmanak
Joined: 01 Apr 2008
Total Posts: 1186
30 Dec 2012 02:22 AM


v4.0.2
-Fixed flying car glitch

v4.0.1
-Fixed some floating trees in Forest
-Fixed orange brick from Fanny pack
-Fixed vehicles only registering damage changes when player is present in seat
-Fixed guns breaking after firing at vehicles
-Fixed seat welds occasionally breaking in vehicles

v4.0.0
-Reset player data due to inventory changes
-Returned 30% of the map that was removed in 3.1.0
-Increased max player count to 16
-Added Five vehicles: Civilian Car, Military Jeep, Pickup Truck, Tractor, Military Truck (Ural)
-Added Wheel, Fueltank, Engine, Hull repair, and refueling options to vehicles
-Added Hull's ability to absorb damage directed at other vehicle components (Hull protects Engine and Fueltank)
-Added Wheels, Fueltank parts, Engine parts, Jerry cans, and Scrap metal to the loot table
-Added ability to refuel Jerry cans from blue fuel tanks
-Added damage effects to vehicle systems (Damaged engine will go slower, damaged Fueltank will leak)
-Added ability to run-over players and zombies
-Added more animal spawns
-Changed backpacks to become transparent after entering vehicles
-Changed sprint key to "Left Shift" (hold)
-Changed corpses to be non-collidable
-Changed "Collect" tool to "Interact" tool (Interact tool is used to repair vehicles)
-Changed tool to light fires and cook meat from inventory GUI to the Interact tool (Interact tool is used to light campfires)
-Added wall messages
-Added trees and rocks
-Added Federov Assult Rifle
-Added PPSH-41 Submachinegun
-Added SKS Rifle
-Added G18 SD
-Added M14 SD
-Changed SD weapons to deal slightly less damage
-Modified most military and civilian weapon spawn rates
-Added Makarov to loot table
-Changed Makarov model
-Fixed animal spawns
-Fixed raw meat glitch
-Fixed triple items on spawning

v3.5.3
-Improved performance in many overlooked areas

v3.5.2
-Fixed backpack dupe glitch

v3.5.1
Fixed some minor bugs

v3.5.0
-Added Group system
-Added no friendly fire upon members in a group
-Added name GUI that floats above teammates heads
-Added "Leader" position that can invite and kick group members
-Added ability for "Leader" to transfer role to other members

v3.4.0
-Modified inventory to allow for "multi-slot" items
-Modified building materials and MK-48 mags to require 2-3 slots

v3.3.9
-Improved zombies' player detection
-Improved loot spawning
-Fixed "Black Screen" startup error

v3.3.8
-Improved zombie spawning script
-Improved zombie player detection
-Modified zombies to chase the closest player to them
-Improved Thirst/Hunger meter performance

v3.3.7
-Increased server performance
-Increased inventory performance

v3.3.6
-Increased server performance

v3.3.5
-Increased Performance

v3.3.4
-Fixed images for journals/papers

v3.3.3
-Added numerous journals and documents designed to shed light on Trinity Corp and what happened in the "Amend" region

v3.3.2
-Fixed zombie spawning (Problem caused due to Roblox update?)

v3.3.1
-Fixed Sprinting issues related to keyboard disfunction

v3.3.0
-Added Hotkeys
-"M" - Opens map
-"G" - Opens inventory
-Added Sprinting, depletes hunger and thrist bars while activated
-"W" (x2)" - Sprints
-Changed all pump-action shotguns to fire slower (M870, Maverick 88)

v3.2.1
-Fixed M4A1 SD (Actually made it silenced now)

v3.2.0
-Added reloading function to all guns... Press "R" to reload, and your used mag will be replaced with the fullest mag in your inventory... The used mag will go back into your inventory...
-Added zombie hair, for added confusion
-Updated some gun models
-Modified dropped gun models to NOT include magazines... Because technically it doesn't come with a magazine

v3.1.1
-Removed all non-forest trees (This should allow the remaining slow-conection players to connect to the game)

v3.1.0
-Removed 30% of the map (Shifted major cities to avoid deletion)
-Reduced brick count by 5,000 effectively
-Reverted server reset time to 24 hours
-Replaced all non-forest trees

v3.0.5
-Removed all non-forest trees (Attempt to allow players to connect properly)
-Reduced server reset time to 12 hours

v3.0.4
-Fixed bunker being closed off
-Fixed new ammo from being grabbable with Entrencher

v3.0.3
-Changed spawn camera to be closer to ground
-Modified brick sizes to be under 512x512

v3.0.2
-Modified Preloading to stagger (Instead of loading everything at once)
-Increased performance
-Updated tutorial images

v3.0.1
-Reduced max player count to 12

v3.0.0
-New map!
-Added title screen/loading screen
-Added character appearance persistence
-Added location persistence
-Added Spawn button with camera on last location
-Added corpses on death
-Added four new weapons
-Added window breaking when shot
-Added custom zombie skins (By Podeda)

v2.7.1
-Added chance of zombie dropping loot
-Added auto-sort to inventory when dropping items
-Increased performance
-Fixed some minor unreported bugs

v2.7.0
-Increased Performance
-Makes loot spawn while player is in proximity
-Added Binoculars
-Changed civilians at Bunkers to Military
-Fixed Vernal Airfield zombie spawns
-Fixed matches not dropping on player death

v2.6.2
-Slightly modified general item spawns
-Added indication as to when you can fire
-Increased performance
-Fixed bunker zombie spawns
-Changed bunker zombies to civilian
-Fixed can-collide on SD guns
-Fixed laggy deaths (Items drop better)

v2.6.1
-Fixed Maverick 88 spawns
-Slightly increased all item spawns

v2.6.0
-Removed "Drop to store" for Journals
-Added 5 new guns, and 4 suppressed guns
-Added Painkillers (Decreases incomming damage)
-Added Bunkers in the wilderness
-Upgraded Military Zombies to be harder
-Added ability to move "One Brick" items with Entrencher
-Reduced MRE's and Blood Bags to one brick
-Fixed Crowbar
-Fixed ammo refill glitch with backpacks

v2.5.4
-Fixed memory leak
-Fixed hunger/thirst being empty after spawn

v2.5.3
-Increased general performance
-Added pieces of a poem that will shed light on how the outbreak began... It's up to you to piece it together.

v2.5.2
-Added zombie count
-Added server speed %
-Increased long-term performance

v2.5.1
-Added clothing options upon spawning
-Modified watch to display Hours and minutes
-Forced "Close Inventory" button to front

v2.5.0
-Added Bandit identity system (Bandana)
-Modified all weapon damages/accuracies
-Added Two new vest choices
-Hunger/Thirst doesn't drop while spawning

v2.4.2
-Buffed Adrenaline (Speed boost)
-Buffed Ninja (Zombie Detection)
-Fixed last slot on Military Pack
-Fixed firewood duplication glitch
-Fixed items dropping as firewood
-Moved tutorial to front of GUI Stack

v2.4.1
-Reset character data

v2.4.0
-Added 3 new packs, changed military pack (Your previous pack will be removed upon spawn, but you will not lose the items that were stored)
-Modified all utility spawn rates
-Added eat/drink/b-bag sounds
-Added skin color selection
-Added new spawn system (No spawnkilling)
-Added Ambient noise
-Added non-lit firepit despawn (10 min)
-Added ammo counter for mags (Inventory)
-Changed watch clock to white

v2.3.0
-Added Cows and Sheep
-Added Matches (utility)
-Added Firewood
-Added Raw/Cooked meat
-Added ability to makes fires
-Added ability to harvest meat
-Added ability to cook meat
-Fixed collect tool (old solution reselect)
-Modified health given by main foods (15%)

v2.2.0
-Increased game performance
-Increased script performance
-Added statistic persistence
-Added GPS item
-Added Map gridlines
-Added Map icons
-Reorganized Inventory
-Added more utility slots
-Added Zombie despawn
-Removed Park Place (Town)
-Increased Daytime brightness
-Increased Nighttime darkness
-Added server uptime timer (Hours)

v2.1.0
-Optimized Zombies
-Added Health/needs, persistence
-Modified soundscape

v2.0.3
-Strengthened Data Persistence
-Fixed collect tool
-Added Churches
-Removed Kitchen Knife
-Increased spawn rate of melee weps
-Added "Drop to Store" option

v2.0.2
-Strengthened Data Persistence
-Added left/right clicking for items

v2.0.1
-Fixed collect tool breaking on collect
-Fixed items not spawning in commercial airfield hangars/control tower

v2.0.0
-Added Data Persistence (inventory saves)
-Added image preloading
-Opimized inventory scripts (Less lag)
-Optimized map (Less lag)
-Changed food/soda to spawn less
-Doubled heath recieved from food

v1.2.0
-Added Ninja Perk
-Added buff to Adrenaline Perk
-Added buff to Cardio Perk
-Added Cheez-Its
-Added Pringles
-Added Mountain Dew
-Added Orange Crush
-Overhauled all food/soda decals
-Added Kitchen Knife
-Added Crowbar
-Added Hatchet
-Added 25 hair choices on spawn
-Changed all guns to spawn less often
-Changed all food to spawn less often
-Changed zombies min hit time to 1.5 sec

v1.1.2
-Changed and enhanced inventory
-Upgraded Admin commands

v1.1.1

-Added Defenses

v1.1.0

-Added choice of body armor color on spawn
-Added choice of perk on spawn (3)
-Added player statistics to inventory screen
-Changed entrenchers to spawn in cities
-Added cover picture for tutorial
-Added server version number in bottom left
-Changed day/night (Made shorter)
-Added map scaling (Good for small screens)
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campo2000 is not online. campo2000
Joined: 28 Mar 2011
Total Posts: 5893
30 Dec 2012 06:11 AM
hey girllllll
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LiamScerri is not online. LiamScerri
Joined: 10 Oct 2010
Total Posts: 560
30 Dec 2012 06:51 AM
get out pls.
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Yan117 is not online. Yan117
Joined: 15 Mar 2011
Total Posts: 21994
30 Dec 2012 08:07 AM
cool

"The creative adult is the child that survived"
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kevin56789 is not online. kevin56789
Joined: 10 Jun 2008
Total Posts: 24220
30 Dec 2012 08:34 AM
cars where flying?


awesome.
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doomguy9000 is not online. doomguy9000
Joined: 02 Dec 2011
Total Posts: 2628
30 Dec 2012 08:43 AM
*fixed flying car glitch*T_T you had to remove it did cha...
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Jrakey is not online. Jrakey
Joined: 16 Jul 2012
Total Posts: 2585
30 Dec 2012 08:56 AM
Flying cars were fun. :(

☜ +4139 ☞
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w63995 is not online. w63995
Joined: 01 Oct 2008
Total Posts: 4130
30 Dec 2012 09:11 AM
[ Content Deleted ]
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wes1558 is not online. wes1558
Joined: 01 Apr 2009
Total Posts: 118
30 Dec 2012 09:12 AM
Play My airport Tycoon
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Jiangdow43 is not online. Jiangdow43
Joined: 19 Feb 2010
Total Posts: 1039
30 Dec 2012 09:15 AM
Flying cars!!! Hue hue hue hue hue
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darkninja0000 is not online. darkninja0000
Joined: 26 Sep 2009
Total Posts: 87
30 Dec 2012 09:19 AM
There were flying cars?! :O
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jaceyjace is not online. jaceyjace
Joined: 12 Mar 2010
Total Posts: 5202
30 Dec 2012 10:08 AM
lol when i viewed this page the new apocalyspse rising ad was on the right
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MoltonMontro is not online. MoltonMontro
Joined: 01 May 2010
Total Posts: 691
30 Dec 2012 11:44 AM
When I looked at this, I saw 10 ads on the right. 1 was for Apocalyspe Rising. :D Great game. Love the update.
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dinorico10 is not online. dinorico10
Joined: 23 Sep 2012
Total Posts: 8
30 Dec 2012 11:46 AM
thare were flying cars? NOOOOOOOOOO
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SkywalkerDude is not online. SkywalkerDude
Joined: 19 Jun 2009
Total Posts: 703
30 Dec 2012 12:42 PM
I love how the only thing people are paying attention to is the "Fixed flying car glitch."

This game has come so far, keep up the good work Gusmanak!
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jjdp is not online. jjdp
Joined: 26 Jun 2010
Total Posts: 1491
30 Dec 2012 12:45 PM
@2 above
yes there were, look at TeamSqued's vid of it.
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desertsniper650 is not online. desertsniper650
Joined: 23 Dec 2012
Total Posts: 6
30 Dec 2012 12:57 PM
Hey Gus I watched your DayZ youtube videos and your awesome.Can you add heils. like a hind or something or like that and try to make a bigger map.
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gagra7 is not online. gagra7
Joined: 28 Apr 2011
Total Posts: 2
30 Dec 2012 01:12 PM
can u make mavoraks duel wield
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rs123456789 is not online. rs123456789
Joined: 16 Jul 2008
Total Posts: 8194
30 Dec 2012 01:23 PM
yo gus

lets fight
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badmankendall is not online. badmankendall
Joined: 21 Sep 2011
Total Posts: 77
30 Dec 2012 01:35 PM
New update as HELI'S PLEASE!! AND PARTS FOR IT! AND FUEL!!
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mammed22 is not online. mammed22
Joined: 14 Oct 2011
Total Posts: 1501
30 Dec 2012 02:01 PM
Awesome!
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CyberNed is not online. CyberNed
Joined: 05 Mar 2011
Total Posts: 12
30 Dec 2012 03:26 PM
Do you think Gusmanak should add anti-group killing script? Like, no killing group members or would that go against the spirit of the game?
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Pielover258 is not online. Pielover258
Joined: 14 Jun 2012
Total Posts: 221
30 Dec 2012 04:41 PM
I would like it not to have my group killing me.
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plasmascreen is not online. plasmascreen
Joined: 01 Jan 2012
Total Posts: 25
30 Dec 2012 06:23 PM
This game is just...epic
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RaxBond007 is not online. RaxBond007
Joined: 16 Jan 2009
Total Posts: 137
30 Dec 2012 07:56 PM
The flying car glitch was fun when it lasted..
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