HotJazzCP
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| Joined: 18 Dec 2010 |
| Total Posts: 682 |
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| 23 Dec 2012 05:19 PM |
For a while now, I've had a theory that, well, hard to explane. Let's say...
Game 1. Blank game. You make a chair, then group it as a model, save the game, close the game.
Game 2. Blank game. You open up Game 1, copy and paste the chair into game 2. The chair has some decals and textures on it. Would game 2 take longer to load / lag more than game 1? |
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| 23 Dec 2012 06:48 PM |
You're missing a step in there. When you make something in one game the only way to put it in another is to save it as a model (File/save selection as a model) Then go to the other game and click Insert/model to retrieve the model. You could also do this by putting the model in the catalog(File/publish selection to roblox), and retrieve it from toolbox/mymodels or freemodels.
No this model wouldn't be any different in the second game. The lag would be the same in both games. |
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HotJazzCP
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| Joined: 18 Dec 2010 |
| Total Posts: 682 |
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| 24 Dec 2012 02:11 PM |
Okay, thank you.
Also, I use ROBLOX Studio 2.0, which as I have just checked, using CTRL C & CTRL V, you can copy and paste models between games. |
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| 24 Dec 2012 03:46 PM |
| You can do that with 1.0 to. |
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