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| 23 Dec 2012 03:11 PM |
I have a few questions about Camera Manipulation. Would this script work when a player entered the game, and if you died, would the camera manipulation go away...? If not, how would I edit this script to do that?
local target = workspace.CamPart local camera = workspace.CurrentCamera camera.CameraSubject = target local angle = 0
while wait() do camera.CoordinateFrame = CFrame.new(target.Position) * CFrame.Angles(0, angle, 0)--Rotate by the angle * CFrame.new(0, 0, 0) angle = angle + math.rad(1) end
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid game.Workspace.CurrentCamera.CameraType = "Custom" |
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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| 23 Dec 2012 03:17 PM |
| It didn't lock the camera onto the CamPart, and when I walked around, it just messed up my camera. :/ |
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