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Re: Robloxian's Creed

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sayhisam1 is not online. sayhisam1
Joined: 25 Nov 2009
Total Posts: 2092
21 Dec 2012 03:58 PM
Hello, I am making a game called Robloxian's Creed. It is based off of the multiplayer in assassin's creed. I am always open to suggestions and ideas for it! Post them here please

~Changelog~
V1:
Started making game scripts
Added a cool Gui and a loading screen to be
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Chiefwaffles is not online. Chiefwaffles
Joined: 02 Nov 2009
Total Posts: 1138
21 Dec 2012 07:37 PM
A quick look at your places reveals that this game won't be good.
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sayhisam1 is not online. sayhisam1
Joined: 25 Nov 2009
Total Posts: 2092
21 Dec 2012 10:55 PM
I just started it, today...
I haven't really uploaded a lot of my games, btw
A lot of my good games were stored on my hard drive, which crashed a while ago :(
My coding skills have evolved to be much better then the year old games you see on my page.

Try playing the actual game. I have only made the intro gui so far, but it's a start, given the limited time I have to do this ambitious project.
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MadWorlds is not online. MadWorlds
Joined: 18 Mar 2011
Total Posts: 312
22 Dec 2012 12:30 AM
It's a good idea, but making it exactly like the AC Multiplayers will be tough, since the multiplayer is so complex. Good luck. Hopefully I'll see it on the first page.
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zakpak123 is not online. zakpak123
Joined: 15 Jun 2011
Total Posts: 500
22 Dec 2012 12:32 AM
This would be awesome if it's good... I love Assassin's creed multiplayer. :D
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lavigor is not online. lavigor
Joined: 07 Aug 2009
Total Posts: 1862
22 Dec 2012 01:03 AM
Okay, right. How are you going to set the location?

-Will their be people walking around? When you kill an innocent will it flash up with something?

-Have you made a gui for which character you are?

There a lots of things you need to do to master this, okay?
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MadWorlds is not online. MadWorlds
Joined: 18 Mar 2011
Total Posts: 312
22 Dec 2012 01:04 AM
Like I said, it'll be very difficult setting up.
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sayhisam1 is not online. sayhisam1
Joined: 25 Nov 2009
Total Posts: 2092
22 Dec 2012 10:38 AM
Yes, I agree that it is a very ambitious project. And yes, I will try to get it as close to ac multiplayer as I can. I will most definitely have an AI for the innocent people, crowds to blend into, etc. The character choosing gui won't be that hard, but due to roblox's limitations, it probably wont be a very high quality gui, unless I can find some way to make it look identical to the one found in the real game.
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sayhisam1 is not online. sayhisam1
Joined: 25 Nov 2009
Total Posts: 2092
22 Dec 2012 10:43 AM
Sorry for double post

I will have it so that the innocent people walk around on a set path, but can choose different paths based on probability. For example, if an AI leads to a path which has two choices, they will have a 40% chance to go into one or the other, and a 20% chance to turn back around and go the other way.
They would essentially be minecarts on rails, but I can try to make it so they can move around the path.
The AI itself is very hard and complex, and will take a lot of work to do. I am probably going to start the AI when I make a test map, and character selection is done.
I will also have kill animations, but that will probably come a lot later in the making of this.
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MadWorlds is not online. MadWorlds
Joined: 18 Mar 2011
Total Posts: 312
22 Dec 2012 11:09 AM
Aye, but you'll have to give them clothing, then force the players to pick a certain clothing to wear so they can actually blend in. The hats for the players will also have to be forced.

And, if the person decides to drop their hats, well, that's their issue.
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sayhisam1 is not online. sayhisam1
Joined: 25 Nov 2009
Total Posts: 2092
22 Dec 2012 11:36 AM
I will make it so that the clothing will be changed via a script, and pick a shirt/pant of the person's choice based off a predefined character list.

As for the hats, I will probably make them in the form of a morph of some sort. Maybe I should do that for the clothing as well?
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MadWorlds is not online. MadWorlds
Joined: 18 Mar 2011
Total Posts: 312
22 Dec 2012 11:39 AM
Yes, I think a morph would be best. Maybe even a GUI so they can pick their own outfit before the game begins.
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sayhisam1 is not online. sayhisam1
Joined: 25 Nov 2009
Total Posts: 2092
23 Dec 2012 08:51 PM
Production is currently delayed as my parents have a looooonnnnggg list of things they wanna do over my precious break time.
Dangit.
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sayhisam1 is not online. sayhisam1
Joined: 25 Nov 2009
Total Posts: 2092
23 Dec 2012 08:51 PM
Production is currently delayed as my parents have a looooonnnnggg list of things they wanna do over my precious break time.
Dangit.
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sayhisam1 is not online. sayhisam1
Joined: 25 Nov 2009
Total Posts: 2092
23 Jan 2013 02:01 PM
Learning some more Lua to keep up with the game.
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babyyip is not online. babyyip
Joined: 17 Mar 2012
Total Posts: 4927
27 Jan 2013 10:26 AM
Sweet boss, faving now
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OrdinaryDarthvader is not online. OrdinaryDarthvader
Joined: 10 May 2011
Total Posts: 1692
27 Jan 2013 02:28 PM
make a rainforest terrain with thick fog, low-hanging branches and tall undergrowth
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teslobo is not online. teslobo
Joined: 27 Mar 2010
Total Posts: 18828
27 Jan 2013 03:48 PM
Assassin's creed is too involved in the roblox stealth genre. Use something like dishonored.
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sayhisam1 is not online. sayhisam1
Joined: 25 Nov 2009
Total Posts: 2092
03 Feb 2013 02:37 PM
@teslobo
Dishonored is waaaay too dark. I have the game, and I find that it gets really depressing. You live in a world where if you kill people, everyone dies, otherwise if you simply take them out, there is slightly less death and destruction.

Also, dishonored isn't multiplayer



I will update the game soon, perhaps with a better gui.
I need some people to make a few maps for me, perhaps in the near future, when I get the climbing animations and stuff down.
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sayhisam1 is not online. sayhisam1
Joined: 25 Nov 2009
Total Posts: 2092
03 Feb 2013 02:39 PM
And thank you for all the support and ideas, guys. Keep them coming!
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OrdinaryDarthvader is not online. OrdinaryDarthvader
Joined: 10 May 2011
Total Posts: 1692
03 Feb 2013 02:40 PM
what kinds of maps do you want?
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sayhisam1 is not online. sayhisam1
Joined: 25 Nov 2009
Total Posts: 2092
03 Feb 2013 02:46 PM
Perhaps, just as you said earlier, a rainforest type map? Don't start yet, though, as I will need special blocks with scripts and such in the map. I have to make the blocks first, and the template. Then the map can be made.
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OrdinaryDarthvader is not online. OrdinaryDarthvader
Joined: 10 May 2011
Total Posts: 1692
03 Feb 2013 02:47 PM
kk
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sayhisam1 is not online. sayhisam1
Joined: 25 Nov 2009
Total Posts: 2092
28 Mar 2013 08:17 PM
I updated the loading gui, going to add data persistence now.
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battleman53 is not online. battleman53
Joined: 30 Jan 2009
Total Posts: 4
28 Mar 2013 08:38 PM
You should make a assassination script. Like when you jump off a building or sometinh
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