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| 18 Dec 2012 04:34 PM |
| I'd really like to use breakpoints... It'd be really nice. |
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Sorcus
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| Total Posts: 3775 |
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Lombardo3
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| Joined: 15 Dec 2012 |
| Total Posts: 271 |
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| 18 Dec 2012 04:46 PM |
"Coming soon"
Like the GUI rotation :D |
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| 18 Dec 2012 05:01 PM |
| Remember those parts that would have variable faces? |
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xSIXx
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| 18 Dec 2012 05:38 PM |
| oh and what about the "once we make 20 body packages, we will make them available for non-members" |
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| 18 Dec 2012 05:39 PM |
| @x6, Haha...yeah that's not happening. |
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Tenal
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| 18 Dec 2012 05:43 PM |
Remember what happened with the Animation object? What about those promises about making camera easier to script? An official MIDI service? They did ruin sounds so that *might* be a step ahead... Dynamic lighting? And most importantly, no more Walmart font? Well, Roblox seems to love the heck out of Walmart so that's not happening period. |
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Quenty
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| Joined: 03 Sep 2009 |
| Total Posts: 9316 |
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| 18 Dec 2012 05:44 PM |
| I may sound stupid, but what does "ETA" stand for / mean? What is the use of break points? |
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| 18 Dec 2012 05:45 PM |
| @Quenty Estimated Time of Arrival |
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coplox
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| 18 Dec 2012 06:00 PM |
| @Quenty Stopping execution of a script and holding that state so it may be resumed on-demand |
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Sorcus
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| 18 Dec 2012 06:04 PM |
@Quenty, FYI - http://en.wikipedia.org/wiki/Debugger
~Sorcus |
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TeamDman
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| 18 Dec 2012 06:11 PM |
Remember how we got the GUI rotation right when they said we would? Yeah, neither do I.
§TeamDman§ Anti-Jared |
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xSIXx
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| 18 Dec 2012 07:00 PM |
| also the mouse sensitivty property so we can make camera FOV = 20 better to handle. |
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Sorcus
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| Joined: 29 Nov 2010 |
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| 18 Dec 2012 07:10 PM |
Hardware mouse is coming soon.
~Sorcus |
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Lombardo3
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| Total Posts: 271 |
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| 18 Dec 2012 07:14 PM |
| You are saying that on purpose... Trolley troll >.> |
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