NBA157
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| Joined: 09 Apr 2012 |
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| 17 Dec 2012 09:14 PM |
| *Support* I guess but probaly only on the popular games. |
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NBA157
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| Joined: 09 Apr 2012 |
| Total Posts: 17263 |
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NBA157
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| Joined: 09 Apr 2012 |
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ZebraPlox
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| Joined: 13 Jun 2012 |
| Total Posts: 2925 |
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| 17 Dec 2012 09:33 PM |
No. Lying about your age is very easy, making this flawed. Also, it's suppose to be as kid friendly as possible, blood and gore wouldn't be suitable for ROBLOX. It'll be impossible for roblox to go to every single game to decide whether it'll be '13+' or not. |
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Dark28
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| Joined: 09 Jan 2010 |
| Total Posts: 165 |
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NBA157
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| Joined: 09 Apr 2012 |
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ZebraPlox
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| Joined: 13 Jun 2012 |
| Total Posts: 2925 |
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| 17 Dec 2012 09:37 PM |
"just with the war games and all, being bloody and gory... " "I meant take off blood and gore,"
- So which is it, take it off, or bring it in?
"but not appropriate games be 13+."
- Games should be appropriate regardless, it's one thing making 13+ Gear, but another to make age restricted places. Also, again, it's impossible for roblox to go into every single place in existence just to find out whether it'll have any age restrictions or not. |
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NBA157
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| Joined: 09 Apr 2012 |
| Total Posts: 17263 |
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ZebraPlox
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| Joined: 13 Jun 2012 |
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| 17 Dec 2012 09:39 PM |
People can make their own rag doll scripts if they wish. Also, the current deaths fit in well with ROBLOX, don't see why they'll change it. |
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NBA157
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| Joined: 09 Apr 2012 |
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ZebraPlox
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| Joined: 13 Jun 2012 |
| Total Posts: 2925 |
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| 17 Dec 2012 09:44 PM |
Obviously I cannot understand, you're not the best at explaining things.
"SOME RAGDOLL DIES TOO MUCH REAL DO 13+"
- Are you trying to say that some ragdoll scripts have realistic deaths, meaning they should be 13+?
If so, once again, it'll be impossible for ROBLOX to check every single model or place just to decide whether it'll fall into this category of '13+'.
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NBA157
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| Joined: 09 Apr 2012 |
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| 17 Dec 2012 09:46 PM |
| NBA, a good S&Ier challenges the arguments, or fixes their idea. Never tell someone to shut up on S&I! |
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NBA157
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ZebraPlox
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| Joined: 13 Jun 2012 |
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| 17 Dec 2012 09:47 PM |
It's easier to check decals than models, though. They'll have to waste some time putting in the scripts into a place and testing each individual one just to see whether it'll be appropriate or not.
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NBA157
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| Joined: 09 Apr 2012 |
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ZebraPlox
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| Joined: 13 Jun 2012 |
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| 17 Dec 2012 09:50 PM |
Yes but, unfortunately it'll be time consuming.
What I'm trying to say is it'll take far too much time that ROBLOX can best use it someplace else. |
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NBA157
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| Joined: 09 Apr 2012 |
| Total Posts: 17263 |
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NBA157
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| Joined: 09 Apr 2012 |
| Total Posts: 17263 |
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NBA157
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| Joined: 09 Apr 2012 |
| Total Posts: 17263 |
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ZebraPlox
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| Joined: 13 Jun 2012 |
| Total Posts: 2925 |
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| 17 Dec 2012 09:54 PM |
First of all, I've been far more polite than you have been.
"Just shut up," "so I'll spit it out so you can understand."
Second, it'll be up to ROBLOX to decide whether they'll want to spend extra money on mods to moderate some ragdoll scripts. |
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NBA157
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| Joined: 09 Apr 2012 |
| Total Posts: 17263 |
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NBA157
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| Joined: 09 Apr 2012 |
| Total Posts: 17263 |
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| 17 Dec 2012 10:01 PM |
| First of all, ROBLOX requires you to be 18+ to work for them. No person over 18 would volunteer at Roblox, no including the fact that Roblox doesn't do volunteers. Games can have too realistic ragdoll scripts, but is it worth time, money, and resources to make it so someone doesn't get nightmares (which nobody will)? Think before publishing ideas. Think about every argument and make your idea impenetrable. |
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