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| 16 Dec 2012 06:59 AM |
So -- I made a really detailed vehicle and I want to make it move, i've been told to weld it - how do I do this?
Also, any movement methods you can think of? |
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jelly134
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| Joined: 25 Aug 2008 |
| Total Posts: 1137 |
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| 16 Dec 2012 07:03 AM |
| Vehicle Seat. Weld everything apart from wheels. Put hinges on wheels. Done. |
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| 16 Dec 2012 08:05 AM |
problem - everything is CFramed.
~function merryChristmas() |
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| 16 Dec 2012 08:06 AM |
Yes-- very helpful.....
~function merryChristmas() |
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| 16 Dec 2012 08:07 AM |
I DON'T KNOW HOW TO WELD THINGS PROPERLY! God. I thought this forum was meant to help instead of be arrogant.
~function merryChristmas() |
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Trioxide
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| Joined: 29 Mar 2011 |
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| 16 Dec 2012 08:10 AM |
Thank you so much. But this is the scripting *helpers*. Why is no one helping me? I'll give specific instructions
1. What script will find all the children of the car, weld them all together? 2. How can I make the wheels work (they have to be welded too) 3. A vehicle seat wouldn't work, would it?
~function merryChristmas() |
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| 16 Dec 2012 08:14 AM |
Bump.
~function merryChristmas() |
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| 16 Dec 2012 08:25 AM |
Bump.
~function merryChristmas() |
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| 16 Dec 2012 08:34 AM |
for i,part ipairs(car:GetChildren()) do if part.Name ~= "Wheel" and part:IsA("Part") then local weld = Instance.new("Weld", part) weld.Part0 = basepart weld.Part1 = part end end
define basepart define part define car
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| 16 Dec 2012 08:35 AM |
| woops don't define part i mean |
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Hopeless2
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| Joined: 19 Oct 2011 |
| Total Posts: 246 |
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| 16 Dec 2012 08:46 AM |
| The script above should work fine... As long as you assign it correctly. - If you want a better answer out of people in the future, a little more respect may be appreciated. Yes, there are people who post useless and annoying comments, ignore them, because if someone who COULD help come's after you've told someone to 'bugger off', they may get the wrong side of you. |
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| 17 Dec 2012 10:45 AM |
I give up on this -- it can be a still car. :) (xD)
~function merryChristmas() |
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