lonewolf7
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| Joined: 05 Mar 2009 |
| Total Posts: 17 |
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| 13 Dec 2012 06:49 PM |
| Ok I've been a roblox user for a few years now but theirs one thing I never learned, and that is how to resize baseplates without haveing them move/get smaller after becoming so large. And if not should I just put multiple smaller baseplates together? |
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| 13 Dec 2012 07:16 PM |
...
In studio, get resize tool, resize...
I don't see how they would become smaller. |
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Incohatus
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| Joined: 03 Aug 2012 |
| Total Posts: 2612 |
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| 13 Dec 2012 07:16 PM |
You silly, I use to do the same thing...
you just need to unlock the baseplate. |
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jelly134
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| Joined: 25 Aug 2008 |
| Total Posts: 1137 |
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| 14 Dec 2012 03:55 AM |
| When baseplates reach 2048 studs they don't get any larger and just move in the direction you are trying to resize in. It is better to stop at about 2000 then just put more together to make it 4000, 8000 or whatever. |
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Poupado
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| Joined: 29 Nov 2008 |
| Total Posts: 85 |
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| 14 Dec 2012 06:48 AM |
He asked how to resize. Not whats the max.
>> You go to Roblox Studio > Explorer, Click on "baseplate" Go in properties, change its size to what you want,color,transparency,etc. ]]
~~ The sky is my world. ~~ |
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jelly134
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| Joined: 25 Aug 2008 |
| Total Posts: 1137 |
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| 14 Dec 2012 06:59 AM |
| He ACTUALLY asked if he can resize it without it moving when it gets to the max, I was telling him that it moves when it reaches 2048 and that you can't stop it from happening. |
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| 14 Dec 2012 09:19 AM |
Jelly wins.
Why would you need that many studs anyways, boi? |
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Poupado
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| Joined: 29 Nov 2008 |
| Total Posts: 85 |
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| 14 Dec 2012 10:17 AM |
| Oh right....perphaps i was on a dif thread before... |
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jelly134
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| Joined: 25 Aug 2008 |
| Total Posts: 1137 |
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| 14 Dec 2012 10:18 AM |
| Because if you are creating a game that is a simulator or something, you need distance to drive around. |
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