|
| 09 Dec 2012 07:38 PM |
My ImageButtons' inside two ScreenGuiappear to not detect the players mouth at all any more, even the default ROBLOX feature consisting of applying a red outline to the ImageButton once hovered over, appears to have been removed. The parenting is as follows
ScreenGui>ScreenGui>ImageButton
The second "ScreenGui" is a kind of sub folder for a character list that switches as the player presses arrows, which is very efficient as opposed to having the characters all over the GUI, I can easily remove and add the ScreenGui containing the next page of characters.
Do you reckon ROBLOX will fix this? I'm trying to quit here and don't want to have to log on to my game and spent 10 hours fixing my game every week for the rest of my life. |
|
|
| Report Abuse |
|
|
DannyCore
|
  |
| Joined: 25 Apr 2012 |
| Total Posts: 990 |
|
| |
|
|
| 09 Dec 2012 07:46 PM |
I have over 8 pages of characters with 50 characters and an intricate menu system, I can't simple delete the "Characters" sub GUI and move them into the Main GUI, it would break everything (Not like it works right now.)
I also noticed a lot of other things on ROBLOX have broke in my few weeks of absence, so I'm hoping this is temporary and not some system overhaul where ROBLOX has decided our games will be broken for their "Upgrades" |
|
|
| Report Abuse |
|
|
Sorcus
|
  |
 |
| Joined: 29 Nov 2010 |
| Total Posts: 3775 |
|
|
| 10 Dec 2012 03:01 PM |
ScreenGUIs are not supposed to be under screenGUIs. Yes, this was a problem that we had, and my assumption was that we still support this. ScreenGUI->Frame->Image/Text is the hierarchy that I have always worked with. That begs to question, why there is an object named ScreenGUI at all, because there is only one screen. So maybe PlayerGui is the root level and Frames are the next level. That would make sense.
Where can I see this UI of yours not working?
~Sorcus |
|
|
| Report Abuse |
|
|
|
| 10 Dec 2012 03:14 PM |
| If your worried your GUI will break, add a Frame into the first ScreenGui and move the items inside the second ScreenGui into the Frame and Rename the Frame to the name of the ScreenGui and then remove the ScreenGui? |
|
|
| Report Abuse |
|
|
|
| 10 Dec 2012 04:33 PM |
| Considering ScreenGuis have no use, just replace it with a Frame with size=1,0,1,0 and BackgroundTransparency=1. |
|
|
| Report Abuse |
|
|
|
| 10 Dec 2012 04:41 PM |
http://www.roblox.com/NARUTO-SHIPPUDEN-ULTIMATE-NINJA-STORM-2-place?id=27466448
None of the "Naruto Character"s buttons work, you can't hover over them or click on them. I noticed that if you remove the make-do sub-folder that the characters' ImageButton reside in, then you are able to highlight and click on the GUI again.
I can't see a Player list, Kills, Wipeouts or chat either, so I'm hoping that with all the I-Pad stuff going on, these are simply temporarily broken? |
|
|
| Report Abuse |
|
|
|
| 10 Dec 2012 04:47 PM |
No, no, don't get me wrong. I could easily re-make the menu to ROBLOX' new ideals, but I'm 19 now and a HND computer games development student, all thanks to a few years of ROBLOX Lua that lead me on this course, but I need to move on, and if I have to log on and re-script chunks of my game every time ROBLOX makes an update, then I'll have to abandon it, I haven't made any progress in C# in the last half year as a result.
It doesn't matter anyway, it's probably better that my game was broke that quickly after quitting, it was bound to happen eventually since games don't maintain themselves when the engines undergo overhauls. |
|
|
| Report Abuse |
|
|
BobBrick
|
  |
| Joined: 23 Feb 2008 |
| Total Posts: 273 |
|
|
| 15 Dec 2012 10:57 AM |
| TextButtons are also broke, someone please tell me how to fix them |
|
|
| Report Abuse |
|
|