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| 08 Dec 2012 06:54 PM |
This place is being tested at (http://www.roblox.com/MECAT-Transporter-Testing-Grounds-place?id=83971451) - It will appear in future places as a feature later!
WIJ has been using transporter technology for decades now and it has proven most useful. Transferring matter into an energy state is now possible due to the anti-matter/matter collision reactor. Before the MECAT (Matter Energy Conversion And Transportation) people had to lift the heaviest materials themselves or with help from tractor beams or movement units.
The question here is: Does WIJ even lift? We here in the WIJ Corporation think further and change that question.
"Does WIJ NEED to lift?"
The answer is no. We do not. While we appreciate heavy weight lifting capacities, it is not required. For Roblox has gained one of WIJ's most valuable technologies: the transporter!
Now how does one operate such a device? It's not super easy but not extremely difficult either. You just need to know how it works.
__ THE GUIDE __
+Entering the MECAT control seat When you enter the seat behind the console stationed at a MECAT device, you will notice a screen pops up. This screen asks for a verification code. This verification code is essential for when you don't want intruders to use it. At the testing range, the verification code is '12345' (will be changed in actual places). Once you have entered the code, press ENTER.
+The MECAT user interface On screen you'll see several frames. You might not understand this right away but do not panic! It will all be made clear. First of all you have to understand the MECAT is a teleporter. One that teleports people and bricks (any bricks except locked and anchored ones) from a designated spot to a target spot. Let's say you want to use the MECAT.
+Choosing the right transport mode
-SEND It's fairly simple to understand. When you use the "Send" mode (standard when you enter the GUI) you want to teleport something FROM the transporter pad to a TARGET spot! The transporter pad (also called HOME or HOMEPOS) is the actual transporting unit and looks like a box with one side open and several cylinders inside. When using Send you can only change the POS2, because POS1 is set to HOME.
-FETCH Fetch is the other way around. When you fetch, you want to teleport something OUTSIDE the transporter pad TO the transporter pad (HOME). When using Fetch you can only use POS1, because POS2 is set to HOME.
-SITE TO SITE This is an unique function. If you want to teleport something outside to another location (any) without having to pass the transporter pad once, that is possible. You can set both POS1 and POS2 when using this.
+Changing POS1 and POS2 When you click POS1 or POS2 (Make sure they have [EDIT] in their name, meaning you can edit this value) you will see that your camera focuses on a selectionbox. You can control this selection area by using the WASD and QE keys (QE for height/y axis). When you think the area you selected is OK, click the Confirm button below POS1-2. If you change your mind, press Cancel and nothing will be changed. REMINDER: If you de-seat and lose your GUI, these values will be reset to (0,0,0)!
+You set the variables, now what? It is time for the actual transport! Before you click the shiny "Energize" button, there's one more thing. If you want the transport to be delayed after you initiate it, you can enter an amount of seconds in the box next to the button (example: 5 = 5 seconds). This will allow you to get in the transport yourself. Before you energize it's best to inform your fellow colleagues by saying "Energizing" or letting them know another way.
+Using the ForceField The MECAT comes equipped with a built-in force field. This will allow you to contain any transports you get coming in. Press ON/OFF to activate/deactivate it.
+Logging out and verification When you press the button Logout, you safely exit the seat and remove history of entering a verification code. If you simply jump out of the seat without logging out, you will be able to resume your work (after seating again) without having to re-enter the verification code.
______
Thank you! I hope you all enjoy this nice invention.
-{===>SS |
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| 08 Dec 2012 07:05 PM |
I'd say it's about time, Silent. We are a sci-fi group, after all! Now you just need to add in Ordinance Drops, like Halo 4's Infinity Slayer. THAT WOULD BE BEAST. |
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DragonDX1
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Flammus
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lavagrunt
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| 08 Dec 2012 07:10 PM |
@Zero
And the all new UNSC and Forerunner guns. |
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| 08 Dec 2012 07:10 PM |
Yeah so basically this is the transporter from Star Trek.
-{===>SS |
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nahom007
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r0blox29
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| 08 Dec 2012 07:22 PM |
Das kool. Am I special? c:
//>Sgt Boxxy
~Let the world burn. Let's take a seat and roast marshmallows. |
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TRUSTnU
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| 08 Dec 2012 07:23 PM |
Ooooh.
~~~> TnU; The Only TRUSTnU ~ |
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cashpop
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| 08 Dec 2012 07:26 PM |
| Screw this. I'm just gonna wing it. |
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Anakelee
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| Joined: 06 Nov 2012 |
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| 08 Dec 2012 07:27 PM |
| I did not see the 'ENTER' button and even when I clicked the button on my own computer it didn't teleport. |
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robb12
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| 08 Dec 2012 07:44 PM |
I have to say it.
"Do you even lift bruh?" |
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| 08 Dec 2012 08:51 PM |
Epic. Gonna test it out now!
~NitroKing2110: The Rocket Man~ |
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Draco57
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| 08 Dec 2012 09:02 PM |
| Hmm maybey u shoul add a artilery system and add planes and choppers something like that so we can shoot down the planes and chops also add a secert chooper base for the raiders |
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Tarkastio
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| 08 Dec 2012 09:20 PM |
Star Trek transporters, cool.
1. Teleporter 2. Place G25 into teleporter 3. Set teleporter to teleport into enemy base 4. ???? 5. Profit/explosions/qqing. |
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coenmcj
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| 08 Dec 2012 10:37 PM |
| Finally, now we can move those pesky raiders into the cold vacuum of space! |
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| 08 Dec 2012 10:39 PM |
| LOVING THE G25 IDEA! Also, we can use it to beam surrendered's straight into the jail! |
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