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What class in TF2 would survive zombies longest?

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phillipsbackup is not online. phillipsbackup
Joined: 23 Sep 2009
Total Posts: 11393
08 Dec 2012 05:21 PM
A level 1 dispenser gives 40 metal every 5 seconds so it would only give 20. IT adds 20 I think per level, so level 2 would only give 30 and level 3 would only give 40.
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sdfgw is not online. sdfgw
Top 50 Poster
Joined: 08 Jan 2009
Total Posts: 41681
08 Dec 2012 05:22 PM
@phil:

but

why

why only half
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chicka123 is not online. chicka123
Joined: 05 Jul 2008
Total Posts: 25356
08 Dec 2012 05:23 PM
Depending on placement, engineer.
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ps1forlife is not online. ps1forlife
Joined: 11 Nov 2009
Total Posts: 11613
08 Dec 2012 05:23 PM
scout

he could probably stay on top of a building or something and the zombies would have way too much difficulty getting him

also

he can carry bonk
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snakehunt is not online. snakehunt
Joined: 22 Jun 2009
Total Posts: 34463
08 Dec 2012 05:25 PM
Pyro.

DAT AX AND FLAMETHROWER.
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phillipsbackup is not online. phillipsbackup
Joined: 23 Sep 2009
Total Posts: 11393
08 Dec 2012 05:26 PM
@Sd

IT would be way to easy if it was normal. The point of the challenge is to make things hard as heck.
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sdfgw is not online. sdfgw
Top 50 Poster
Joined: 08 Jan 2009
Total Posts: 41681
08 Dec 2012 05:27 PM
@phil:

well i don't see what the point is of deciding the best class is if we're nerfing one of them

in any case if there are enough zombies EVENTUALLY they'll take the sentry / engie out

unless everybody was engineer in which case ok yeah zombies got nothing
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phillipsbackup is not online. phillipsbackup
Joined: 23 Sep 2009
Total Posts: 11393
08 Dec 2012 05:29 PM
@Sd

The reason I nerfed the dispenser is because it would be a way to get infinite ammo, therefore making for infinite survival time if you just stood next to it forever.
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sdfgw is not online. sdfgw
Top 50 Poster
Joined: 08 Jan 2009
Total Posts: 41681
08 Dec 2012 05:30 PM
oh yeah that's a point

engie + pyro = firewall
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phillipsbackup is not online. phillipsbackup
Joined: 23 Sep 2009
Total Posts: 11393
08 Dec 2012 05:31 PM
This idea seriously makes me want a COD zombies mode rip-off for TF2.

I seriously don't find MvM very interesting because either the rounds are too easy to painfully hard.
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