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Re: Sword Fighting Tournament: Upgrades

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unholysoda is not online. unholysoda
Joined: 15 May 2010
Total Posts: 9024
07 Dec 2012 05:10 PM
Upgrades currently being added to the game. Need more ideas/input on these.

**Damage Upgrade**
Default - 10 Damage
Upgrade 1 - 12 Damage
Upgrade 2 - 14 Damage
Upgrade 3 - 16 Damage
Upgrade 4 - 18 Damage
Upgrade 5 - 20 Damage

**Swing Speed Upgrade**
Default - 2 Seconds
Upgrade 1 - 1.8 Seconds
Upgrade 2 - 1.5 Seconds
Upgrade 3 - 1.3 Seconds
Upgrade 4 - 1.1 Seconds
Upgrade 5 - 1 Second

**Walk Speed Upgrade**
Default - 16
Upgrade 1 - 17
Upgrade 2 - 18
Upgrade 3 - 19
Upgrade 4 - 20
Upgrade 5 - 22

**Health Upgrade**
Default - 100 Health
Upgrade 1 - 125 Health
Upgrade 2 - 150 Health
Upgrade 3 - 200 Health
Upgrade 4 - 225 Health
Upgrade 5 - 250 Health
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MrChickens is not online. MrChickens
Joined: 21 Feb 2009
Total Posts: 1076
07 Dec 2012 05:31 PM
Nobody will play a game with OP upgrades, and downgrades from the original to start with.
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unholysoda is not online. unholysoda
Joined: 15 May 2010
Total Posts: 9024
07 Dec 2012 05:35 PM
OK. So what do you suggest I change?
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R3geBiscuit is not online. R3geBiscuit
Joined: 11 Dec 2011
Total Posts: 8427
07 Dec 2012 05:40 PM
A maximum upgrade for hp would be to get enough of a hp increase to surive roughly 1 more hit.

So people would usually have 100 hp, max hp they can gain is 120
Damage done is about 15.
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unholysoda is not online. unholysoda
Joined: 15 May 2010
Total Posts: 9024
07 Dec 2012 05:46 PM
OK...
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Staurolite is not online. Staurolite
Joined: 13 Aug 2012
Total Posts: 763
07 Dec 2012 06:45 PM
I could find a way to give me 1000000 health, go 50 walkspeed, and cause 999999999999 damage and have a sword swing rate at 0.1.

Trolol I would win everytime
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unholysoda is not online. unholysoda
Joined: 15 May 2010
Total Posts: 9024
07 Dec 2012 07:18 PM
OK then...

Anyone have any actual suggestions for upgrades?
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unholysoda is not online. unholysoda
Joined: 15 May 2010
Total Posts: 9024
07 Dec 2012 07:34 PM
Bump..
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unholysoda is not online. unholysoda
Joined: 15 May 2010
Total Posts: 9024
07 Dec 2012 07:52 PM
Bump...
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Candymaniac is not online. Candymaniac
Joined: 08 Oct 2009
Total Posts: 8985
08 Dec 2012 12:09 AM
Make everything from the start.

Have this style of applying upgrades:

2 Beneficial ones;

1 MAJOR beneficial upgrade; ie. 20% damage, 30% walkspeed, 25% health, etc.
1 MINOR beneficial upgrade; ie. 2% damage, 4% walkspeed, 2% health, etc.

1 MAJOR downgrade; ie. -15% damage, -20% walkspeed, -5% health, etc.

Or 2 downgrades; major ones and a minor one.

Each player can access EVERY upgrade from the start, but must also have a downgrade and 2 beneficial upgrade to play.

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