|
| 07 Dec 2012 03:04 AM |
I see alot people whine about how a fort is unfair but i think it should be kind off.
I mean, think using logic, if YOUR army has a fort, theyre and should spawn inside cause its THEIR fort, duh, they shouldnt spawn outside same distance as you.
Fort's are unfair to have them realistic and stuff.
But on the other side, it's a game, and if your soldiers are skilled then it doesnt matter where you spawn does it? It only makes it more fun right?
/braincrashed
#AnnoyingThings |
|
|
| Report Abuse |
|
|
dommel101
|
  |
| Joined: 27 Mar 2010 |
| Total Posts: 5589 |
|
|
| 07 Dec 2012 03:05 AM |
| Yet you make a complain thread. |
|
|
| Report Abuse |
|
|
|
| 07 Dec 2012 03:06 AM |
@Dommel
Not really.
I just say what i see people say and i'm interested in what others would like to know you see.
|
|
|
| Report Abuse |
|
|
thea96
|
  |
| Joined: 09 Feb 2011 |
| Total Posts: 37634 |
|
|
| 07 Dec 2012 03:08 AM |
Forts are made to shelter troops They can be fair or unfair However there is an extent of unfairness. Sticking raiders in a box they cannot get our of is unfair |
|
|
| Report Abuse |
|
|
| |
|
|
| 07 Dec 2012 03:15 AM |
| I like to raid unfair bases. Not totally unfair, but a bit unfair. |
|
|
| Report Abuse |
|
|
saumibane
|
  |
| Joined: 04 Jan 2011 |
| Total Posts: 2713 |
|
|
| 07 Dec 2012 03:24 AM |
| Agreed, I mean it's their base, to those whining, explain why WOULD they let you spawn inside? A fort is for defence, not for a tea-party with the raiders. |
|
|
| Report Abuse |
|
|
| |
|
cgwx
|
  |
| Joined: 20 Oct 2011 |
| Total Posts: 74 |
|
| |
|
|
| 07 Dec 2012 06:58 AM |
| Well, in ROBLOX war, the only fair way to win is to win the most raids, and it gets annoying when your enemy has an unfair fort, and there isn't a possible way in, and they know how to get into the raider spawn and spawn camp. Not saying any names....... Team Domino. |
|
|
| Report Abuse |
|
|
NatAdd
|
  |
| Joined: 07 Jun 2010 |
| Total Posts: 7129 |
|
|
| 07 Dec 2012 06:58 AM |
| Yeah, but atleast convert the spawns when they capture the fort....That way it's atleast equal. |
|
|
| Report Abuse |
|
|
| |
|
dudeshark
|
  |
| Joined: 06 May 2009 |
| Total Posts: 12534 |
|
|
| 07 Dec 2012 07:30 AM |
| I personally don't mind if they have a few advantages but most bases these days get way out of hand. It only makes you and your clan look bad when you have a near unraidable base. And to make that even worse, some groups get like helis and rocket launchers when you are stuck with a pistol that doesn't even hit close to where you were aiming. If you are going to have an unfair fort at least make the weapons decently even. |
|
|
| Report Abuse |
|
|
|
| 07 Dec 2012 07:33 AM |
Forts are MEANT to five the defending team advantages. It's a freaking fort! And no matter what, some idiot will whine "omg unfair" when they lose. It's just what little kids do.
If you want something 100% balanced, call it a battlefield. |
|
|
| Report Abuse |
|
|
Sapun2000
|
  |
| Joined: 29 Aug 2009 |
| Total Posts: 6960 |
|
|
| 07 Dec 2012 07:37 AM |
@Knight Agreed, but having an unfair fort will just give your clan bad rep. |
|
|
| Report Abuse |
|
|
CVW
|
  |
| Joined: 25 Feb 2010 |
| Total Posts: 7780 |
|
|
| 07 Dec 2012 07:38 AM |
PRECISELY, knightdude. Battlefields are balanced, forts are NOT.
|
|
|
| Report Abuse |
|
|
|
| 07 Dec 2012 07:41 AM |
@Sapun
let's use our brains here
WHAT IS ACCEPTABLE:
- Spawning near your fort, but not extensively like RIGHT NEXT TO THE FLAG - Using weapons obtainable by everyone - giving the raiders a miniature sanctuary of their own to take on your fort when ready
WHAT IS NOT ACCEPTABLE:
- Giving your clan VIP weapons automatically - increased HP, walkspeed - spawning in the fort on top of the freaking flag - spawning raiders in the middle of a dangerous area where they can be spawnkilled |
|
|
| Report Abuse |
|
|
Sapun2000
|
  |
| Joined: 29 Aug 2009 |
| Total Posts: 6960 |
|
| |
|
CVW
|
  |
| Joined: 25 Feb 2010 |
| Total Posts: 7780 |
|
|
| 07 Dec 2012 07:47 AM |
@knight
I have a question, if the raid system is kill based.....is it acceptable for them to spawn next to the flag, if there is one?
Is it acceptable to give the defending team helicopters, if you give the raiders a way to kill them? |
|
|
| Report Abuse |
|
|
|
| 07 Dec 2012 07:52 AM |
@CVW
It depends, if capturing the flag is part of the objective, then no.
If raiders can shoot down the helicopters and even get them somehow on their own, it's fair. |
|
|
| Report Abuse |
|
|
|
| 07 Dec 2012 07:56 AM |
Complaining about complainers?
Wow.
I agree with knight on this. |
|
|
| Report Abuse |
|
|
Arcboom
|
  |
| Joined: 05 Jul 2011 |
| Total Posts: 1515 |
|
|
| 07 Dec 2012 08:00 AM |
| In war, there is no "fair". |
|
|
| Report Abuse |
|
|
CVW
|
  |
| Joined: 25 Feb 2010 |
| Total Posts: 7780 |
|
|
| 07 Dec 2012 08:10 AM |
Somehow getting them by themselves......impossible because the airbase is located about 3 miles away from the actual fighting.
Ill consider that and attempt to implement it, but I doubt it.
|
|
|
| Report Abuse |
|
|
|
| 07 Dec 2012 09:02 AM |
I've been to plenty of unfair bases. These are ones where they spawn near the main flag while we are trying to defend it.
Or, they have super-powered weapons.
People usually don't abuse admin too often, though. The guy with admin requires a special kind of mental illness.
Anyway, it's the fault of the raider if he stumbles upon a unfair base. He should have checked it out first. |
|
|
| Report Abuse |
|
|
|
| 07 Dec 2012 09:10 AM |
| Let people be idiots you can't fix it because they are so stuck to fairness. Life isn't fair why does a game have to be fair? |
|
|
| Report Abuse |
|
|