generic image
Processing...
  • Games
  • Catalog
  • Develop
  • Robux
  • Search in Players
  • Search in Games
  • Search in Catalog
  • Search in Groups
  • Search in Library
  • Log In
  • Sign Up
  • Games
  • Catalog
  • Develop
  • Robux
   
ROBLOX Forum » Club Houses » Off Topic
Home Search
 

Re: Mesa Studio's Flick (Idea Pitch)

Previous Thread :: Next Thread 
crazyman32 is not online. crazyman32
Joined: 13 Apr 2008
Total Posts: 18027
05 Dec 2012 09:08 PM
One of my best friends (he is gunner120 here on ROBLOX) pitched a game idea to me at school about a month ago. His imagination is wild, and he has really cool artistic abilities. He sketched out his ideas and showed them to me.

I was in awe. Take all my ROBLOX game ideas and add them up, and it comes nowhere close to the creativeness as his idea.

NOTE, we came to the conclusion to develop this on Android. We figured we might have a possibility of actually making money off of it. We would probably lose money if we tried to develop it for iOS.

Anyway, this is what we came up with as a GENERAL game plan:

-----------

GAME NAME: Flick
PLATFORM: Android, versions 15+ (4.0+ or Ice Cream Sandwitch+)
TARGETED RELEASE DATE: Before Fall, 2013
GAME TYPE: 2D adventure/strategy
GAME DEV ALIAS: Mesa Studios

--

MAIN CHARACTER: Toasty
OTHER POSSIBLE CHARACTERS: Professor Isosceles, Dr. Quad, Mr. Ray

--

GENERAL SUMMARY:

You are Toasty. At the beginning of levels, you pop out of a toaster and into a sort-of mingled and artsy level that my good friend is designing currently. The objective is to travel to the other side of the level and get through a small hole without getting killed. If you die (falling out of level, hit killer object, shot by some killer object), then you reset at the start of the level.

--

MOVEMENT:

To move Toasty, you flick him with your finger (hence the game title). The idea is that you flick Toasty in the direction you want him to go. While he is airborne, you can flick him ONCE MORE in any direction to change his velocity a bit. That way if you overshoot a jump, you can flick him back down. Or if you didn't give him enough air, you can give him a little more boost to get to the top of a platform.

--

DEV NOTES:

As the lead developer, I am in charge of 100% of the programming involved. It is being programmed primarily in Java. I'm using a IDE called Spring Tool Suite, which is literally Eclipse with some added-on content for other non-Java things.

So far the game has about 1,500+ lines of Java code that I've written, however the game has only gotten to the point where a level can be started and display a "purple square" which is currently representing Toasty for now, until my designer has a finished image version of him complete.

I'm pretty new to Android development, but I've been around Java for a while. I will actually work as a paid intern for Nationwide Ins. this summer and do a lot of Java programming. It's a fun challenge!

--

The idea as a whole is still being developed. My friend is working on a whole storyline for this as well. We will be releasing this on the Google Play store for FREE once it is complete.

Feel free to post your thoughts/ideas/suggestions/criticism!

- Mesa Studios
- Twitter: @MesaStudios
Report Abuse
rockintyler8 is not online. rockintyler8
Joined: 04 Jun 2011
Total Posts: 2050
05 Dec 2012 09:13 PM
InB4PeopleCallYouGreedyForWantingMoneyForSomethingYouMake
Report Abuse
DangCool is not online. DangCool
Joined: 27 Apr 2010
Total Posts: 5568
05 Dec 2012 09:27 PM
Oh darn not for iOS. :(

I'm a Mini - Mod
Report Abuse
ElectricBlaze is not online. ElectricBlaze
Joined: 18 Jul 2011
Total Posts: 22930
05 Dec 2012 10:10 PM
You should make an exclusive version for iOS: an expensive version that's only available for a limited time. That way those of us without Androids will at least have a chance to get it. :P
Report Abuse
Jheyho is not online. Jheyho
Joined: 10 Jan 2009
Total Posts: 16335
05 Dec 2012 11:47 PM
I agree with @ElectricBlaze, sell it for $0.99

Not everyone owns an Android device
Most iOS users are willing to pay for apps
Report Abuse
Mesa32 is not online. Mesa32
Joined: 23 Oct 2012
Total Posts: 1
06 Dec 2012 12:02 AM
I AM SUEING YOU FOR USING MY NAME. PREPARE TO BECOME A POOR PERSON
Report Abuse
ultrakiller21 is not online. ultrakiller21
Joined: 30 Apr 2011
Total Posts: 5286
06 Dec 2012 10:27 AM
Sounds cool :D

Good thing I have Android 4.1 or 4.2 I think
Report Abuse
PeerPants is not online. PeerPants
Joined: 09 Nov 2007
Total Posts: 7393
06 Dec 2012 10:53 AM
It'd be good if you roll it out for iOS once you've finished the Android one. Apps are much more popular on iOS, I read somewhere that 10% of Android users haven't ever downloaded an app.
Report Abuse
Mindhaunt is not online. Mindhaunt
Joined: 09 Jul 2012
Total Posts: 982
06 Dec 2012 10:55 AM
who the hell cares??
Report Abuse
PeerPants is not online. PeerPants
Joined: 09 Nov 2007
Total Posts: 7393
06 Dec 2012 11:27 AM
@Mindhaunt

Quite a lot of people.
Report Abuse
crazyman32 is not online. crazyman32
Joined: 13 Apr 2008
Total Posts: 18027
06 Dec 2012 02:26 PM
iOS: Costs about $100 a year to develop. Apps have to be approved by them
Android: ONE-TIME $25 fee. Can put whatever you want up for free

iOS: Weird C-Objective
Android: Awesome Java

iOS: Locked down
Android: Entirely open-source

The clear pick for an indie developer is Android.
Report Abuse
crazyman32 is not online. crazyman32
Joined: 13 Apr 2008
Total Posts: 18027
06 Dec 2012 02:28 PM
Plus I don't own any iOS devices, therefore testing is literally impossible.

If something awesome happens and the game is hugely successful, then yes, I will develop it for iOS.
Report Abuse
PeerPants is not online. PeerPants
Joined: 09 Nov 2007
Total Posts: 7393
06 Dec 2012 02:30 PM
crazy, look at the link I sent you on twitter.
Report Abuse
coolblox2334 is not online. coolblox2334
Joined: 10 Dec 2010
Total Posts: 4605
06 Dec 2012 02:59 PM
Please put it on Nook Tablet.
I have a Nook Tablet!
Oh, and I locked the thread.
Report Abuse
crazyman32 is not online. crazyman32
Joined: 13 Apr 2008
Total Posts: 18027
06 Dec 2012 03:07 PM
Nook is android-based, but isn't it like version 2.3?

It really depends on what features we will need on the phone. I want to reach the lowest versions possible. Right now I have it set to a minimum of 4.1, but that may change near completion based on what is required.
Report Abuse
Mindhaunt is not online. Mindhaunt
Joined: 09 Jul 2012
Total Posts: 982
06 Dec 2012 05:29 PM
who the hell cares??
Report Abuse
davester14 is not online. davester14
Joined: 08 Dec 2009
Total Posts: 1926
06 Dec 2012 05:52 PM
[ Content Deleted ]
Report Abuse
davester14 is not online. davester14
Joined: 08 Dec 2009
Total Posts: 1926
06 Dec 2012 05:53 PM
You're*
Report Abuse
ElectricBlaze is not online. ElectricBlaze
Joined: 18 Jul 2011
Total Posts: 22930
06 Dec 2012 06:49 PM
I totally agree about the Objective-C comment (worst programming language that was even intended to be used professionally--I wasted about 4 months of my life attempting to learn its stupid syntax), but your lacking an iOS device isn't an issue. I've used Xcode (Apple's iOS development IDE) in the past, and their simulations are actually very good.

Besides, ratings show that iOS Apps are used by way more people than Android users, so $100 a year isn't that much of a problem, so much as you charge enough for the app (remember, I suggested it be very expensive, perhaps $5, and that it only be available for a limited time).

The only problem I can find (besides the Objective-C, eww) is the percentage of profits you have to pay Apple. Absolutely ridiculous...

http://wiki.roblox.com/index.php/User:ElectricBlaze
Report Abuse
Mindhaunt is not online. Mindhaunt
Joined: 09 Jul 2012
Total Posts: 982
06 Dec 2012 07:46 PM
"Gtfo. Your a unwanted troll. so go do something productive with your life."

reported for inappropriate language and bashing

but let me bring to the topic of

still

who the hell cares???
Report Abuse
robeagle is not online. robeagle
Joined: 23 May 2010
Total Posts: 94
07 Dec 2012 10:02 AM
Yes brilliant!
Report Abuse
crazyman32 is not online. crazyman32
Joined: 13 Apr 2008
Total Posts: 18027
07 Dec 2012 10:05 AM
I can't use xCode because I don't have a mac. I have absolutely no Apple products at all, except for an old 2nd gen iPod Nano. I don't like Apple, I never have, and I never will.
Report Abuse
cpbuilderman is not online. cpbuilderman
Joined: 10 Sep 2010
Total Posts: 2586
07 Dec 2012 12:33 PM
Y U NO LIKE APPLE?

They Boss.

<3 Apple.
Report Abuse
cpbuilderman is not online. cpbuilderman
Joined: 10 Sep 2010
Total Posts: 2586
07 Dec 2012 12:35 PM
I don't even know how many Apple devices I have in my house!

Lets see... 2 iPads 1 MacBookPro 4 iPods Apple TV 2 iPhones

= 9. Wow. Never knew.
Report Abuse
crazyman32 is not online. crazyman32
Joined: 13 Apr 2008
Total Posts: 18027
07 Dec 2012 02:31 PM
Because if you get Apple products, EVERY accessory for that item HAS TO BE Apple. It's a genius business technique, but one that seems like a sort-of monopoly, which I am against.
Report Abuse
Previous Thread :: Next Thread 
Page 1 of 1
 
 
ROBLOX Forum » Club Houses » Off Topic
   
 
   
  • About Us
  • Jobs
  • Blog
  • Parents
  • Help
  • Terms
  • Privacy

©2017 Roblox Corporation. Roblox, the Roblox logo, Robux, Bloxy, and Powering Imagination are among our registered and unregistered trademarks in the U.S. and other countries.



Progress
Starting Roblox...
Connecting to Players...
R R

Roblox is now loading. Get ready to play!

R R

You're moments away from getting into the game!

Click here for help

Check Remember my choice and click Launch Application in the dialog box above to join games faster in the future!

Gameplay sponsored by:
Loading 0% - Starting game...
Get more with Builders Club! Join Builders Club
Choose Your Avatar
I have an account
generic image