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| 02 Dec 2012 08:38 PM |
I know they existed, because I used to be one. But I no longer can for obvious reasons. We'd basically get paid to pull off high profile kills. (ex: Killing vaktus in the middle of a speech in front of 20.) A more accurate term would be assassin I suppose.. |
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| 02 Dec 2012 08:38 PM |
| ...No, they all crumbled before the mighty power of respawning. |
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solong66
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| Total Posts: 5245 |
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| 02 Dec 2012 08:39 PM |
| I hope you know people respawn. |
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| 02 Dec 2012 08:40 PM |
@Solong It was still handy for starting and/or ending war. And simply because people just like that kind of stuff. |
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solong66
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| 02 Dec 2012 08:41 PM |
ONE PERSON KILLS SOMEONE.
INSTANTLY GO TO WAR WITH THEM. |
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| 02 Dec 2012 08:42 PM |
@Solong You'd be suprised of how common that is. |
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| 02 Dec 2012 08:42 PM |
| That's how World War I started. >_> |
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solong66
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| 02 Dec 2012 08:43 PM |
"You'd be suprised of how common that is."
Okay, which clans went to war with one another because someone killed a high rank once.
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nahom007
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| 02 Dec 2012 08:43 PM |
@gyro
BECAUSE THERE WAS RESPAWNING IN WORLD WAR I |
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| 02 Dec 2012 08:44 PM |
| NFC and X101st for one, X-Legion and TRA, RCR and TRA, plenty more that I have not noticed/heard of. |
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solong66
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| 02 Dec 2012 08:45 PM |
| http://www.roblox.com/WWI-Western-Front-Read-Desc-For-News-place?id=13058536 |
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| 02 Dec 2012 08:46 PM |
| I like the sarcasm. Care to go into detail about the notion of assassination not being a critical part of war? |
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solong66
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| 02 Dec 2012 08:48 PM |
This is ROBLOX, not real life.
I'm pretty sure that ROBLOX groups go to war with each other because of raids, not someone killing one person once. I've done this MANY times to high ranks, yet, they don't go to war with the Vaktovian Empire. |
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| 02 Dec 2012 08:49 PM |
| All it takes is for someone to push a group of people far enough over the edge that the group in question goes after the one guy and his buddies. Killing well-respected leaders is a good way to do that. |
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| 02 Dec 2012 08:49 PM |
@Shaden:Irl, assassination is a critical part of war, that we are all willing to admit. On a virtual game, however, there is absolutely no point to it. If you die, you simply respawn 3 seconds later. The God of Respawning wiped out the need for assassins on roblox a long time ago. |
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| 02 Dec 2012 08:49 PM |
| One does not simply go to war with the Vaktovian Empire. |
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| 02 Dec 2012 08:51 PM |
| I still disagree, pulling a stunt like this would be humiliation to the victim, and if you do nothing about it, it makes you appear weak. |
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| 02 Dec 2012 08:52 PM |
| gyro, ww1 started because of the sinking of the lucitania. Ovr 250 lives were lost. |
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| 02 Dec 2012 08:52 PM |
| @LordValkrie, Sadly they didn't simply respawn :( |
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solong66
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| 02 Dec 2012 08:53 PM |
Well then, I disagree with you saying that.
Then again, its our opinions.
The way the Vaktovian Empire goes to war, is an invasion. I've been a Server Commander four times, and always have humiliated the enemy by winning. |
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swim4ymca
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| 02 Dec 2012 08:55 PM |
I suppose we agree to disagree then. Not every group is the same way as VAK. You have your way of dealing humiliation, and they have theres. It also shows a lack of security, considering an enemy could get that close to a respected official without any difficulty |
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| 02 Dec 2012 08:56 PM |
| "respected individual" True leaders don't hide behind their men in battle, so killing a true respected leader will be the same as killing one of their soldiers. |
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solong66
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| 02 Dec 2012 08:56 PM |
I've not seen one clan to go with one another due to someone just killing a high rank once.
I'm not saying that every group is the same as VAK, though.
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