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Re: My Compromise to The Grand Imperium and FEAR

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aceslayer111 is not online. aceslayer111
Joined: 27 Dec 2009
Total Posts: 2895
29 Nov 2012 10:49 AM
Right now, FEAR and TGI have called a cease fire until demands from both sides have been met.

These demands have varied, and we still have not reached an agreement. So, I'm offering up my ideas on what should happen from both sides.


What FEAR will offer:

-Nerf/removal of Demolisher
-FF timer in the elevators (Preventing elevator camping.)
-Working gate controls (Not exactly sure what happened to it...)
-A gate and dome put on the raider spawn, preventing spawn camping.
-Jetpack VIP (Still discussing.)

What I ask of TGI:
-Nerf/removal of Officer pistol and other OP weapons (Depending on what happens with the Demolisher.)
-Easier bomb site
-Replacement of forest (Not really demanding it, more of a suggestion at this point.)
-More protection for the raider spawn location
-Nerf of the 5 TGI in a server. (Bring it down to 3, or make the server 30 players max. Also, put a way to have it where we can still capture the bomb even with TGI going to Allies team.)

This is what I mainly see as a problem between both sides, and I feel these need to be changed.

Comments/Questions would be appreciated.

~F.E.A.R. Director of War, Aceslayer111
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Eraticus is not online. Eraticus
Joined: 25 Jan 2011
Total Posts: 12615
29 Nov 2012 10:51 AM
We only buffed the Pistol because of your Demolisher.
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Eraticus is not online. Eraticus
Joined: 25 Jan 2011
Total Posts: 12615
29 Nov 2012 10:52 AM
And the bomb location is close to your Raider entry, so why complain?
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Arcarius is not online. Arcarius
Joined: 28 Jul 2012
Total Posts: 20844
29 Nov 2012 10:53 AM
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monkeyrobot4 is not online. monkeyrobot4
Joined: 01 Jun 2011
Total Posts: 419
29 Nov 2012 10:54 AM
Agreed, however, don't delete the forest and don't give Cryo/Alianor VIP...

~{Monkeyrobot1, thou two year veteran and Officer of FEAR.}~
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monkeyrobot4 is not online. monkeyrobot4
Joined: 01 Jun 2011
Total Posts: 419
29 Nov 2012 10:55 AM
Excuse me? Our "FEAR in the server to raid" is 4...

~{Monkeyrobot1, thou two year veteran and Officer of FEAR.}~
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aceslayer111 is not online. aceslayer111
Joined: 27 Dec 2009
Total Posts: 2895
29 Nov 2012 10:56 AM
"'Bring it down to 3, or make the server 30 players'
How is this fair as fear mass raid nublettes that fill severs"


It's giving you guys more of an opportunity to actually get into the server and defend, rather than you guys complaining about "empty server raiding hurr."
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pandatoby is not online. pandatoby
Joined: 01 Oct 2011
Total Posts: 10351
29 Nov 2012 10:57 AM
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Arcarius is not online. Arcarius
Joined: 28 Jul 2012
Total Posts: 20844
29 Nov 2012 10:58 AM
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aceslayer111 is not online. aceslayer111
Joined: 27 Dec 2009
Total Posts: 2895
29 Nov 2012 10:59 AM
The stuff that has already been done, just strike it from the list.


It's been a while since I've seen the base, and people have just been telling me this stuff. Some of the stuff is what I have seen, but it's mostly those that come to me about it.
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CreatorC1 is not online. CreatorC1
Joined: 17 Jan 2011
Total Posts: 4982
29 Nov 2012 10:59 AM
mmk

[Damn nature, you scary.]
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aceslayer111 is not online. aceslayer111
Joined: 27 Dec 2009
Total Posts: 2895
29 Nov 2012 11:00 AM
@Arcarius

Because you guys can't get in due to our mass raiding. With this, we give you more of an opportunity to get in.
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Arcarius is not online. Arcarius
Joined: 28 Jul 2012
Total Posts: 20844
29 Nov 2012 11:01 AM
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slasher3499 is not online. slasher3499
Joined: 04 Jun 2009
Total Posts: 3068
29 Nov 2012 11:04 AM
I've said it once, I'll say it again.

The reason HCOM wants a nerf of the 5 TGI Script is because SOMEONE taught the Arcadians to Leave/Switch to Allies when they're about to loose.
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Arcarius is not online. Arcarius
Joined: 28 Jul 2012
Total Posts: 20844
29 Nov 2012 11:05 AM
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slasher3499 is not online. slasher3499
Joined: 04 Jun 2009
Total Posts: 3068
29 Nov 2012 11:07 AM
Dirty Tactics?

You're at War with a clan 33x Larger then you, You should expect Server floods.

I've Raided a few times, and that's the only "Dirty Tactic" I've seen FEAR use.

While I see TGI's go into Prone with a Sword, and hide like a snake in the bushes.
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FireRaze is not online. FireRaze
Joined: 13 Oct 2011
Total Posts: 2587
29 Nov 2012 11:08 AM
You command more than you hope to give, if you wish an agreement (Probably). I am not sure what this Demolisher is but you are not giving. The Officer pistol is mainly to enforce rules, I have only seen it being used in combat against raiders in empty server raids or when its 5 v 15. Also 5 v 15 should be enough for you to be able to win.
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rolliply is not online. rolliply
Joined: 02 Apr 2010
Total Posts: 3614
29 Nov 2012 11:08 AM
Lul.
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Arcarius is not online. Arcarius
Joined: 28 Jul 2012
Total Posts: 20844
29 Nov 2012 11:08 AM
[ Content Deleted ]
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aceslayer111 is not online. aceslayer111
Joined: 27 Dec 2009
Total Posts: 2895
29 Nov 2012 11:09 AM
We have the numbers, we should be able to use them without it being "Dirty tactics".
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slasher3499 is not online. slasher3499
Joined: 04 Jun 2009
Total Posts: 3068
29 Nov 2012 11:09 AM
I've seen the Officer pistol used as a Primary weapon by some Officers, Completely disregarding the Reaper, Or whatever it's called.
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eggsofdeath is not online. eggsofdeath
Joined: 07 Jan 2009
Total Posts: 5085
29 Nov 2012 11:10 AM
Demolisher and the Revolver are different to odds.
in a sense, the Revolver is better because of its accuracy and time to kill,
The thing with the Demolisher is that it IS a automatic weapon, which does less damage at a faster rate of fire, which makes it easier to avoid in a slight sense.
I think OP weapons should be removed at official raids anyways though.

And, there is virtually no way for a single FEAR soldier to get into the TGI base.

I only noted two entries: Through gate, and if you have two people, one can get in via a rock at the side.

FEAR fort Alianor? just climb up a wall.

I think either Alianor needs a better system to keep raiders out,
or the TGI fort needs a easier system to get in.




----
A while back, anyone remember when I posted something about a
group for "Rules and Regulations of War"?

... This is sorta why the group would be a good idea.
Have some people in it that moderate the bases, and report
it to HR's if there is a unfair set advantage/disadvantage to either side.
(Of course there would be rule that didn't allow TGI people in the group to monitor
there own base or FEAR bases to see if there are unfair components, or vise versa, as that would make them go easy/hard on there base/ FEAR's base)

Lets see if I can dig up that post, I saved it somewhere...
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eggsofdeath is not online. eggsofdeath
Joined: 07 Jan 2009
Total Posts: 5085
29 Nov 2012 11:12 AM
P.S.

@ FireRaze

I saw most people who had it using it as a primary weapon during the FEAR raid.
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fliboys is not online. fliboys
Joined: 26 Mar 2010
Total Posts: 5559
29 Nov 2012 11:13 AM
How bout we scrap every idea save that of removing the Officer Pistol, and preventing TGI from switching teams?

Right there. Solution.
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georgek22 is not online. georgek22
Joined: 11 Aug 2010
Total Posts: 560
29 Nov 2012 11:13 AM
@ Arcarius

Just wow
'Easier bomb site'
How could it be easyer
By making it closer to the entrance in. Also, you get TGI nubblets just waiting there and shooting

'-More protection for the raider spawn location'
You have a wall around it that only the raiders can access switch as it's within the walls
Huh, so your sure that it doesn't take Two TGI/Allies to stack and get one over to unlock the raider door?

'-Nerf of the 5 TGI in a server'
It's fair at 5
So, we won't be raiding until TGI turn active.

'Bring it down to 3, or make the server 30 players'
How is it fair? Maybe F.E.A.R's it 4. So that will nearly always be able to raid. TGI's '5' is stupid. TGI just switch to Allies so it's not possible for us to raid.
Mad at me? Get over it.

[ Animous ]
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