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| 28 Nov 2012 09:18 PM |
He's not a veteran clan guy, just a warning.
He thinks that a kill cam would be fine for a fort.
I disagree.
He wants to know what you guys think.
So, what do you guys think?
:=[1st Gen C&Ger]=: |
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| 28 Nov 2012 09:19 PM |
| I think it's an awesome idea. But I might be biased... |
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goar24
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| Joined: 15 Aug 2009 |
| Total Posts: 4140 |
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| 28 Nov 2012 09:21 PM |
@Goar
It would, but I'm thinking it would make it inconvenient for raiders looking for stealth.
:=[1st Gen C&Ger]=: |
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| 28 Nov 2012 09:21 PM |
DarkLuigi thinks that it would ruin "stealth"
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| 28 Nov 2012 09:21 PM |
I agree and disagree at the same time. Agree: 1. It will show where your enemy was if the fort is a large map with snipers accessable. 2. Know to be cautious.
Disagree: 1. If the fort is small, there's no need and it'll just take up time. 2. It will be a pain every time you die you have to see who killed you (which you can see already)
Just my thoughts.
=-[Luna-_][Tribunus of the original Raven Empire-_]-= |
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| 28 Nov 2012 09:23 PM |
| It's not just a large map. It's a MASSIVE map meant for a full Mega Server. |
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| 28 Nov 2012 09:23 PM |
We already have a deploy timer because you can choose your spawnpoint. (You must wait 5 seconds to respawn) |
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| 28 Nov 2012 09:28 PM |
A kill cam would be more of an advance game play.
I'd add it. |
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Streety
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| Joined: 29 Mar 2008 |
| Total Posts: 11413 |
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| 28 Nov 2012 09:36 PM |
| A kill cam would be fun, except if you're trying to hide. |
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| 28 Nov 2012 09:38 PM |
Me and Ninja resolved it.
I was being stupid, except for the sniper spot, which is silly.
We are adding it.
:=[1st Gen C&Ger]=: |
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| 28 Nov 2012 09:40 PM |
Kill cam here we come!!
-Lane |
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