|
| 27 Nov 2012 06:36 PM |
| Anyone know a script that allows .dll data to be established from file to in-game? |
|
|
| Report Abuse |
|
|
| |
|
| |
|
|
| 27 Nov 2012 06:54 PM |
@ XxChopSlaperxX
Mind to explain it step-by-step please? |
|
|
| Report Abuse |
|
|
car9
|
  |
| Joined: 15 Sep 2008 |
| Total Posts: 24892 |
|
|
| 27 Nov 2012 06:54 PM |
◕3◕ change title becuz yolo
Lmad ftw. |
|
|
| Report Abuse |
|
|
|
| 27 Nov 2012 07:37 PM |
Nah. DLL hacking was patched a long while ago. And if you don't read the blog, it was done by separating the Roblox Player from the Studio, which stops the ability of running Lua by 3rd party software. If that's not what you're getting at (And I'm sure I'm at least partly right) then tell me. But there is no way to do DLL hacks or load data from DLL file off of Roblox. |
|
|
| Report Abuse |
|
|
|
| 27 Nov 2012 07:43 PM |
@Jarod:
Even if they patched most of it, it is still possible. You don't need bytecode to run DLL's directly. |
|
|
| Report Abuse |
|
|
|
| 27 Nov 2012 08:02 PM |
injector brooo
|Paradoxical|
I shun thy heathen, dost thou not know that flames will devour thy mind? |
|
|
| Report Abuse |
|
|
MrNicNac
|
  |
| Joined: 29 Aug 2008 |
| Total Posts: 26567 |
|
|
| 27 Nov 2012 08:09 PM |
"Even if they patched most of it, it is still possible. You don't need bytecode to run DLL's directly."
Bytecode has nothing to do with DLL exploiting. It wss about Lua-stack stealing. |
|
|
| Report Abuse |
|
|