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| 26 Nov 2012 10:01 AM |
>Writing
The writing is lackluster in every aspect. You find out you're part dragon and have to kill a static, moustache-twirling dragon. It isn't that I want development out of a non-sentient being, but take this into consideration; >He fails to hurt, kill, turn, or subdue any important character throughout the game >He fails to do anything about the main character learning the Dragonrend shout despite clearly knowing he is doing so since he ambushes him immediately afterwards >He destroys one tiny little Imperial town that is largely insignificant to the game, he does nothing to aggravate anyone in the game from this point on. >His dragons are all weak and disorganized >He faces us only after we gain the ability to defeat him >He is betrayed by his brother and his second in command one after another. >His goals contradict each other. He is the "world eater" and also has articulated his plan to enslave humanity. >He is the greatest and oldest dragon in existence but he has less shouts than other dragons of a same or lesser level
>Guilds Ignoring the garbage storylines, the pacing is horrible. You can literally become the guildmaster of every guild in a day of gameplay except for debateably the Dark Brotherhood and Thieves Guild because of the large number of fetch quests. After becoming the guildmaster of literally everything, guards still say thing like "Oh, so you're the new member of the Companions? What do you do, fetch the mead?" after being widely known as the new leader.
>Music The music is almost non existent if you don't listen for it, it's low-profile heavy percussion and chanting that feels very repetetive.
>Variety in Items There are only 9 types of weapons in Skyrim and two types of armor compared to Morrowind's 17 and 3 respectively. All one handed weapons in Skyrim feel the same except for the dagger, and all two handers feel the same as well.
>Level scaling Skyrim has level scaling, which kills off any and all feeling of progression throughout the game, the enemies you kill will always be as strong asa you.
>Stats [or lack thereof] Skyrim did away with attributes and a lot of stats, so there is no customizing your levelups. The only sense of progression since there is level scaling as well comes from how cool your armor is. Also, a plate-adorned warrior with a sword and shield can become the arch mage, the thieves guildmaster, and the dark brotherhood listener without changing a thing in their loadout.
>Dungeons Skyrim's dungeons are very linear and the only ones that aren't are unrewarding and typically only loop back to the exit. The only exception is Blackreach.
>Cities Skyrim's "Imperial City" has a grand total of ten [eleven?] structures with little to nothing interesting interesting about them. Oblivion's smallest city had at least twenty [Bravil iirc]
>Skill imbalance If you intend on using Smithing, Enchanting, and/or Alchemy your game will be considerably easier because of how easy it is to exploit them to make god-tier armor at a very low level.
>Dragons The dragons you encounter are a joke at level 10, they do little damage to a steel armor clad sword and board warrior and are downed in less than a minute if you and a companion are using archery. Exponentially less so if you downloaded an unlimited companion mod like a non-idiot and have a small army at your back.
>Roleplaying You play a grand maximum of 4 roles, the mary-sue flawless good dragon slayer, or the silent thief/assassin that would realistically be incapable of killing more than a bear but is also a dragon slayer, and the imperial/stormcloak versions of these. If you don't do something out of character chance are you'll end up being very gimped or bored, since the game has little content with actual depth and the gear you get from crafting is far beyond overpowered.
>Graphics Skyrim textures are very muddy even with the high-res pack on Steam. It makes a game with graphics as a clear high priority look like a joke on Bethesda's part. Looking down is completely immersion breaking, you can't see your own legs and the textures are complete garbage
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| 26 Nov 2012 10:14 AM |
| Didn't you already say this in like loads of other threads? |
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| 26 Nov 2012 10:15 AM |
I made more bulletpoints and packed them all into one thread, I'll only reference this one rather than my previous two.
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Piratyy
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| 26 Nov 2012 12:53 PM |
"Listening to your toothpick headphones?? Kewl"
inb4 flame war
also, OP hates fun |
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| 26 Nov 2012 01:10 PM |
i said yours looks really bulky then you started slinging insults, ironman
I don't hate fun. Legitimate reasons as to why I don't like a game doesn't mean I hate fun, I expected more intelligent posting from you piratyy.
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Piratyy
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| 26 Nov 2012 01:15 PM |
Maybe I jumped to a conclusion there
Most people pick up Skyrim, play it for 100-200 hours, then suddenly stop and start claiming that it's a bad game, regardless of their playtime
I think it was just a bit of leaked anger at my classmates who did exactly that
But you actually gave legitimate reasons, so sorry about that <3 |
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| 26 Nov 2012 01:16 PM |
looking back, ironman, i was talking about mass-marketing then you called my headset "cheap plastic" and it looks like it was "$30 at walmart".
no need to play the victim, you started this fight because i was saying how mass marketing = popularity =/= quality.
then you post on other threads insulting me even further then try to act like the victim even more
stop posting anytime, ironman. thanks for the bump, btw.
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| 26 Nov 2012 01:18 PM |
>They look homemade
like i said stop posting anytime
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Piratyy
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| 26 Nov 2012 01:31 PM |
I replied to you a few posts up, Imperiatus
anyway
I couldn't agree more about the flawed logic of Skyrim, the final boss was pathetically weak compared to what I expected; I wanted a fearsome final boss which made me cringe and flee
but nope Bethesda went here's a big dragon, but wait, plot twist, IT'S BLACK LOL
and the simplicity of the game could be seen either way, in one sense it's a smart business tactic to keep the dumb masses playing
but it could also be seen in the way we see it, a stupid decision which wrecked the Elder Scrolls name and the attention to detail we used to know and love |
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| 26 Nov 2012 01:33 PM |
>in one sense it's a smart business tactic to keep the dumb masses playing
Precisely.
You know piratyy, forget our argument about BF3 vs COD and such, you're a pretty cool guy.
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Piratyy
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| 26 Nov 2012 01:37 PM |
So many series have gone in that direction, it's all about corporate bs these days, but sadly it has to be that way to survive as a games company
that argument should never come to light again, we'd wreak havoc on the forums with endless debates
you're not too bad yourself, friend |
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| 26 Nov 2012 01:41 PM |
>I don't get people like you! If you see me happy, The first thing you wanna do is bring me down!
a wise man once said,
"It's time for you to leave." - Trip, Facade
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Piratyy
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| 26 Nov 2012 01:42 PM |
I'm not sure how old you are ironman, but there's something you've got to understand
people will start arguments with you simply because you're known for arguing back endlessly, they do it to feel superior, to feel good about themselves
you know that I've discouraged people from debating with you before, but to be honest you're bringing it on yourself most of the time. I mean, read some of your thread titles, they scream fight me |
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| 26 Nov 2012 01:44 PM |
>So there's the door
use it then, goodbye
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| 26 Nov 2012 01:46 PM |
uh no I said they're bulky then you called my metal headset cheap plastic toothpicks
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