DoubleA7
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| Joined: 08 Jul 2009 |
| Total Posts: 2873 |
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| 26 Nov 2012 11:25 AM |
I'm looking for the default neck position, I have experimented a lot. The Motor5 default neck position is yet still unknown. If you know what it is, or can find it, please tell me, this will enable me to make a proper prone script which I may opensource for you gui's to use.
>Dat Gui |
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DoubleA7
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| Joined: 08 Jul 2009 |
| Total Posts: 2873 |
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| 26 Nov 2012 11:31 AM |
| That makes my head go backwards... |
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| 26 Nov 2012 11:33 AM |
| Why don't you just start a visit and look at it yourself? |
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DoubleA7
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| Joined: 08 Jul 2009 |
| Total Posts: 2873 |
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| 26 Nov 2012 11:41 AM |
Neck.C0 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0) See if you can put it into this, I tried your examples dolphin, it makes it go backwards and somewhat downwards.. Getting closer, but not working out.
>Dat Gui |
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| 26 Nov 2012 11:45 AM |
Neck.Part0 = torso Neck.Part1 = head Neck.C1 = CFrame.new(0,1.5,0)
should work |
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DoubleA7
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| Joined: 08 Jul 2009 |
| Total Posts: 2873 |
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| 26 Nov 2012 11:50 AM |
Areusinator, that doesn't work, head faces towards floor and does not work, needs rotation.
>Dat Gui |
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DoubleA7
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| Joined: 08 Jul 2009 |
| Total Posts: 2873 |
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| 26 Nov 2012 12:00 PM |
GOT IT! Its Neck.C0 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(50.3,0,0) I will make my prone script, and it will be opensource'd soon. It will look like proper proning.
>Dat Gui |
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| 26 Nov 2012 06:32 PM |
| CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
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| 26 Nov 2012 06:33 PM |
| You do realize that CFrame.Angles requires radians? If you want a 90 degree spin, use math.rad(90) or math.pi/2. |
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| 27 Nov 2012 03:34 AM |
print(workspace.Player1.Torso.Neck.C0) print(workspace.Player1.Torso.Neck.C1) > Copy what you see and put it into Cframe.new
Or just use: Neck.C0=CFrame.new(0,1,0) Neck.C1=CFrame.new(0,-0.5,0) |
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DoubleA7
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| Joined: 08 Jul 2009 |
| Total Posts: 2873 |
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| 27 Nov 2012 06:05 AM |
I got the results, I will release a proper prone script for public soon.
>Dat Gui |
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Oreology
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| Joined: 15 Sep 2012 |
| Total Posts: 507 |
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| 27 Nov 2012 06:24 AM |
Ok. I need it.
☜▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬☞ |
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