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Re: 17:46:12 - Keyframe objects cannot be placed in the Game

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Sharpshooter26 is not online. Sharpshooter26
Joined: 26 May 2010
Total Posts: 5166
24 Nov 2012 04:47 PM
Why doesn't Roblox just complete it...

It has taken forever, anyways to get around this besides using loops and Cframe?
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Sharpshooter26 is not online. Sharpshooter26
Joined: 26 May 2010
Total Posts: 5166
24 Nov 2012 04:54 PM
Anyone ):?
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Sharpshooter26 is not online. Sharpshooter26
Joined: 26 May 2010
Total Posts: 5166
24 Nov 2012 05:03 PM
:C
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thumper10 is not online. thumper10
Joined: 17 Apr 2009
Total Posts: 3304
24 Nov 2012 05:06 PM
I honestly don't think there is a way round this. There might be though, someone will respond sooner or later.

~ I ate 129K ~
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Sharpshooter26 is not online. Sharpshooter26
Joined: 26 May 2010
Total Posts: 5166
24 Nov 2012 05:16 PM
I know we USED to be able to put Keyframes in like a year ago, what happened?
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stravant is not online. stravant
Forum Moderator
Joined: 22 Oct 2007
Total Posts: 2893
24 Nov 2012 05:51 PM
It's never been possible.

Also, keyframes are only a data structure element, there's no reason to have them in the actual game hierarchy.
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JulienDethurens is not online. JulienDethurens
Joined: 11 Jun 2009
Total Posts: 11046
24 Nov 2012 05:55 PM
You don't even need to put keyframes in the game hierarchy: just register them directly. You don't need to put them in the game for them to be useful.
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Quenty is online. Quenty
Joined: 03 Sep 2009
Total Posts: 9316
24 Nov 2012 06:00 PM
Speaking of which, then why aren't KeyFrames derived from [[[ROOT]]] instead of Instance?
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stravant is not online. stravant
Forum Moderator
Joined: 22 Oct 2007
Total Posts: 2893
24 Nov 2012 06:06 PM
"Speaking of which, then why aren't KeyFrames derived from [[[ROOT]]] instead of Instance?"

Because that wouldn't make any sense.

Instance is doing a lot more work internally than just having a parent/name etc. properties.
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NinjaShadow1 is not online. NinjaShadow1
Joined: 03 Mar 2009
Total Posts: 2689
24 Nov 2012 06:17 PM
Stravant, this is me getting on my knees and begging you to finish the animation system for your plugin.
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Sorcus is not online. Sorcus
Forum Moderator
Joined: 29 Nov 2010
Total Posts: 3775
24 Nov 2012 06:38 PM
He can't.

~Sorcus
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NinjaShadow1 is not online. NinjaShadow1
Joined: 03 Mar 2009
Total Posts: 2689
24 Nov 2012 06:43 PM
Why not? Why wouldn't the quaternion interpolate work?
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thek00lkid is not online. thek00lkid
Joined: 18 Jun 2011
Total Posts: 2778
24 Nov 2012 06:55 PM
It'd be best if you simply added a lerp method to the CFrame class. It'd rid a lot of havoc.
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coplox is not online. coplox
Joined: 07 Jun 2008
Total Posts: 3252
24 Nov 2012 08:14 PM
^ Please
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NinjaShadow1 is not online. NinjaShadow1
Joined: 03 Mar 2009
Total Posts: 2689
24 Nov 2012 09:09 PM
http://wiki.roblox.com/index.php/Lerp#Methods
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NinjaShadow1 is not online. NinjaShadow1
Joined: 03 Mar 2009
Total Posts: 2689
24 Nov 2012 09:10 PM
Oh, Just realized that you said Lerp for CFrame. That's for V3
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