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Re: †Andarhall™

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VoidHack is not online. VoidHack
Joined: 25 Jul 2010
Total Posts: 15753
17 Nov 2012 05:56 PM
~(((!!!***[[[LEGEND]]]***!!!)))~ ©®

-------------------------------------

[History & Important events]

[Geography]

[Races]

[Gods]

[Champions]

[Titans]

[Classes]

[Professions]

[World Classifications legend]

[Rules and Other]

[Skeleton/Character Sheet]


~Welcome to the world of Andarhall, I am your guide Thanderlus Nightspring. I shall show you my world, and how it runs, I shall show you the beauty and horror of it. I shall show you the real, not the fake. The truth that lurks behind this forsaken world...~


[History & Important Events.]


In the beginning their were the Encambryds and Titans. They fought, encambryds were giants with tremendous power and the titans were immortals with even more power, they battle for centuries and the encambryds died, and they left offsprings called the Earthlords. Earthlords were around seven to eight feet tall and were inventive, and curious. They rapidly advanced in technology and soon went to war with the titans, the titans killed off all the Earthlords, but the last earthlord used his soul to create clay that could be shaped to life with power. The titans ravaged the world for centuries until he gods were born from them, the gods killed off most of the titans except a few who asked for peace. From the peace offering Bahol recieved a world seed, a seed that could grow entire islands, and continents from it. It was then called the seed of Bahol.


From the seed of Bahol sprouted the world. The land scaped shaped from its magical roots and birthed life on its precious lands. The first race to come about were the ancient narids, that the gods knew of. Narids were giants, fossils showed they stood around twelve to sixteen feet tall. The narids ruled the land as a free world, noone ruled or had a say in what others did or would do. The land was in chaos, and so the god of life bahol incinerated the Narids, and hid their technology in complex dungeons known as Narid Ruins. Bahol thought for centuries, letting the land thrive with its unique vegetation and lesser species of creatures which had not the gift of understanding. Bahol then created the dwarves, short stock humanoids that loved building, blacksmith, ale, and fighting amongst each other in arm to arm combat.


The dwarves took to the underground, typical in most fantasy stories yes, but it is true. They created the finest steel and iron and built devices unheard of. They advanced rapidly, but soon they would fall. Records found and stories told the dwarves discovered a material known as dwarvium, it was green and liquidy but had infinite uses. It cured the sick, brought the dead back, and even was a infinite power source, until the after affects kicked in. The dwarves skin turned green and they grew ill, then they turned savage, producing a acidic green toxin from their mouth which melted the flesh of whomever it touched. The non ill dwarves fought back but failed. Dwarves became extinct. Bahol understood that the power to learn to quickly was bad, and could cause chaos and extinction within a race. Bahol consulted Dunor the god of knowledge and together they created the elves.


The elves were handsome, tall pale figures with long lasting lives, too make up for less strength. They used the metals the dwarves had used same to make beautiful cities and magically enchanted armor. Bahol came down from the heavens and asked for the strongest enchanted steel armor to be made and fitted for him, Twelve elves sought ought the best blacksmiths and the best magicsmiths. Ten years it took, but they forged the most powerful armor ever created by a mortal creatures, actually, the strongest armor ever made in history. Bahol thankfully took the armor, Maerin god of war did not believe the rumors of the armor and asked if he may try to break the armor. Bahol accepted and Maerin took his great warhammer and smashed it amongst the chestpiece. The warhammer shattered. Maerin was in shock, he told Bahol that he would forever respect him and his honor was gained, for having armor that could not be broken by a warhammer forged from godstone. Maerin grew bored of the other gods creations on Andarhall, he decided to create his own race. The god sacrificed his right eye and left ear to create the orcs, creatures of war thats features and appearance were made in Maerins image.


[Elvish Empire Timeline]


0EE - Bahol and Dunor create the elves for their failures with the dwarven race.

1EE - Elves come onto the land, created by Bahol and Dunor.

4EE - Mal of K'mor hires mason men and builders to build him a giant city.

12EE - Mal of K'mor becomes king of the Elvish Empire.

15EE - Mal of K'mor leads the Elvish crusade into the ruins of Galdur, the ancient main city of the dwarves, finds that a race of rogue dwarves have been surviving for centuries and offers them to live amongst them in the empire.

16EE - Dwarves are now a common race in Andarhall.

18EE - Dwarves rebel for equal rights to elves and win the rebellion, with no costs of lives.

29EE - Mal of K'mor dies, his body is buried two thousand feet below the main elven city Tagarstead in newly built royal burial grounds.

100EE - The dance of the giants begin. Shin the small dwarve makes peace with the earth giants and they return to slumber for another 10,000 years.

123EE - Humans crusade from their destroyed home the lost isles and make peace with the dwarves and the elves. Shin the Small Giant dies of a.ge 83, died of a malicious parasite bite.

256EE - Grom Albeard of the humans, the first ever human wizard, and he discovers how to make constructs/golems.

500EE - Human Wizards are now commonfolk. Bahol and Thugar the Titan face off in the heavens, Bahol slays Thugar the Titan and claims his head, which was turned to steel and placed on his spiked godshield.

542EE - Grom Albeard dies. The college of Andarhall is formed, a place of peace and study in the arts of arcane, fire, and frost magic available to all with enough coins in their purse.

700EE - Modern Day.


[Geography]


The North-West parts of Andarhall are tundra. The cold, barren wasteland is home to the human inuits and dwarven inuits. The frost giant titan Althakkar sleeps here, he has been asleep ever since mordra the ancient elven maiden casted a powerful sleeping spell which killed her and put Althakkar to sleep. The middle area of andarhall is plains and flatlands, with a small mixture of peat bogs and swamps scattered across the place. The beast of Athor roams the plains, a three headed mammoth with steel skin and ember eyes, it is said to be hunters biggest game.


The south area is forested, filled with thick jungles, tall snowy alps, and tip of the world, a mountain that is 38,942ft tall. The north is a mix of tundra and forests, its primary animals are mammoths and sabre tooths, and horkers, the same walrus things from skyrim, the west is the same, most of andarhall is snow, alot of it is. The east is desert, dunes, sandstorms, camelopes, you name it. Camelops are camels but they have two heads and can spit fire at you in defense.


[Races] [Playable]


Humans- You should know what a human is, you are one. It is very obvious that this race is and I should not have to describe a human to a human, it would be a pointless objective to do so.


Dwarves- Stocky creatures. They are humans but are built stronger and are shorters. Most dwarven males and females alike affiliate themselves with the long greasy beards, and knotted or cornrolled hair. Dwarves are excellent with technology, blacksmithing, magicsmithing, ale making, and woodcutting. Dwarves are like the germans, world renowned for making the finest, and highest quality of weapons, and items alike.


Elves- These creatures last of old age, they get old very slowly, one human year is two human years, which is one and a half dwarf years, humans age the quickest. The elven empire is the oldest and most powerful and rich empires standing in andarhall, the hall of knights is there. It portrays the famous knights and heroes who fought for andarhall.


Orcs- Very kept away race. They keep themselves secluded to their fortress and fort city Hamanal in the thunderbreach mountains. Orcs are excelled in strength and aim, their coordination is beyond comprehension. These creatures stand taller than a normal human, and have a green shade of skin.


[Gods]


Gods of The Higher Heavens (Astrath Halls)


Bahol - God of Life, animal is the crane.

M - Goddess of burials, animal is the rat.

Dunor - God of Knowledge, animals are the human and the moose.

Jinoor - God of Blacksmithing, animals are the Ox and Chicken.

Ethereus - God of Mana, one who gave the world mana to prosper with.

Maerin - God of War, animal is the rhinoceros.

Waa - Goddess of Water, creatures and animals are all the ocean and waterlife creatures that exist.

Gaw - Goddess of Death, animal is the dragon.


[Champions of The Astrath Hall Gods.]


Merlin The Wizard - Ethereus

Thaldrad The Arch-Paladin - Bahol

Lord of Chaos - Maerin

Valdrad The Spellkeeper - Dunor

Elereth The Giant - M

Malnok The Druid - Jinoor

Cairns The Holy Priest - Waa

Tirugg The Hellslayer - Gaw


Champions are powerful, they sought and worked to become favored and reverred by a god, or slain their former champion and took his place. Champions become almost immortal, they age much much slower. Their body is hardened, making most weapons only deflect or shatter on impact. Their magical/combat abilities are increased, champions recieve a +6 to all rolls. They also possess inhuman strength, allowing them to accomplish feats normal races could not do.


Gods of The Lower Heavens (Abram Halls)


Pi - God of Masonry, animal is the bull and cow, married to Sii.

Knot - God of Locks, creature is the living stone.

Pumph - God of Fire, creature is the bombardier beetle, shares the animal dragon with Gaw the God of Death.

Sii - Goddess of Hearth, animal is the fox, mice, and rats, married to Pi.

Morgan - Goddess of Stealth, animals are the leopard, cougar, lion, and the tiger.

Swinor - God of Swines, animals are the pig, elephant, and mammoth, son of Pi and Sii.


[Titans]


Kro - Titan of Famines and crows.

Hamutt - Titan of Death, despair, and sorrow.

Hamlet - Titan of Poetry, created scrolls, books, and paper.

Althakkar - Titan/Giant of Ice. It's body heat keeps andarhall from freezing over entirely.

Athor - Titan of the Hunt. Animal is Athor, the behemoth.

Womsha - Titan of Rituals.

Jormungar - Titan of Lies, unfairness, betrayal.

Aetharr - Titan of Shadows.


[Classes]



Knight - Brave, courageous, strong. This breed of soldiers are tanks, they can take hits and deal damage to their enemies.


Chaos Knight - Knights blessed with the power of chaos. They are ruthless warriors blessed in the chaos magic arts, while slaying foes with their awesome enchanted weaponry. Few exist now.


Wizard - Wizards are masters of the arts of magic. They can summon elementals at their will to fight for them, cage colossal catastrophes from causing chaos, and even create sub-worlds from andarhall known as Shadow-Worlds.


Paladins - Blessed by ethereum and bahol. There warrior priests are sent by the churches and holy leaders to slay creatures of the darkness beyond.


Arch-Wizards - These people do not exist anymore besides merlin the wizard. Arch-Wizards were blessed by ethereum and were allowed to share souls with the god, being able to use vasts amounts of mana without burning themselves to a crisp.


Arch-Paladins - Same as the Arch-Wizard except for Thaldrad the Arch-Paladin. They shared souls with bahol and could tap directly into the heart of holy magic, they could easily fight demon lords and shades, they were unstoppable.


Rogues - Creatures born with the ability to blend with the shadows, become invisible. They are master theifs and have a thieves guild in Thorwind city.


Shamans - Voodoo Magic. They use herbs, with a mix of magic to produce an offspring of magic known as voodooism. They can create clay dolls of people that control them needing only a piece of skin, or a hair to do so. They can create remedies, turn undead back to the living, many things.


Druids - Followers of magic as well. They practice voodooism as well as shamanism, they can turn their bodies from their natural races into wild beasts that frolic andarhall. From rhinos to bears to dolphins to sharks you name it.


Archer - Quick, swift warriors of the bow. Their arrows slifty slaughter their enemies from afar, they are silent and deadly.


Priest - Blessed like the Paladin, but sacrificing most attacking magic for great healing abilities, and powerful smites and blessings.


Soldier - Lesser armored knights. They fight with the typical sword and shield, charging into battle first with large amounts of courage. They are quick yet strong, a perfect balance and can be a force to be reckoned with.


[Professions] [Pick 2]


Mining - Skilled with the pickaxe. Gathering ore and smelting it to make a profit from the blacksmiths, or forging armor!

+Minor Profession Smelting

+ Minor Profession Jewelcrafting


Lumberjack - A lumberjack, a strong creature, user of the axe. Who chops down the biggest of trees, a professional wood cutter.

+Minor Profession Woodcutting

+Minor Profession Wood Carving

+Minor Profession Fire-Making


Blacksmithing - Hard work it is! Spending all day over a hot furnace and anvil, banging on raw metals to create the finest armor in all of Andarhall.

+Minor Profession Magicsmithing

+Minor Profession Runeforging


Herbalism - Gathering herbs, used to make potions and poison to kill the enemies, and heal the wounded.

+Minor Profession Potion Making

+Minor Profession Poison Making

+Minor Profession Poisoning Weapons


Leatherworking - Skinning the hides of the most ferocious animals, to use as bandages, or as light armor for archers.

+Minor Profession Skinning


Bandage Making - Creating bandages? Using it to heal the wounded quickly in battle? Good man. May you live in the Astrath dorms when you pass away, o' generous one. You are a master healer, making bandages from leather, I suggest Leatherworking as a second profession.

+Minor Profession Wound-Identification

+Minor Profession Bandage Wrapping


[World Classification Legend]


You can make the towns and stuff like that, but I get to classify it using my legend system:


[Village] Very small population.

[Town] Small Population.

[City] Good sized population.

[M. City] Big Population.


[*] Available Quests.

[#] All Quests here have been completed.


[-] You are hated here.

[+] You are liked here.

[+-] You are neutral here.


[H] This place is hostile.

[P] This place is peaceful.

[N] This place is neutral.


[W] This place is in wartime.

[PT] This place is in peacetime.


[Rules and Other]


There will be no Mary Sueism and No trolling. Along with no godmodding. If Althakkar awoke and crushed you, and ate your heart, you would be dead. You did not have some spell or disease or power that made you immortal or harder to kill, usually.


I control outcomes, if you are in combat I will make the outcome. The outcome will not always be good, I have the outcomes based on a number system that isn't too complex, but good enough for me.


Voidhack and Gavinfirefox are the only Admins, what we say goes. Not in the rules is not a viable excuses, three strikes you are out.


Access to dwarven or narid technology is difficult, you must first locate a ruin, then bypass all its complex and treacherous traps and devices, then you must fight if something lurks in there, and blah blah blah...


This roleplay is a freeworld, though I want some or all to meet up at one point so we can form a liable plot and story to continue off of. Other than that, don't be too overpowered, and have fun! Champions aren't OP! They won their right to champion, so don't complain about them, ok? Good.


[+Misc.]


The roll system. We will only use the roll system in important events, such as the marketplace, using professions and M. profs. Battles, Quest rewards, crafting, bartering. and other various things we will mention if you happen to do it. This is weird yes but we are testing out the possibility of doing certain things with rolls, and everything else being do what you want free-roam.


[Character Sheet]


Name -

Alias - [Nickname]

Age - [Human years]

Race -

Gender - [Male/Female]

Physical Appearance - [Body]

Apparel - [Clothes]

Weapons -

Personality -

Class -

Items -

Misc - [Anything else]


[Collaboration Between VoidHack & Gavinfirefox]

[Also, gavin worked to gain champion of god. SO DO NOT CRY ABOUT IT]
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gavinfirefox is not online. gavinfirefox
Joined: 16 Feb 2010
Total Posts: 18440
17 Nov 2012 05:57 PM
[Going to completely redo my CS, YEE]
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VoidHack is not online. VoidHack
Joined: 25 Jul 2010
Total Posts: 15753
17 Nov 2012 05:59 PM
Name: Tobias Holmeschroudr

A/ge: 30

Gen/der: Male

Profession(s): Blacksmith, Miner.

Class: Paladin (class)

Spells/Specialization/Skills of Class: Holy smite, Repair wounds, cleanse sins.

Personality: Kindhearted, Courageous. Philanthropist.

Race: Human

Appearance: Tobias wears thick steel plated armor, a full set. His shoulder pads have copper eagle heads sticking out, which have the neck and two wings on each side of the head. A blue cloak flows on his back, on his chestplate is a small shield that has a lionhead on it. His gauntlets have double plating which are lined with copper, they also have golden knucklets. His helmet is rimmed with copper, two wings curve out of the sides of his helmet, in the front it is shaped as an eagle head with a large beak. In his left hand he carries his hammer of righteousness, a thick steel one handed warhammer lined with copper in the center and engraved with some spiritual runes. In his right hand he carries his Liber Sanctus (holy book) which contains scriptures, holy versus, holy sayings, and some magical words of the mouth.

Trait(s):Quick-Witted, Intelligent.

Misc.: He is a ginger, his long beard is braded in brass rings. His hair is short and orange. His blue mystifying eyes pursuit the gaze of all who stare.

Biography: Tobias grew up on a farm, his father Hurdrad Holmeschroudr was a baker, while his mother farmed the lands and turned up their precious bounties. When he was fifteen he was sent off to a holy school where he learned the ways of the Holy Order. Being able to speak to god and drawiong small portions of power, the Holy Order foretold he would choose the path of the paladin. He did so. He purchased from a shopkeeper a large book, which he called the Liber Sanctus, which he kept all writings, scriptures, versus, and other things inside.

Saying: Hammer with whom I have lived, hammer with whom I now die, serve right and justice one last time, seek one last heart of evil, still one last life of pain, smash well old friend, and then farewell.
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VoidHack is not online. VoidHack
Joined: 25 Jul 2010
Total Posts: 15753
17 Nov 2012 06:06 PM
(Gavin is making CS... Guys join!)
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losesome is not online. losesome
Joined: 09 Aug 2012
Total Posts: 1564
17 Nov 2012 06:07 PM
Okay I will get my old CS
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losesome is not online. losesome
Joined: 09 Aug 2012
Total Posts: 1564
17 Nov 2012 06:08 PM
Real name?: Ramon Petian.

NickName if you have one?:

Current a.ge (human ye.ars): 26.

Race(Mixing races is allowerd): Half elf ( Dark Elf and Orc. )

Gender?:Male.

Personality: Adventurous, Compassionate, Humble

Class (Make one)Magic Traper. ( A thief who can use basic magic. )

Spells/Specialization/Skills of class: Magic trap, Sneak attack, Stealing stuff.

Body Description: He long horns coming from his purplish blue skin on his head he has the usual elf ears he has a average build he is also very short he had dark brown eyes

Clothing:he usually wear a green shirt and a brown vest and black leather pants

Armor: he wears light wooden armor and steel pads on his shoulder and some old boots and his leather pants some smooth leather gloves

Weapons: Duel dagger five throwing knife.

Items: Has some healing potions

Heirlooms (opt.):

Bio (not Opt.): he was the oldest of five. and was he was born into a very poor family who lived in the slums of the kingdom. when his father dead who was a weak mage died times get even harder he was force to steal from people to support his family. he got pretty good at stealing after a little while and when he was younger he was taught a little bit magic by his father. when he was 16 he was drafted into a gang of thieves and over the years he worked his way up the latter of thief and now his second of command of gang.

Extras: He is going to start out kind of weak.
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VoidHack is not online. VoidHack
Joined: 25 Jul 2010
Total Posts: 15753
17 Nov 2012 06:09 PM
(I might accept you. If you improve the detail and description of everything in the CS.)
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losesome is not online. losesome
Joined: 09 Aug 2012
Total Posts: 1564
17 Nov 2012 06:09 PM
You accpted me last time
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VoidHack is not online. VoidHack
Joined: 25 Jul 2010
Total Posts: 15753
17 Nov 2012 06:10 PM
(Talk in parenthesis, also use grammar. I was feeling jolly good last time, I am sick ATM and not in a good mood.)
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gavinfirefox is not online. gavinfirefox
Joined: 16 Feb 2010
Total Posts: 18440
17 Nov 2012 06:57 PM
[Character Sheet]


Name - Vraag Mal'Galnox, but his name was lost time.

Alias - The Lord Of Chaos, or The Chaos Lord

A.ge - 27, would be 29, but he ages much slower because of his rise to Championship.

Race - Orc

Gender - Male

Physical Appearance - A beast of a man, standing at 7'11. He is heavily muscled, and has arms like tree trunks, probably a mix of championship, being a blacksmith, and wearing heavy armor for most of his life. His face is virtually scarless, a stark contrast with the rest of him, a gift from Maerin, because of a horrible injury to his face. His hands are large, bulky and calloused. His right middle finger is slightly off in look, from a hasty magic repair. He has quite a few burn marks of his body. His hair is short and black, and his eyes are a dull red. His skin a a very dark greenish color, like a mix of dark green and black.

Apparel - He wears a heavy black iron helmet, with two horns sticking out the top. It covers his whole face, save his eyes, which are made so arrows have a hard chance to get through. He wears full iron heavy plates, all blacks, spikes on the shoulderplates, and small ones on the gauntlets. He wears a loincloth with no strap around his waist of a mammoth. He has a thick iron padded belt on the pelt, holding three skulls, two of a human, which are of normal size, and a large one of an orc. He wears a red cape, that is slightly burned and tore at the bottom.

Weapons - A smaller war hammer and greataxe, which he likes to wield together. They are made to be slightly lighter in weight, for easy use. He has a larger, better version of those two weapons, each made to look intimidating. He also owns a large greatsword and a shield.

Personality - Vraag is a truely horrible person in some ways, and perfect in others, he is ruthless and said to be a heartless fiend. He is cold and calculating and near fearless, or atleast doesn't show his fear. He is normally calm, but is a bold, and aggressive person by nature. He used to dislike the gods, now just has a slight disdain for them, and does not fear them, besides the God of War, who he would follow into battle even if there was no chance of survival. His used to prefer the Titans, and his one goal was to get bigger and stronger, he just wants to keep growing and getting stronger and have a higher endurance. He is insensitive and kind of straight forward. A little anti-social. He is now a little nicer in some ways, more powerful, but not self-righteous. He is a loyal warrior for the gods.

Class - Chaos Knight

Items - Coins, metal, rope, food, herbs, water.

Misc - Nop.
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VoidHack is not online. VoidHack
Joined: 25 Jul 2010
Total Posts: 15753
17 Nov 2012 07:14 PM
(Accepted)

Anti-Positive Samaritan
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CapRex213 is not online. CapRex213
Joined: 14 Mar 2009
Total Posts: 15981
17 Nov 2012 07:16 PM
Save me a spot.

If I read this right, we can make our own classes. I lay claim to the class name "Warden".
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VoidHack is not online. VoidHack
Joined: 25 Jul 2010
Total Posts: 15753
17 Nov 2012 07:17 PM
(Lolno, but spot saved)

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gavinfirefox is not online. gavinfirefox
Joined: 16 Feb 2010
Total Posts: 18440
17 Nov 2012 07:23 PM
[If you don't mind my asking, how did you get make your own class out of what was written? ._.#]
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CapRex213 is not online. CapRex213
Joined: 14 Mar 2009
Total Posts: 15981
17 Nov 2012 07:25 PM
[I skimmed it, but clearly read the CSes, and there was another RP I was in that allowed you to make your own class. I'm wierd.]
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VoidHack is not online. VoidHack
Joined: 25 Jul 2010
Total Posts: 15753
17 Nov 2012 07:27 PM
(Lol. Oh well. Just join.)

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CapRex213 is not online. CapRex213
Joined: 14 Mar 2009
Total Posts: 15981
17 Nov 2012 07:28 PM
[But there's no class even remotely like a Warden.]
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VoidHack is not online. VoidHack
Joined: 25 Jul 2010
Total Posts: 15753
17 Nov 2012 07:29 PM
[Just this once.. Go ahead and make it]

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gavinfirefox is not online. gavinfirefox
Joined: 16 Feb 2010
Total Posts: 18440
17 Nov 2012 07:32 PM
[What is the warden class like?]
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CapRex213 is not online. CapRex213
Joined: 14 Mar 2009
Total Posts: 15981
17 Nov 2012 07:40 PM
[Heavy armor like a Paladin, short, blunt weapons like maces and hammers as a secondary weapon, magic (mainly runes) as a main weapon]
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VoidHack is not online. VoidHack
Joined: 25 Jul 2010
Total Posts: 15753
17 Nov 2012 07:41 PM
[Ok lan.]

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gavinfirefox is not online. gavinfirefox
Joined: 16 Feb 2010
Total Posts: 18440
17 Nov 2012 09:13 PM
[LE BUMP]
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VoidHack is not online. VoidHack
Joined: 25 Jul 2010
Total Posts: 15753
18 Nov 2012 01:27 PM
(bump)

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gavinfirefox is not online. gavinfirefox
Joined: 16 Feb 2010
Total Posts: 18440
18 Nov 2012 01:29 PM
[Good morn- afternoon Void :P]
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VoidHack is not online. VoidHack
Joined: 25 Jul 2010
Total Posts: 15753
18 Nov 2012 01:33 PM
(Same to you gavin.)

Tobias~ =+=

I take a seat by the fire, rubbing my hands together "We got to catch that villian..." I say. I reach for one of the three snow rats roasting on the pit, my teeth sink into it "Delicious" I congratulate the orcs cooking.

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