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| 21 Nov 2012 05:21 PM |
I'm trying to make a non-solid part move through other parts when it is moving but it doesn't work even if I make both of them non-solid.
Heres the code:
while true do wait(.1) brick = script.Parent brick.Position = Vector3.new(brick.Position.x+0,brick.Position.y+0,brick.Position.z+2) end
The script is placed in a Head and then is paired with a Humanoid into a model. |
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Solotaire
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| Joined: 30 Jul 2009 |
| Total Posts: 30356 |
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| 21 Nov 2012 05:22 PM |
| You'll need to edit the CFrame value instead. |
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| 21 Nov 2012 05:26 PM |
Say CanCollide and UnCanCollide, not solid / unsolid
also, if you want to move any anchored parts through other parts you'll have to use CFrame
while true do wait(.1) brick = script.Parent brick.CFrame = brick.CFrame + Vector3.new(0, 0, 2) -- wiki told me to! end |
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