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Re: Universal CFrame Plugin

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hunte922 is online. hunte922
Joined: 28 May 2008
Total Posts: 6969
21 Nov 2012 05:10 PM
'Cause it's not against the rules anymore.
youtube.com/v/2dQxcLmGx_Y
Here you go.
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hunte922 is online. hunte922
Joined: 28 May 2008
Total Posts: 6969
21 Nov 2012 05:11 PM
I can be so stupid sometimes...
youtube.com/watch?v=2dQxcLmGx_Y
You'll need the description to know how to download it.
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xSIXx is not online. xSIXx
Joined: 06 Aug 2010
Total Posts: 9202
21 Nov 2012 05:12 PM
"HotThoth and hunte922's"

i have a feeling that hotthoth made it all and you recolored some GUIs or something
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thumper10 is not online. thumper10
Joined: 17 Apr 2009
Total Posts: 3304
21 Nov 2012 05:14 PM
Or, just make your own. Then you don't feel "dirty".

= C# All Day Everyday =
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hunte922 is online. hunte922
Joined: 28 May 2008
Total Posts: 6969
21 Nov 2012 05:18 PM
I used some coding from HotThoth's console CFramer and I added it to the common CFrame plugin, while adding an option for both manual and freehand CFrame.
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thumper10 is not online. thumper10
Joined: 17 Apr 2009
Total Posts: 3304
21 Nov 2012 05:18 PM
Ew

= C# All Day Everyday =
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HotThoth is not online. HotThoth
Forum Moderator
Joined: 24 Aug 2010
Total Posts: 1176
21 Nov 2012 08:21 PM
Nah, I didn't touch any gui stuff, only command-line things for me; looks useful :).


- HotThoth
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Quenty is not online. Quenty
Joined: 03 Sep 2009
Total Posts: 9316
21 Nov 2012 08:34 PM
Nice. :)

Try using gloo like Anaminus to create a dockable GUI with more functions. Actually, I took HotThoth's system, and grabbed the scale function out of it, and spliced it into CmdUtl. :)
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kirkyturky12 is not online. kirkyturky12
Joined: 30 Apr 2010
Total Posts: 1915
22 Nov 2012 08:48 AM
I am actually trying to add the ability to CFrame models in my little plugin. I can't quite figure out how to do it.
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hunte922 is online. hunte922
Joined: 28 May 2008
Total Posts: 6969
25 Nov 2012 08:24 PM
I remember a while back trying to send the youtube link to you, HotThoth, and then getting banned for it.
It's kind of ironic youtube links are allowed now..
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cratriller is not online. cratriller
Joined: 27 Aug 2010
Total Posts: 62
26 Nov 2012 02:17 PM
great job and the gui is looking good 2
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xXxMoNkEyMaNxXx is not online. xXxMoNkEyMaNxXx
Joined: 03 Oct 2008
Total Posts: 3120
27 Nov 2012 02:19 AM
I bet I could make a mean CFraming plugin, any experienced builders have requests? I thought that having the rotation snap to where the vertexes intersect nearby surfaces would be useful to people, and also selecting a point of rotation, or even choosing an oblique axis to turn around.
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HotThoth is not online. HotThoth
Forum Moderator
Joined: 24 Aug 2010
Total Posts: 1176
27 Nov 2012 12:48 PM
Yeah; since you can access functions defined in a plug-in from the command-line in studio (with a little extra work), it means you can actually create studio commands which can interact with the mouse. It's a bit tricky/convoluted currently, but as a proof-of-concept, I've made an improved "selector" tool, so that you can select top-level models (as the tool currently does), or if you hold down Ctrl it will instead select the parts you are clicking on (or dragging over) instead of some giant model you really didn't want to select. That's something that's always bugged me about studio. I'll try to add a little more polish and then publish the script, but the ability to combine both plug-in and command-line contexts gives more power to the studio tool-maker than ever before.


- HotThoth
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hunte922 is online. hunte922
Joined: 28 May 2008
Total Posts: 6969
27 Nov 2012 04:51 PM
Would you like me to add that new "selector" tool function you made to the UCF plugin? (ctrl+click single brick selection)

Also, when you release that script/plugin, is it going to be a modification of your Advanced Positioning Functions script or the UCF plugin?
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nickmaster24 is not online. nickmaster24
Joined: 04 Oct 2008
Total Posts: 8906
27 Nov 2012 09:00 PM
Wait, offsite links aren't against the rules????

Uh, HotThoth, I'm pretty sure I got a warning for an offsite link; can you look into that? Or are they still against the rules?
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Techboy6601 is not online. Techboy6601
Joined: 29 Jun 2009
Total Posts: 4914
27 Nov 2012 10:29 PM
@nick

http://www.roblox.com/Forum/ShowPost.aspx?PostID=82418852

---
We're all immortal. We're just stuck in full screen. - Corecii
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Snoxicle is not online. Snoxicle
Joined: 17 Nov 2012
Total Posts: 187
28 Nov 2012 06:58 AM
Nice
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