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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Re: Which is more efficient?

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LUVMARIOLUIGI10000 is not online. LUVMARIOLUIGI10000
Joined: 16 May 2009
Total Posts: 1244
18 Nov 2012 11:17 PM
Is having a brick with a BodyVelocity moving it more efficient then having a script change it's CFrame in a for loop?
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miz656 is not online. miz656
Joined: 19 Jul 2010
Total Posts: 15336
18 Nov 2012 11:26 PM
BodyVelocity
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LUVMARIOLUIGI10000 is not online. LUVMARIOLUIGI10000
Joined: 16 May 2009
Total Posts: 1244
18 Nov 2012 11:33 PM
Which causes less lag, if any?
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miz656 is not online. miz656
Joined: 19 Jul 2010
Total Posts: 15336
18 Nov 2012 11:38 PM
You really shouldn't worry about lag since this is such a simple task.
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LUVMARIOLUIGI10000 is not online. LUVMARIOLUIGI10000
Joined: 16 May 2009
Total Posts: 1244
18 Nov 2012 11:41 PM
Not really because I have a huge wave that passes over a large map destroying whats in it's way. And I need to know if CFraming it in a for loop to move it is less laggy.
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miz656 is not online. miz656
Joined: 19 Jul 2010
Total Posts: 15336
18 Nov 2012 11:43 PM
Like I said that's still a simple task because Roblox already made a physics engine that has a property called Anchored. So just set the parts properties to false.

Still going with velocity.
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owenrules12 is not online. owenrules12
Joined: 26 Mar 2009
Total Posts: 402
19 Nov 2012 01:38 AM
I'd personally go with CFrame, Velocity can glitch alot.
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Wowgnomes is not online. Wowgnomes
Joined: 27 Sep 2009
Total Posts: 26255
19 Nov 2012 01:41 AM
Generally velocity is less lag.
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