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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Re: Could someone lend me a hand please?

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Jackd44 is not online. Jackd44
Joined: 19 Dec 2008
Total Posts: 200
19 Nov 2012 12:56 AM
So here is the basics of my problem

This is the output near the error:
16:36:33.102 - Workspace.HideAndSeek:12: attempt to get length of local 'maps' (a userdata value)
16:36:33.104 - Script "Workspace.HideAndSeek", Line 12
16:36:33.107 - stack end

And here is a few lines of code near the problem at line 12.
local maps0 = game.Lighting --Line 10
local maps = maps0:FindFirstChild("Maps", true) --Line 11
local currLevel = maps[math.random(#maps)] -- Line 12
print("Loaded 0") -- Line 13

Also I was getting an error here whenever it sometimes somehow works.
print("No. of maps is equal to: "..currLevel)
But I don't have the error log as I get this error on occasion
Also it is not like I have not put any effort into this, I have actually spent a few days trying to figure out this one problem. Google'd many different methods like FindFirstChild and things to try and find a solution. None of them have worked yet though, so this is last resort. Would someone be so kind as of to help a young (Robox) scripting newb? (Can actually make some basic minecraft mod code...)
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Azarth is not online. Azarth
Joined: 17 Aug 2012
Total Posts: 2760
19 Nov 2012 01:05 AM
local maps0 = game.Lighting:findFirstChild("Maps")
local maps = maps0:GetChildren()
local currLevel = maps[math.random(#maps)]
print(tostring(currLevel))
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Azarth is not online. Azarth
Joined: 17 Aug 2012
Total Posts: 2760
19 Nov 2012 01:06 AM
and you don't need tostring() on the print, my bad.
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Jackd44 is not online. Jackd44
Joined: 19 Dec 2008
Total Posts: 200
19 Nov 2012 02:21 AM
Done what you said. Now, it seems to work, just cleaning up some other bugs and t should be functional. :)
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7youyou25 is not online. 7youyou25
Joined: 24 Aug 2011
Total Posts: 19
19 Nov 2012 10:02 AM
plz teach me how to get into the place where you script
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Jackd44 is not online. Jackd44
Joined: 19 Dec 2008
Total Posts: 200
20 Nov 2012 01:01 AM
Now I need a solution to this please, So I am cloning a random selected map and INSIDE each map is a spawns model, however how can I make it so It knows how to find the model "Spawns" inside of a randomly selected model? Is there a quick way or am I going to have to make some huge amount of code?
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Jackd44 is not online. Jackd44
Joined: 19 Dec 2008
Total Posts: 200
20 Nov 2012 01:32 AM
Please, someone?
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Jackd44 is not online. Jackd44
Joined: 19 Dec 2008
Total Posts: 200
20 Nov 2012 03:51 AM
Please? I really need a hand with this...
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Jackd44 is not online. Jackd44
Joined: 19 Dec 2008
Total Posts: 200
20 Nov 2012 03:53 AM
Not even a full answer, just some sort of hint or idea would be nice.
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Solotaire is not online. Solotaire
Joined: 30 Jul 2009
Total Posts: 30356
20 Nov 2012 08:01 AM
mapName = --the map you've cloned into workspace followed by ".Name"
workspace[mapName].SpawnLocation
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Jackd44 is not online. Jackd44
Joined: 19 Dec 2008
Total Posts: 200
21 Nov 2012 01:00 AM
This actually didn't help one bit.
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Jackd44 is not online. Jackd44
Joined: 19 Dec 2008
Total Posts: 200
21 Nov 2012 04:08 AM
Also, if anyone asks. I can provide code if you want to see what I'm trying...
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Jackd44 is not online. Jackd44
Joined: 19 Dec 2008
Total Posts: 200
21 Nov 2012 02:22 PM
Somebody, please help! :(
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Jackd44 is not online. Jackd44
Joined: 19 Dec 2008
Total Posts: 200
25 Nov 2012 02:39 AM
anyone? Also in basic terms if you could please because I'm not too good of a scripter.
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Jackd44 is not online. Jackd44
Joined: 19 Dec 2008
Total Posts: 200
25 Nov 2012 02:54 AM
Actually, I will make this into a new thread.
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