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| 16 Nov 2012 01:15 PM |
While all these interfaces are nice, and for the most part essential to someone's game, those who really want the most out of their games can almost always depend on those overlays to hinder the player's gameplay experience.
My suggestion is to change these semi-vital (tools, zoom in/out in lower right corner, leaderboard, perhaps even the menu button) features to be visible, or not through scripts. Maybe not to be used by EVERYONE, but these new abilities to really have total freedom over your guis can help to show off what Roblox can really do to those newcomers with a knack for game design.
The main concerns behind making this suggestion, is that games in Roblox are still intuitive to new users, to give more power to the user when making ui's (of course), and to make all this as effortless as possible for Roblox (regarding the implementation of this feature). |
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| 16 Nov 2012 01:48 PM |
I see what your saying there...but is it really a massie problem?
50% support |
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| 16 Nov 2012 01:55 PM |
| A while back, there was this exploit where you could remove the tool ui, and with it, the player couldn't deselect the tool. This allowed those who did this, the ability to create what seemed like tool-free key inputs, and overall opened up more possibility to your less-than-average scripter. Just little things like that could come from general hud manipulation. |
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gamer961
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| Joined: 20 Jul 2011 |
| Total Posts: 800 |
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| 17 Nov 2012 09:42 AM |
| Hacking was fixed. No support. |
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| 17 Nov 2012 02:28 PM |
| I never said anything about hacking. As I've stated previously in my posts, my suggestion is to permit scripters and builders the ability to toggle invisibility on certain Roblox-made gui's if they'd like to. Once again, this is to allow creative freedom and in no way is this meant to be a reimplementation of the bug I talked about previously. |
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