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Re: Forced Genres would be cool

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nbomber97 is not online. nbomber97
Joined: 27 Aug 2012
Total Posts: 633
13 Nov 2012 10:14 PM
For example if a game was a first person shooter, then roblox does all the first person scripts or a building game should have all the building scripts automatically inserted. Am I right?
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Edd1050105022 is not online. Edd1050105022
Joined: 11 Jul 2008
Total Posts: 5726
13 Nov 2012 11:56 PM
Yes, but it would make all the games the same. So no.
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nbomber97 is not online. nbomber97
Joined: 27 Aug 2012
Total Posts: 633
14 Nov 2012 05:05 PM
The games would not be the same at all. Just auto insert the first person script and add your own weapons, tools, scenery, and other scripts.
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HeartFairy908909 is not online. HeartFairy908909
Joined: 11 Oct 2008
Total Posts: 17428
14 Nov 2012 05:06 PM
Well, it would be better if you had the option to allow this on your "Account" page or "Configure" page of your places.
I could see why this would appeal to people.
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robloxriot9000 is not online. robloxriot9000
Joined: 22 Feb 2010
Total Posts: 2765
14 Nov 2012 05:07 PM
If someone were to know the elements of someone else's games, they would copy.
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PureVision is not online. PureVision
Joined: 20 Aug 2011
Total Posts: 1281
14 Nov 2012 05:09 PM
"All the games would be the same".

>No, it they were, then Battlefield would be the same as Cod. They obviously are both FPS, and greatly differ.

Couldn't you just zoom in all the way?

-PureVision
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nbomber97 is not online. nbomber97
Joined: 27 Aug 2012
Total Posts: 633
14 Nov 2012 05:26 PM
Lol man. I'm talking about games on roblox.
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PureVision is not online. PureVision
Joined: 20 Aug 2011
Total Posts: 1281
14 Nov 2012 05:27 PM
No, really? I was simply replying to his dumb "All the games would be the same comment". I gave a real life example.
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nbomber97 is not online. nbomber97
Joined: 27 Aug 2012
Total Posts: 633
14 Nov 2012 05:28 PM
I thought everybody had the copy-lock option. Please tell me people can't steal a person's effort.
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nbomber97 is not online. nbomber97
Joined: 27 Aug 2012
Total Posts: 633
14 Nov 2012 05:30 PM
Oh, Ok. I agree. Like Grand Theft Auto and Saints Row would be the same kind of reference? Ok. I get it.
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800imawesome is not online. 800imawesome
Joined: 28 Mar 2010
Total Posts: 2520
14 Nov 2012 05:30 PM
I have NO idea what his question is about, and yes, everybody has a copy-lock option.
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800imawesome is not online. 800imawesome
Joined: 28 Mar 2010
Total Posts: 2520
14 Nov 2012 05:31 PM
Oh, I get it. NO. This would take away the uniqueness of each game on Roblox.
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nbomber97 is not online. nbomber97
Joined: 27 Aug 2012
Total Posts: 633
14 Nov 2012 05:33 PM
I meant like if example109 just used all of the ideas that he saw in petergriffin69's
game and chose not to be original.
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nbomber97 is not online. nbomber97
Joined: 27 Aug 2012
Total Posts: 633
14 Nov 2012 05:35 PM
Not really. The games could have their own themes and gameplay. The games could vary in millions of ways still.
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800imawesome is not online. 800imawesome
Joined: 28 Mar 2010
Total Posts: 2520
14 Nov 2012 05:35 PM
That's not what I mean. All the same scripts in every single game of that genre would ruin the point of 100% user-made games.
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nbomber97 is not online. nbomber97
Joined: 27 Aug 2012
Total Posts: 633
14 Nov 2012 05:38 PM
They could still have different scripts. They would just all have a personality in common. And it is a lot less work. Especially for those who don't know how to script.
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800imawesome is not online. 800imawesome
Joined: 28 Mar 2010
Total Posts: 2520
14 Nov 2012 05:43 PM
Well, I don't like games with a simalar "personality". I prefer a wider range of game atmospheres, moods, and scripts. That, and you shouldn't try to make a game that involved scripting if you don't know how to script. And again, everything (when it comes to games) is meant to be 100% user-made.
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SPIRITnU is online. SPIRITnU
Joined: 07 Mar 2012
Total Posts: 1875
14 Nov 2012 05:43 PM
Here's an idea:
Learn how to script..

Here's another idea:
Have someone do it for you.

Yet another idea:
Use free models.

No support. It would make it easier to copy games on Roblox.
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800imawesome is not online. 800imawesome
Joined: 28 Mar 2010
Total Posts: 2520
14 Nov 2012 05:46 PM
@SPIRIT
Thank you for summing up what I was talking about.
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nbomber97 is not online. nbomber97
Joined: 27 Aug 2012
Total Posts: 633
14 Nov 2012 05:49 PM
Moods, atmospheres, and scripts can still vary in millions of ways, I'm just saying that if I want to make a game, I don't want to spend four hours looking for a proper script that doesn't lag and actually works.
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800imawesome is not online. 800imawesome
Joined: 28 Mar 2010
Total Posts: 2520
14 Nov 2012 05:51 PM
Need I repeat myself for the third time? GAMES ARE MEANT TO BE 100% USER-MADE! That, and if it's the same script, no matter who made it, is gonna lag the same amount. And, if you want a script, hire somebody or look in free models.
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nbomber97 is not online. nbomber97
Joined: 27 Aug 2012
Total Posts: 633
14 Nov 2012 05:58 PM
100% user made? The base plates aren't user made.
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800imawesome is not online. 800imawesome
Joined: 28 Mar 2010
Total Posts: 2520
14 Nov 2012 05:59 PM
-_- That's so we don't fall, genius. It's pretty much impossible to build without a baseplate.
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nbomber97 is not online. nbomber97
Joined: 27 Aug 2012
Total Posts: 633
14 Nov 2012 06:00 PM
Not if you are in edit mode.
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800imawesome is not online. 800imawesome
Joined: 28 Mar 2010
Total Posts: 2520
14 Nov 2012 06:02 PM
Yes, ut there's a big difference between baseplates and what you're suggesting.
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