eszanto8
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| Joined: 18 Mar 2011 |
| Total Posts: 44 |
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| 11 Nov 2012 02:22 PM |
| I'm developing a war game and i want a class gui for both sides like they have diffrent weapons (e.g. Russia - Ak47 America - MA416) and I dont know how to script its just a bunch of flibberflab to me! Please help. |
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| 11 Nov 2012 02:25 PM |
| I could work on a dynamic weapon GUI for you, but it won't be done for a while. If you want to wait. |
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| 11 Nov 2012 02:25 PM |
flibberflab lol i litteraly laughed irl |
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turkish55
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| Joined: 09 Jan 2010 |
| Total Posts: 3385 |
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| 11 Nov 2012 02:42 PM |
I did this in my old place I forget to how to. but it possible!
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eszanto8
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| Joined: 18 Mar 2011 |
| Total Posts: 44 |
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| 11 Nov 2012 02:52 PM |
| AgentFirefox that would be great idc if it wont be done ill send you a friend request. |
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| 11 Nov 2012 03:02 PM |
eszanto, I can give you the single line of code that kindled my scripting knowledge just by being so easy: Put this into a script:
game.Workspace.Base.Transparency = 0.5
Then click disabled and then uncheck it, I hope this gets you started with scripting. |
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crouton04
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| Joined: 07 Jul 2010 |
| Total Posts: 4459 |
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| 11 Nov 2012 04:08 PM |
| Make the gui, i'll script it. all it is, is using mousebutton1click function to clone the tools for that class into the players tools. if thats what you mean. |
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eszanto8
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| Joined: 18 Mar 2011 |
| Total Posts: 44 |
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| 14 Nov 2012 05:17 PM |
| I've heard no word from Firefox so sure ill make the gui. |
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eszanto8
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| Joined: 18 Mar 2011 |
| Total Posts: 44 |
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| 17 Nov 2012 10:49 AM |
| Im just gonna put this out there, I have made the gui if anyone can make the script for me that would be great. |
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