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| 03 Nov 2012 03:59 PM |
function onChatted(msg, recipent, speaker) if msg == "Yes sir" then script["Yes sir"]:play() end end function onPlayerEntered(newPlayer) newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end) end
game.Players.ChildAdded:connect(onPlayerEntered)
How Would I Make It So You Can Say Other Things Becides "Yes sir" to make the sound "Yes sir" plays. I tried this, which will not work:
if msg == "Yes sir","Sir yes sir" then
Although that doesnt seem to work, Please help. |
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| 03 Nov 2012 04:01 PM |
local chats = { "Yes sir", "Poop", "Lol", "InsertMessageHere" }
function onChatted(msg) for _,v in pairs(chats) do if msg == v then script["Yes sir"]:play() end end end
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| 03 Nov 2012 04:05 PM |
| It doesnt seem to be working. |
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| 03 Nov 2012 04:07 PM |
local chats = { "Yes sir", "Poop", "Lol", "InsertMessageHere" } game.Players.PlayerAdded:connect(function(p) p.Chatted:connect(function(msg) for _,v in pairs(chats) do if msg == v then script["Yes sir"]:play() end end end) end) |
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