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Re: Editing Transparency/Reflection on Body Parts

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Skyman772 is not online. Skyman772
Joined: 20 Mar 2012
Total Posts: 9305
01 Nov 2012 09:08 PM
So in Change Character, you can change your transparency of your body part (0-0.6) or your transparency (0-1)

Pretty simple really.
But I think it would be an awesome addition to customization, you make your character a ghost, a mirror, the possibilities are endless really, a bit like roblox..

Please support or bump, I hope that this idea gets made.

I have not failed. I've just found 10,000 ways that won't work.
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MikkelDude is not online. MikkelDude
Joined: 08 Apr 2011
Total Posts: 6579
01 Nov 2012 09:11 PM
That would be cool, support.
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spike12399 is not online. spike12399
Joined: 18 Jan 2010
Total Posts: 19
01 Nov 2012 09:29 PM
SUPPORT
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pokemon771 is not online. pokemon771
Joined: 28 Oct 2008
Total Posts: 8671
01 Nov 2012 10:39 PM
SUPPORT
I dont see how this couldn't get supported
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CreativeCapital is not online. CreativeCapital
Joined: 10 Oct 2012
Total Posts: 133
01 Nov 2012 10:50 PM
Support! As long as transparency is capped so you can't ghost.
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tahu157 is not online. tahu157
Joined: 16 Nov 2008
Total Posts: 15045
01 Nov 2012 10:53 PM
Support, this would screw all of those "Invisible Shirt" scams.
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zombie848 is not online. zombie848
Joined: 16 Dec 2009
Total Posts: 5489
01 Nov 2012 10:56 PM
well, this would sort of ruin the point of ghostwalker and other invisibility things if you could just make your body parts invisible/transparent

"Can it protect you from T-T-THIS?!?

SAMMICH!"
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VanityComplex is not online. VanityComplex
Joined: 28 Aug 2012
Total Posts: 236
01 Nov 2012 11:04 PM
Support, if the changes don't carry over to in-game. It'd be something nice to see in the forums, but if the creator of a game wanted you to be invisible, he'd make you that way.
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jacob726 is not online. jacob726
Joined: 24 Jul 2008
Total Posts: 10732
01 Nov 2012 11:04 PM
Transparency to 1, or reflect-ency to 1.
I am either ghost, or Adm. Comm. g-mod look-alike.

Zombie brought up a good point, though. Transparency, and maybe reflect-ency as a customize-able option could debunk certain gear such as the Ghost Walker (Though not by much), or, if they made it a gear(Have they? Or have they made something like it?), the SFOTH Invisi-ball thingy.

~>"S&Iの非公式なボス"の一つ。<~
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Skyman772 is not online. Skyman772
Joined: 20 Mar 2012
Total Posts: 9305
02 Nov 2012 08:41 PM
Well maybe there could be an "Allow body properties" box in the place configuration maybe?

I have not failed. I've just found 10,000 ways that won't work.
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Tran18 is not online. Tran18
Joined: 26 Jun 2009
Total Posts: 5241
02 Nov 2012 08:43 PM
Well, let the creators have a cap for transparency.
In hide and seek, you have a advantage.
Sword and Gun Games, ect.
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lomo0987 is not online. lomo0987
Joined: 31 May 2008
Total Posts: 2461
02 Nov 2012 08:44 PM
I do support this,
BUT shirts/pants/t-shirts would all make it so it doesn't work.
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SoEpic1337 is not online. SoEpic1337
Joined: 22 Oct 2011
Total Posts: 28506
02 Nov 2012 08:50 PM
Support. Only that not up to the full 1.0 of transparency, 0.8 would be good enough.
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Klink45 is not online. Klink45
Joined: 06 Jun 2011
Total Posts: 26054
02 Nov 2012 10:55 PM
Solution to not being invisable but being transparent: Transparency only goes to 0.3
Solution to not looking like some kind of blinding mirror thing: Reflectance goes to 0.6.

~I am a person who tried to fail, but I have succeeded. Have I failed or succeeded?~
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loljik is not online. loljik
Joined: 02 Mar 2011
Total Posts: 12340
03 Nov 2012 05:11 AM
Support,but the transparency should have a limit.
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SchoolGRINSGRJS is not online. SchoolGRINSGRJS
Joined: 12 Feb 2010
Total Posts: 411
03 Nov 2012 05:13 AM
Half support.

Transparency would be allowed from 1 to 0.6 in my opinion, but you could have full reflection.
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Evorsor is not online. Evorsor
Joined: 13 Aug 2012
Total Posts: 212
03 Nov 2012 06:04 AM
No support.
Game-breaking, doesn't work with a shirt on,
makes you harder to detect in games, and so on.
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Evorsor is not online. Evorsor
Joined: 13 Aug 2012
Total Posts: 212
03 Nov 2012 06:05 AM
Also, note that '1' transparency is invisible; '0' is completely visible.
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