generic image
Processing...
  • Games
  • Catalog
  • Develop
  • Robux
  • Search in Players
  • Search in Games
  • Search in Catalog
  • Search in Groups
  • Search in Library
  • Log In
  • Sign Up
  • Games
  • Catalog
  • Develop
  • Robux
   
ROBLOX Forum » Club Houses » Clans & Guilds
Home Search
 

Re: RSI - Lag Formula

Previous Thread :: Next Thread 
DalekBobored is not online. DalekBobored
Joined: 12 Jun 2009
Total Posts: 42
30 Oct 2012 10:32 AM
At RSI we have been working to discover more about the problem of lag. Lag is the experince of pauses in game which happens to most people. The main problem with lag is that the although screenplay pauses, the game does not, so many users find that it is very annoying. At a research facility ( still under construction : http://www.roblox.com/Future-RSI-CERN-testing-facilty-place?id=92872132 ) we did a number of tests and cam up with the following formula

lag = (amount of moving bricks x the amount of bricks on screen)/computer processing power


We are working on a script to incorperate this into our games to reduce lag.


(For other lag reducing tips go to our group)
Report Abuse
Rontron3000 is not online. Rontron3000
Joined: 30 Sep 2010
Total Posts: 2567
30 Oct 2012 10:33 AM
ok...

LOOK LEFT ---> you fail
Report Abuse
Brofists is not online. Brofists
Joined: 29 Aug 2011
Total Posts: 1070
01 Nov 2012 06:31 AM
Lag usually exists because someone's internet is too slow.

Roblox does not take a lot of processing power.
Report Abuse
superpie9 is not online. superpie9
Joined: 24 Apr 2010
Total Posts: 379
01 Nov 2012 07:44 AM
^^ Brofists is right
Report Abuse
FrustrateKid is not online. FrustrateKid
Joined: 11 Jan 2009
Total Posts: 2454
01 Nov 2012 07:55 AM
Brofist to brofist


...................__
............./´¯/'...'/´¯¯`·¸
........../'/.../..../......./¨¯\
........('(...´...´.... ¯~/'...')
.........\.................'...../
..........''...\.......... _.·´
............\..............(


-[Alexander Kovacs]-
Report Abuse
Celestus is not online. Celestus
Joined: 15 Aug 2011
Total Posts: 14873
01 Nov 2012 07:57 AM
LOL!!!!!
Report Abuse
TntBoy2001 is not online. TntBoy2001
Joined: 09 Mar 2011
Total Posts: 13845
01 Nov 2012 08:09 AM
Bro fists are cool.
Report Abuse
MegaE800 is not online. MegaE800
Joined: 11 Mar 2012
Total Posts: 4865
01 Nov 2012 08:44 AM
Brofists is correct.


~ME8~
Report Abuse
DalekBobored is not online. DalekBobored
Joined: 12 Jun 2009
Total Posts: 42
03 Nov 2012 12:03 PM
Although this may be correct and i have no doubt that it is , the speed of ones internet depends on the processing power of the computer you are working on. Thus the formula still works
Report Abuse
DERPDERP101 is not online. DERPDERP101
Joined: 15 Nov 2011
Total Posts: 4763
03 Nov 2012 12:07 PM
and we trust you because you have 2 posts. k yeah.

any way.don't try to sound scientific.

we all know it's usually the internet (AT LEAST IN MY CASE)

this will just umpf out some of the lag like 5% from Roblox.
Report Abuse
DalekBobored is not online. DalekBobored
Joined: 12 Jun 2009
Total Posts: 42
03 Nov 2012 12:18 PM
Although i have only 2 posts, i also did some research into this and found that although the Internet is a factor , as I said in my last post that is at least partially reliant on the processing power.


I would also like to point out that although this is a working law, I have set up a group for other people who would like to work out the laws of physics for roblox. It is at this link and has no members at this time . "http://www.roblox.com/My/Groups.aspx?gid=723991"

I have yet to create a script to include this formula but i am thinking of making a numerical value for each of the variables and putting them in the workspace , each with their own auto-update script. The auto-update script would in turn have a set of variables which are for each of the players in game. It would then find out the average of these variables and update the variables it is in.

Please leave (sensible) comments to this post
Report Abuse
Pryovin is not online. Pryovin
Joined: 21 Jan 2010
Total Posts: 31404
03 Nov 2012 12:19 PM
[ Content Deleted ]
Report Abuse
DalekBobored is not online. DalekBobored
Joined: 12 Jun 2009
Total Posts: 42
03 Nov 2012 12:24 PM
It is english - look up the word variables or auto update
Report Abuse
DalekBobored is not online. DalekBobored
Joined: 12 Jun 2009
Total Posts: 42
05 Nov 2012 01:57 PM

I have recently perfected my lag testing machine on RSI/CERN Testing facility. It has already produced interesting results.

The lag machine is a machine which is 20x40x105 studs in total. It has a number of bricks which produce, when turned on bricks which fall and disappear when the touch the bottom. You can control the speed at which it creates bricks. The maxium number of bricks, we have deduced to be 10 bricks per second. There are 64 of the brick spawners which creates 640 bricks per second on screen. This is a considerable amount and creates lag.

The first results of this when we put it onto 10 bricks per second were very intersting. Although at previous speeds and at a still paused game there is enough space for all 10 bricks to fit in the container, when there were 640 bricks per second onscreen the bricks piled up above the briks spawners. This eventually leads to the conclusion that scripts must run on a virtually lag free server compaired to the game but must be following in almost simultaneous which our characters walk around in and shows that current lag meters (which operate on a wait time ) do not work. This is because the scripts work on a different but simultaneous version of the game so the bricks that create the lag meter do not have different wait times so lag will always appear to be the same (which i have expericed on many laggy games).

To see the lag formula(may not work, need public testing) go here :http://www.roblox.com/Forum/ShowPost.aspx?PostID=81139903

To join the group which tests this lag go here : http://www.roblox.com/My/Groups.aspx?gid=723991





Report Abuse
Previous Thread :: Next Thread 
Page 1 of 1
 
 
ROBLOX Forum » Club Houses » Clans & Guilds
   
 
   
  • About Us
  • Jobs
  • Blog
  • Parents
  • Help
  • Terms
  • Privacy

©2017 Roblox Corporation. Roblox, the Roblox logo, Robux, Bloxy, and Powering Imagination are among our registered and unregistered trademarks in the U.S. and other countries.



Progress
Starting Roblox...
Connecting to Players...
R R

Roblox is now loading. Get ready to play!

R R

You're moments away from getting into the game!

Click here for help

Check Remember my choice and click Launch Application in the dialog box above to join games faster in the future!

Gameplay sponsored by:
Loading 0% - Starting game...
Get more with Builders Club! Join Builders Club
Choose Your Avatar
I have an account
generic image