|
| 31 Oct 2012 12:04 PM |
Okay, so we've all seen the new tool that allows you to rotate blocks on angle's. What I'm suggesting is if collide is off, you can slide blocks through them freely as if there wasn't a block there. It would greatly improve some of the things we could do with this feature! I'm already aware that it's scriptable, but so was the tool itself.. Hence why I'm suggesting this. What do you guys think? Post as much constructive criticism as possible! ^_^ Thanks!
Cogs- |
|
|
| Report Abuse |
|
|
spynaz
|
  |
| Joined: 17 Feb 2011 |
| Total Posts: 1326 |
|
|
| 31 Oct 2012 12:34 PM |
| Support! The current problem is that weapons can go through stuff, for example, if you make a shield and a sword the sword will go through the shield when slashing because it's cframe :P |
|
|
| Report Abuse |
|
|
| |
|
|
| 31 Oct 2012 01:16 PM |
| Support. I always waste time trying to get around this. |
|
|
| Report Abuse |
|
|
tahu157
|
  |
| Joined: 16 Nov 2008 |
| Total Posts: 15045 |
|
|
| 31 Oct 2012 02:10 PM |
Anaminus' CmdUtl plugin already does this. You can use it to rotate, resize and move freely through other bricks even with the CanCollide on.
http://wiki.roblox.com/index.php/User:Anaminus/CmdUtl |
|
|
| Report Abuse |
|
|
|
| 31 Oct 2012 02:21 PM |
I'll be sure to use the tool, thanks!
Cogs- |
|
|
| Report Abuse |
|
|
spynaz
|
  |
| Joined: 17 Feb 2011 |
| Total Posts: 1326 |
|
|
| 10 Nov 2012 10:26 AM |
| Actually sometimes CanCollide = true works |
|
|
| Report Abuse |
|
|
3DThing
|
  |
| Joined: 06 Jan 2010 |
| Total Posts: 4155 |
|
|
| 10 Nov 2012 10:37 AM |
@Spy
I know. I've tried it now, haha :P And yes, this is my account. BrokenCogs is my alt.
-3DThing |
|
|
| Report Abuse |
|
|
spynaz
|
  |
| Joined: 17 Feb 2011 |
| Total Posts: 1326 |
|
| |
|
| |
|