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Re: CFrame+Collision

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BrokenCogs is not online. BrokenCogs
Joined: 28 Oct 2012
Total Posts: 30
31 Oct 2012 12:04 PM
Okay, so we've all seen the new tool that allows you to rotate blocks on angle's. What I'm suggesting is if collide is off, you can slide blocks through them freely as if there wasn't a block there. It would greatly improve some of the things we could do with this feature! I'm already aware that it's scriptable, but so was the tool itself.. Hence why I'm suggesting this. What do you guys think? Post as much constructive criticism as possible! ^_^ Thanks!

Cogs-
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spynaz is online. spynaz
Joined: 17 Feb 2011
Total Posts: 1326
31 Oct 2012 12:34 PM
Support! The current problem is that weapons can go through stuff, for example, if you make a shield and a sword the sword will go through the shield when slashing because it's cframe :P
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cyclone3260 is not online. cyclone3260
Joined: 23 Aug 2010
Total Posts: 1038
31 Oct 2012 12:41 PM
+1 Support.
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XxDesertxX is not online. XxDesertxX
Joined: 09 Apr 2008
Total Posts: 192
31 Oct 2012 01:16 PM
Support. I always waste time trying to get around this.
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tahu157 is not online. tahu157
Joined: 16 Nov 2008
Total Posts: 15045
31 Oct 2012 02:10 PM
Anaminus' CmdUtl plugin already does this. You can use it to rotate, resize and move freely through other bricks even with the CanCollide on.

http://wiki.roblox.com/index.php/User:Anaminus/CmdUtl
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BrokenCogs is not online. BrokenCogs
Joined: 28 Oct 2012
Total Posts: 30
31 Oct 2012 02:21 PM
I'll be sure to use the tool, thanks!

Cogs-
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spynaz is online. spynaz
Joined: 17 Feb 2011
Total Posts: 1326
10 Nov 2012 10:26 AM
Actually sometimes CanCollide = true works
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3DThing is not online. 3DThing
Joined: 06 Jan 2010
Total Posts: 4155
10 Nov 2012 10:37 AM
@Spy

I know. I've tried it now, haha :P
And yes, this is my account. BrokenCogs is my alt.

-3DThing
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spynaz is online. spynaz
Joined: 17 Feb 2011
Total Posts: 1326
10 Nov 2012 11:08 AM
@3d, Alright.
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RageFearMan12 is not online. RageFearMan12
Joined: 29 Nov 2011
Total Posts: 1695
10 Nov 2012 11:40 AM
Approved.
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