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| 27 Oct 2012 11:42 AM |
inb4flame
Anywho, last night, TravisGamer and me decided to find a clan to raid for Austratt. As usual it ended with us just leaving due to the aggrevation in most clan's bases.
I'm pretty sure anyone who isn't on the CT bandwagon shares the same opinion that Spectrum really isn't that great, in fact it lags like hell when more than 10 people are in a server, because we all know ROBLOX will never support that amount of players.
Anywho, besides the point. The 'shields' which was an idea most likely borrowed from WIJ's BiB project is ugly and aggrevating. And for some reason out of nowhere sometimes I'd just lose all my shields and most of my health, if not die entirely. A few soldiers reported the same.
Ultimately, I'm not saying UAF is a bad clan, far from it, they have some good HRs, but this system they have in Kopervich is ugly and aggrevating. I don't want looks in a base, I want simplicity and function. Unfortunately so many kiddies prefer the opposite, much to my dismay. |
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| 27 Oct 2012 11:44 AM |
ART's system is 'pretty'
But there is very little indication that you lost your shields |
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| 27 Oct 2012 11:47 AM |
Dear Diary, today I can't even
-Y'all come back now, ya hear?- |
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8SunTzu8
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| Joined: 30 Sep 2011 |
| Total Posts: 8199 |
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| 27 Oct 2012 11:49 AM |
WIJ "borrowed" the idea of shields from somewhere else.
Just because two people have similar things, it doesn't mean that you can or should criticize them for it. Ideas are created and distributed. WIJ is a Sci-Fi clan, so it is natural that they would have shields to protect their soldiers.
It seems like most forms of armor are mostly useless if you look back on history. (To the extent that modern soldiers might have a bullet proof vest, but that is about all they get). Usually in Sci-Fi you have thick armor or powered armor of some sort, sometimes there are personal shields.
Anyway, point being, it doesn't make sense for someone to survive a powerful shot of energy through their chest, if a single bullet through the chest can kill that same someone. Hence the need for some sort of armor or shielding to make things logical and more entertaining. (It's not fun to die instantly).
Anyway, I just don't like it when people hint at the "copied" thing. You might as well say that the idea of raiding, building forts, making RECs, using training facilities, and having high ranks are all copied ideas as well, and criticize all clans for using them.
"Contact me if you are interested in becoming a developer, innovator, or recruiter for CSA." |
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| 27 Oct 2012 11:50 AM |
The shields are a feature we're beta testing.
The older version didn't have them, and it works fine.
The original shield system idea is absolutely nothing like WIJ's shield system, other than being a preliminary buffer before depleting a player's health.
The shield animation and hit detection is different, shield depletion and restoration was different, etc.
However, that didn't really fit in too well with UAF's 'style', so Tbarpo simplified them and had me add them for testing.
(Swords and lava also pierce the shields, which would explain why they may have been 'randomly' ineffective.)
The system itself isn't horrid, the shield feature in its unstable beta state is.
We aren't in any wars, so we're not particularly obligated to make Kopervich 100% stable, anyway.
R@YOR
~DH~ |
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nahom007
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| Joined: 05 Mar 2011 |
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| 27 Oct 2012 11:53 AM |
@SunTzu,
lol, we didn't borrow the idea |
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| 27 Oct 2012 11:54 AM |
as far as I know the idea of "halo-like shields" was ours.
minor clans who sadly aren't recongized may of done it first however. |
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| 27 Oct 2012 11:55 AM |
| I'd rather Kopervich be as it was before this beta. Betas are meant to both test a game and see how players enjoy it. And as far as I can tell, I hate it. But UAF, like RAT, and VAK, and X-101st, and UCR, blah blah blah. You're all clans that use jumping and running and gunning as war tactics, so I guess you guys are obviously going to follow in the trend of WIJ and RAT with a new 'group system.' |
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8SunTzu8
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| Joined: 30 Sep 2011 |
| Total Posts: 8199 |
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| 27 Oct 2012 11:59 AM |
Personal shields for combat soldiers in Sci-Fi have been used for decades, perhaps before your parents were born.
Is that the only part you read?
You can't just tell me that WIJ thought of Personal Shields as a completely new, unique, and original concept that no member of WIJ has seen anywhere else prior to BiB.
"Contact me if you are interested in becoming a developer, innovator, or recruiter for CSA." |
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| 27 Oct 2012 12:02 PM |
oh my god, i'll be more specific with you
as far as I know the idea of "halo-like shields" was ours, on roblox.*
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8SunTzu8
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| Joined: 30 Sep 2011 |
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| 27 Oct 2012 12:03 PM |
I'm not talking about a purely ROBLOX sense, because ideas are not isolated to only one area of the world or internet anymore. It's called Globalization.
Most ideas on ROBLOX that you see implemented can be found elsewhere.
"Contact me if you are interested in becoming a developer, innovator, or recruiter for CSA." |
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| 27 Oct 2012 12:04 PM |
Modern-era clans have guns and capture points.
A GUI that intertwines information about the two for the player's convenience isn't a bad thing, Sorlor.
The shield system is a *****beta feature***** that we hoped might replace our manual health regeneration system, *****because it is more logical******, as SunTzu said earlier.
Betas aren't about enjoyment, they're about testing the game.
We're aware of several of the bugs in the beta version, which we found from having it publicly tested.
As for this remark, "You're all clans that use jumping and running and gunning as war tactics, so I guess you guys are obviously going to follow in the trend of WIJ and RAT with a new 'group system.'", it makes no sense.
"Because you have bad war tactics, you have a group system."
That doesn't make any sense, though I can tell you're trying to insult us.
**********trying***********
~DH~ |
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| 27 Oct 2012 12:04 PM |
"HALO-LIKE" shields
as in, we based the idea of shields on halo, just like how WIJ is based on *HALO* and Star Trek.
i'm saying we are the first group to bring shields like that TO ROBLOX |
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nahom007
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| 27 Oct 2012 12:05 PM |
got my post blocked twice for something
BUT WHAT I MEANT TO SAY:
we had shields first with 3.0 which was released a year ago
BiB was not the first time we implemented them
but you're sadly mistaken believing so |
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8SunTzu8
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| Joined: 30 Sep 2011 |
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| 27 Oct 2012 12:07 PM |
I'm not talking about that. I don't care who brought them to ROBLOX.
You don't seem to understand my point. Clans should not be criticized for similar or borrowed ideas. Another clan using a shield system like WIJ's means nothing. They didn't need to borrow the idea from WIJ, and WIJ does not have some sort of monopoly or copyright on the already borrowed idea.
I hate having to reiterate myself for those who don't read carefully.
"Contact me if you are interested in becoming a developer, innovator, or recruiter for CSA." |
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8SunTzu8
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| Joined: 30 Sep 2011 |
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| 27 Oct 2012 12:08 PM |
I do remember that there was some sort of shields at Indigo once.
Anyway, it doesn't matter how long ago you had them, my point remains the same, and you could just as easily switch, "prior to BiB" to "prior to WIJ's implementation of personal shielding".
"Contact me if you are interested in becoming a developer, innovator, or recruiter for CSA." |
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nahom007
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| Joined: 05 Mar 2011 |
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| 27 Oct 2012 12:10 PM |
you seem to be unable to listen to yourself
YES, THE SHIELDS WERE BORROWED FROM HALO.
WE JUST PUT THEM ON ROBLOX A YEAR AGO.
WE ADMIT TO BORROWING THE IDEA.
I MUST SHIFT THIS MESSAGE SO YOU READ IT CAREFULLY. |
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| 27 Oct 2012 12:11 PM |
you aren't really repeating yourself
and I never said nor try to imply I disapproved of UAF using a shield system, since I'm used to seeing similar systems to WIJ on roblox anyway. |
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8SunTzu8
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| 27 Oct 2012 12:13 PM |
You don't understand that I am not criticizing or insulting WIJ for borrowing the idea of using shields. I am saying that WIJ borrowed the idea of personal shields to make a point that they don't have any copyright on them, and because of that, UAF should not be criticized for using that idea as well, because it is logical, creative, and can add gameplay value.
You are not reading carefully either, but since I am talking to two people, you're both getting confused, and interpreting what I say as directed towards yourself, rather than the other party involved.
"Contact me if you are interested in becoming a developer, innovator, or recruiter for CSA." |
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| 27 Oct 2012 12:14 PM |
I'm not trying to insult you, Moo.
As you can see in the title, *****************Kopervich's new "system" is horrid.**************************************
go back to talking to your deaf girlfriend moo
oh wait |
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8SunTzu8
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| Joined: 30 Sep 2011 |
| Total Posts: 8199 |
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| 27 Oct 2012 12:14 PM |
@Slayer, I am referring to the original post where this was said: "The 'shields' which was an idea most likely borrowed from WIJ's BiB project..."
It seems like criticism for the use of that idea. I'm just tired of people who assume it's a bad thing to use an idea they did not think of.
"Contact me if you are interested in becoming a developer, innovator, or recruiter for CSA." |
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| 27 Oct 2012 12:17 PM |
"It seems like criticism for the use of that idea. I'm just tired of people who assume it's a bad thing to use an idea they did not think of."
You clearly didn't read the entire original post, then.
Because I was clearly implying that RAT's Spectrum system and WIJ's BiB system are not-so-great ideas that lag the hell out of everyone and aren't that great anyway. |
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8SunTzu8
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| Joined: 30 Sep 2011 |
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| 27 Oct 2012 12:20 PM |
A new paragraph starts a new idea.
That new paragraph quickly jumped to the conclusion that the idea was borrowed, and it was said in a derogative tone, and if you did not mean it in that way, then why would you say it? There's no need to make the reference, as where the idea came from does not affect how annoying it can be if implemented incorrectly.
"Contact me if you are interested in becoming a developer, innovator, or recruiter for CSA." |
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