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| 27 Oct 2012 10:32 AM |
Make it so only one player can't see something, but everyone else can? If so, how would you do it? I know how to make it so only one person can see something, but not the other way around.
Tactical Rainboom Inbound |
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zars15
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| Joined: 10 Nov 2008 |
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| 27 Oct 2012 10:34 AM |
| Yes haxy method. You shouldn't relay on it too much, as it might get removed someday. Anyway, if you put brick, or something in player camera, only player who owns it will be able to see those parts. |
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| 27 Oct 2012 10:36 AM |
That's not what I want. That'd only make it so one person can see it, right? I want it so only one person CAN'T see it.
Tactical Rainboom Inbound |
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goglet
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| Joined: 01 Jun 2009 |
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| 27 Oct 2012 10:53 AM |
Its LocalParts. Here have a script for it! MUST BE A LOCAL SCRIPT
function onButton1Down(mouse) local b = Instance.new("Part", Workspace.CurrentCamera) b.BrickColor = BrickColor.new(101) b.Position = mouse.Hit.p b.Size = Vector3.new(5, 5, 5) b.Anchored = true b.Shape = 1 end function onSelected(mouse) mouse.Button1Down:connect(function() onButton1Down(mouse) end) end script.Parent.Selected:connect(onSelected)
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goglet
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| Joined: 01 Jun 2009 |
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| 27 Oct 2012 10:54 AM |
| Oh forget that. Just make it so you add this to everyone elses except the player you dont want. |
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Joalmo
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| Joined: 28 Jun 2009 |
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| 27 Oct 2012 11:59 AM |
| Yeah, just put parts in the CurrentCamera of everyone except for the player you don't want to see them. |
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wally5026
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| Joined: 28 Dec 2010 |
| Total Posts: 503 |
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| 27 Oct 2012 12:01 PM |
Yus it's possible MEMOW~!!!!!!!!!!!!!!!!!!
-RandomNonsense |
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wally5026
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| Joined: 28 Dec 2010 |
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