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Re: [(~)] Andarhall [(~)]

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VoidHack is not online. VoidHack
Joined: 25 Jul 2010
Total Posts: 15753
25 Oct 2012 05:00 PM
~(((!!!***[[[LEGEND]]]***!!!)))~
-------------------------------------
[History & Important events]
[Geography]
[Races]
[Gods]
[Titans]
[Classes]
[Professions]
[World Classifications legend]
[Rules and Other]
[Skeleton/Character Sheet]

~Welcome to the world of Andarhall, I am your guide Thanderlus Nightspring. I shall show you my world, and how it runs, I shall show you the beauty and horror of it. I shall show you the real, not the fake. The truth that lurks behind this forsaken world...~

[History & Important Events.]

From the seed of Bahol sprouted the world. The land scaped shaped from its magical roots and birthed life on its precious lands. The first races to come about were the ancient narids. Narids were giants, fossils showed they stood around twelve to sixteen feet tall. The narids rules the land as a free world, noone rules or had a say in what others did or would do. The land was in chaos, and so the god of life bahol incinerated the Narids, and his their technology in complex dungeons known as Narid Ruins. Bahol thought for centuries, letting the land thrive with its unique vegetation and lesser species of creatures which had not the gift of understanding. Bahol then created the dwarves, short stock humanoids that loved building, blacksmith, ale, and fighting amongst each other in arm to arm combat.

The dwarves took to the underground, typical in most fantasy stories yes but it is true. They created the finest steel and iron and built devices unheard of. They advanced rapidly, but soon they would fall. Records found and stories told the dwarves discovered a material known as dwarvium, it was green and liquidy but had infinite uses. It cured the sick, brought the dead back, and even was a infinite power source, until the after affects kicked in. The dwarves skin turned green and they grew ill, then they turned savage, producing a acidic green toxin from their mouth which melted the flesh of whomever it touched. The non ill dwarves fought back but failed. Dwarves became extinct. Bahol understood that the power to learn to quickly was bad, and could cause chaos and extinction within a race. Bahol consulted Dunor the good of knowledge and together they created the elves.

The elves were handsome, tall pale figures with long lasting lives, too make up for less strength. They used the metals the dwarves had used same to make beautiful cities and magically enchanted armor. Bahol came down from the heavens and asked for the strongest enchanted steel armor to be made and fitted for him, Twelve elves sought ought the best blacksmiths and the best magicsmiths. Ten years it took, but they forged the most powerful armor ever created by a mortal creatures, actually, the strongest armor ever made in history. Bahol thankfully took the armor, Scallop god of war did not believe the rumors of the armor and asked if he may try to break the armor. Bahol accepted and scallop took his great warhammer and smashed it amongst the chestpiece. The warhammer shattered. Scallop was in shock, he told bahol that he would forever respect him and his honor was gained, for having armor that could not be broken by a warhammer forged from godstone. Maerin grew bored of the other gods creations on Andarhall, he decided to create his own race. The god sacrificed his right eye and left ear to create the orcs, creatures of war thats features and appearance were made in Maerins image.

[Elvish Empire Timeline]

0EE - Bahol and Dunor create the elves for their failures with the dwarven race.
1EE - Elves come onto the land, created by Bahol and Dunor.
4EE - Mal of K'mor hires mason men and builders to build him a giant city.
12EE - Mal of K'mor becomes king of the Elvish Empire.
15EE - Mal of K'mor leads the Elvish crusade into the ruins of Galdur, the ancient main city of the dwarves, finds that a race of rogue dwarves have been surviving for centuries and offers them to live amongst them in the empire.
16EE - Dwarves are now a common race in Andarhall.
18EE - Dwarves rebel for equal rights to elves and win the rebellion, with no costs of lives.
29EE - Mal of K'mor dies, his body is buried two thousand feet below the main elven city Tagarstead in newly built royal burial grounds.
100EE - The dance of the giants begin. Shin the small dwarve makes peace with the earth giants and they return to slumber for another 10,000 years.
123EE - Humans crusade from their destroyed home the lost isles and make peace with the dwarves and the elves. Shin the Small Giant dies of a.ge 83, died of a malicious parasite bite.
256EE - Grom Albeard of the humans, the first ever human wizard, and he discovers how to make constructs/golems.
500EE - Human Wizards are now commonfolk. Bahol and Thugar the Titan face off in the heavens, Bahol slays Thugar the Titan and claims his head, which was turned to steel and placed on his spiked godshield.
542EE - Grom Albeard dies. The college of Andarhall is formed, a place of peace and study in the arts of arcane, fire, and frost magic available to all with enough coins in their purse.
700EE - Modern Day.

[Geography]

The North-West parts of Andarhall are tundra. The cold, barren wasteland is home to the human inuits and dwarven inuits. The frost giant titan Althakkar sleeps here, he has been asleep ever since mordra the ancient elven maiden casted a powerful sleeping spell which killed her and put Althakkar to sleep. The middle area of andarhall is plains and flatlands, with a small mixture of peat bogs and swamps scattered across the place. The beast of Athor roams the plains, a three headed mammoth with steel skin and ember eyes, it is said to be hunters biggest game.

The south area is forested, filled with thick jungles, tall snowy alps, and tip of the world, a mountain that is 38,942ft tall. The north is a mix of tundra and forests, its primary animals are mammoths and sabre tooths, and horkers, the same walrus things from skyrim, the west is the same, most of andarhall is snow, alot of it is. The east is desert, dunes, sandstorms, camelopes, you name it. Camelops are camels but they have two heads and can spit fire at you in defense.

[Races]

Humans- You should know what a human is, you are one. It is very obvious that this race is and I should not have to describe a human to a human, it would be a pointless objective to do so.

Dwarves- Stocky creatures. They are humans but are built stronger and are shorters. Most dwarven males and females alike affiliate themselves with the long greasy beards, and knotted or cornrolled hair. Dwarves are excellent with technology, blacksmithing, magicsmithing, ale making, and woodcutting. Dwarves are like the germans, world renowned for making the finest, and highest quality of weapons, and items alike.

Elves- These creatures last of old age, they get old very slowly, one human year is two human years, which is one and a half dwarf years, humans age the quickest. The elven empire is the oldest and most powerful and rich empires standing in andarhall, the hall of knights is there. It portrays the famous knights and heroes who fought for andarhall.

Orcs- Very kept away race. They keep themselves secluded to their fortress and fort city Hamanal in the thunderbreach mountains. Orcs are excelled in strength and aim, their coordination is beyond comprehension.

[Gods]

Gods of The Higher Heavens (Astrath Halls)

Bahol - God of Life, animal is the crane.
M - God of burials, animal is the rat.
Dunor - God of Knowledge, animals are the human and the moose.
Jinoor - God of Blacksmithing, animals are the Ox and Chicken.

Gods of The Lower Heavens (Abram Halls)

Pi - God of Masonry, animal is the bull and cow.
Knot - God of Locks, creature is the living stone.
Waa - God of Water, creatures and animals are all the ocean and waterlife creatures that exist.
Gaw - God of Death, animal is the dragon.
Pumph - God of Fire, creature is the bombardier beetle, shares the animal dragon with Gaw the God of Death.
Sii - God of Hearth, animal is the fox, mice, and rats.
Morgan - God of Stealth, animals are the leopard, cougar, lion, and the tiger.
Swinor - God of Swines, animals are the pig, elephant, and mammoth.
Ethereus - God of Mana, one who gave the world mana to prosper with..
Maerin - God of War, animal is the rhinoceros.

[Titans]

Kro - Titan of Famines and crows.
Hamutt - Titan of Death, despair, and sorrow.
Hamlet - Titan of Poetry, created scrolls, books, and paper.
Althakkar - Titan/Giant of Ice. It's body heat keeps andarhall from freezing over entirely.
Athor - Titan of the Hunt. Animal is Athor, the behemoth.
Womsha - Titan of Rituals.
Jormungar - Titan of Lies, unfairness, betrayal.

[Classes]

Knights- Knights are the cold blooded warriors of legend. Their thick, iondestructible armor only holds in the ravenous beast inside. Their swords thick as poles and sharp as razors, they are quick, intelligent, and cunning. Do not challenge a knight, for aa knight will strike you down easily.

Wizards- Wizards are the stuff of legend, but truth! They have the ability to tap into their mana which runs in their bloodstream, and use their mana to control the four elements: Fire, Water, Air, and Ethereus. Ethereus is the trickiest and hardest to learn, Ethereal magic allows the user to bring force a construct shaped by the wizards desire, made out of pure ethereum mana. The construct can only be destroyed by one of the other three elements, or an opposing ethereal construct.

Archers- Quicker, Intelligent, and speedy. Their bows are light as they are, their arrows even quicker. The archer has an advantage when sneaking up on people, noise made is not nearly as loud, and chances of a successful sneak is improved greatly.

Paladins- Blessed from the heavens, a human and dwarf only class. Bahol blessed the humans and dwarves, so did Ethereus, allowing them to mix holy power and raw mana together and use to an advantage. Paladins are the purgers of evil, they are holyly as well, having a strong dislike for the creatures of hell and darkness beyond.

Rogues- Creatures who possess a nack for stealing, assinating, and robbing others of their goods and fortunes. Rogues have the magical ability to turn invisible for several minutes at a time, a handy skill might I add.

[Professions] [Pick 2]

Mining - Skilled with the pickaxe. Gathering or and smelting it to make a profit from the blacksmiths, or forging armor!
+Minor Profession Smelting

Blacksmithing - Hard work it is! Spending all day over a hot furnace and anvil, banging on raw metals to create the finest armor in all of Andarhall.
+Minor Profession Magicsmithing
+Minor Profession Runeforging

Herbalism - Gathering herbs, used to make potions and poison to kill the enemies, and heal the wounded.
+Minor Profession Potion Making
+Minor Profession Poison Making

Leatherworking - Skinning the hides of the most ferocious animals, to use as bandages, or as light armor for archers.
+Minor Profession Skinning

Bandage Making - Creating bandages? Using it to heal the wounded quickly in battle? Good man. May you live in the Astrath dorms when you pass away, o' generous one.
+Minor profession Skinning

[World Classification Legend]

You can make the towns and stuff like that, but I get to classify it using my legend system:

[Village] Very small population.
[Town] Small Population.
[City] Good sized population.
[M. City] Big Population.

[*] Available Quests.
[#] All Quests here have been completed.

[-] You are hated here.
[+] You are liked here.
[+-] You are neutral here.

[H] This place is hostile.
[P] This place is peaceful.
[N] This place is neutral.

[W] This place is in wartime.
[PT] This place is in peacetime.

[Rules and Other]

There will be no Mary Sueism and No trolling. Along with no godmodding. If Althakkar awoke and crushed you, and ate your heart, you would be dead. You did not have some spell or disease or power that made you immortal or harder to kill, usually.

I control outcomes, if you are in combat I will make the outcome. The outcome will not always be good, I have the outcomes based on a number system that isn't too complex, but good enough for me.

I am the only Admin, what I say goes. Not in the rules is not a viable excuses, three strikes you are out.

Access to dwarven or narid technology is hard, you must first locate a ruin, then bypass all its complex and treacherous traps and devices, then you must fight if something lurks in there, and blah blah blah...

This roleplay is a freeworld, though I want some or all to meet up at one point so we can form a liable plot and story to continue off of. Other than that, don't be too overpowered, and have fun!

[Character Sheet]

Name -
Alias - [Nickname]
Age - [Human years)
Race -
Gender -
Physical Appearance -
Apparel - [Clothes]
Weapons -
Personality -
Class -
Items -
Misc -

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gavinfirefox is not online. gavinfirefox
Joined: 16 Feb 2010
Total Posts: 18440
25 Oct 2012 05:05 PM
I will join, just give it time..

Just give it time.
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spicey123 is not online. spicey123
Joined: 10 Aug 2008
Total Posts: 5130
25 Oct 2012 05:07 PM
I'll join in a bit but I have to let this stuff seep into my brain so that I may fully comprehend what I am getting myself into by joining.
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CapRex213 is not online. CapRex213
Joined: 14 Mar 2009
Total Posts: 15981
25 Oct 2012 05:12 PM
yay my cs is so hot.

i made dat cs guys
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vamking12 is not online. vamking12
Joined: 08 May 2010
Total Posts: 17651
25 Oct 2012 05:16 PM
(I was accepted on the old thread so am going to start playing )
Real name?: Ramon Petian.

NickName if you have one?:

Current a.ge (human ye.ars): 26.

Race(Mixing races is allowerd): Half elf ( Dark Elf and Orc. )

Gender?:Male.

Personality: Adventurous, Compassionate, Humble

Class (Make one)Magic Traper. ( A thief who can use basic magic. )

Spells/Specialization/Skills of class: Magic trap, Sneak attack, Stealing stuff.

Body Description: He long horns coming from his purplish blue skin on his head he has the usual elf ears he has a average build he is also very short he had dark brown eyes

Clothing:he usually wear a green shirt and a brown vest and black leather pants

Armor: he wears light wooden armor and steel pads on his shoulder and some old boots and his leather pants some smooth leather gloves

Weapons: Duel dagger five throwing knife.

Items: Has some healing potions

Heirlooms (opt.):

Bio (not Opt.): he was the oldest of five. and was he was born into a very poor family who lived in the slums of the kingdom. when his father dead who was a weak mage died times get even harder he was force to steal from people to support his family. he got pretty good at stealing after a little while and when he was younger he was taught a little bit magic by his father. when he was 16 he was drafted into a gang of thieves and over the years he worked his way up the latter of thief and now his second of command of gang.

Extras: He is going to start out kind of weak.

Rohan

I was outside of a rich noble's house me with my gang of thieves. I used my magic to make a trap that when step on fire come out of it. we sneaked in the house raiding it like I raided house everyday yet i fell like i could do more with my life then just being a thief when he ran out seem one of the noble pets or something step on the trap. and he made the trap house set he almost did not come out alive well my friends did not live. I thought i was lucky till a guard asked me.

" How did you get that bag of coin citizen just coming this mans house ."

I responded with " uh..... "

Guard knew i stole it and send me to jail for a many of years. For stealing from many people. Being in a gang of thieves. And setting a noble home on fire.


( Kind of bad luck huh. )
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VoidHack is not online. VoidHack
Joined: 25 Jul 2010
Total Posts: 15753
25 Oct 2012 05:17 PM
(alright, I shall post my cs.)

Prepare your angus.
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VoidHack is not online. VoidHack
Joined: 25 Jul 2010
Total Posts: 15753
25 Oct 2012 05:19 PM
Name: Tobias Holmeschroudr

A/ge: 28

Gen/der: Male

Profession(s): Blacksmith, Miner.

Class: Paladin (class)

Spells/Specialization/Skills of Class: Holy smite, Repair wounds.

Gender: Male

Personality: Kindhearted, Courageous. Philanthropist.

Race: Human

Appearance: Tobias wears thick steel plated armor, a full set. His shoulder pads have copper eagle heads sticking out, which have the neck and two wings on each side of the head. A blue cloak flows on his back, on his chestplate is a small shield that has a lionhead on it. His gauntlets have double plating which are lined with copper, they also have golden knucklets. His helmet is rimmed with copper, two wings curve out of the sides of his helmet, in the front it is shaped as an eagle head with a large beak. In his left hand he carries his hammer of righteousness, a thick steel one handed warhammer lined with copper in the center and engraved with some spiritual runes. In his right hand he carries his Liber Sanctus (holy book) which contains scriptures, holy versus, holy sayings, and some magical words of the mouth.

Trait(s):Quick-Witted, Intelligent.

Misc.: He is a ginger, his long beard is braded in brass rings. His hair is short and orange. His blue mystifying eyes pursuit the gaze of all who stare.

Biography: Tobias grew up on a farm, his father Hurdrad Holmeschroudr was a baker, while his mother farmed the lands and turned up their precious bounties. When he was fifteen he was sent off to a holy school where he learned the ways of the Piusentia. Being able to speak to god and drawiong small portions of power, the Piusentia foretold he would choose the path of the paladin. He did so. He purchased from a shopkeeper a large book, which he called the Liber Sanctus, which he kept all writings, scriptures, versus, and other things inside.

Saying: Hammer with whom I have lived, hammer with whom I now die, serve right and justice one last time, seek one last heart of evil, still one last life of pain, smash well old friend, and then farewell.

Prepare your angus.
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gavinfirefox is not online. gavinfirefox
Joined: 16 Feb 2010
Total Posts: 18440
25 Oct 2012 05:29 PM
[May I have some basic info on the Orcs?

Like average height, physical appearance, physical traits, etc?

:>]
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spicey123 is not online. spicey123
Joined: 10 Aug 2008
Total Posts: 5130
25 Oct 2012 05:34 PM
For some reason my post is considered inappropriate so while I look for the reason could you tell me if wizards have to use staffs? I really dislike using them.
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VoidHack is not online. VoidHack
Joined: 25 Jul 2010
Total Posts: 15753
25 Oct 2012 05:35 PM
[They stand around 6'7-7'2. Their skin pigments are from a lime greenish blue to a dark green. They are slow, but strong, usually they travel in groups known as "hordes")

Prepare your angus.
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VoidHack is not online. VoidHack
Joined: 25 Jul 2010
Total Posts: 15753
25 Oct 2012 05:36 PM
(Spicey. They can use wands, spellbooks, enchanted swords, enchanted weaponry. They can create golems or constructs to fight for them, they can summon magic from their hands to.)

Prepare your angus.
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vamking12 is not online. vamking12
Joined: 08 May 2010
Total Posts: 17651
25 Oct 2012 05:36 PM
My are Herbalism Blacksmithing
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vamking12 is not online. vamking12
Joined: 08 May 2010
Total Posts: 17651
25 Oct 2012 05:37 PM
you must type in n@me like this and @ge like this
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VoidHack is not online. VoidHack
Joined: 25 Jul 2010
Total Posts: 15753
25 Oct 2012 05:42 PM
(Remember to talk in parenthesis out of character, and ok.)

Tobias

I reach for the final rock and heave myself onto the top of the cliff. Whew! I finally made, in front of me was a gargantuan temple shaped like the mouth of a snake. Inside several naga wizards, warriors, and rogues. I rolled over in front of rock so they wouldn't spot me, planning my attack.

Prepare your angus.
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gavinfirefox is not online. gavinfirefox
Joined: 16 Feb 2010
Total Posts: 18440
25 Oct 2012 05:42 PM
[I was going to make a more jolly orc type fellow, until I read the Knight description, and got stuck thinking about the words 'Cold-Blooded' so I decided I wanted to make a Heartless, Cold, giant of a man, who dislikes all the gods except the God of War, who he'd bow down for. His goals are pretty much get bigger, stronger, and he would rather follow the Titans than Gods.

Loosely that.]
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VoidHack is not online. VoidHack
Joined: 25 Jul 2010
Total Posts: 15753
25 Oct 2012 05:44 PM
[Ok]

Prepare your angus.
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spicey123 is not online. spicey123
Joined: 10 Aug 2008
Total Posts: 5130
25 Oct 2012 05:48 PM
Name: Nathaniel Pendragon

Nickname/Title: Dragon of the North.

A/ge: 27

Gen/der: Male

Profession(s): Herbalism, Blacksmithing

Class: Wizard

Spells/Specialization/Skills of Class: Aerial assault, dragon's breath, basic control over air.

Gender: Male

Personality: Very calm and collected. He enjoys being sarcastic and making small jokes if possible but always distrusts strangers. He would gladly save his friends as long as it doesn't mean he has to risk his life, his own life is his priority and second to none. He can be arrogant and cold when extremely annoyed or angry.

Race: Human

Appearance: Nathaniel is a tall man, roughly six feet tall. He's in decent shape for a wizard but is certainly not anyone you couldn't beat in a wrestling match. He has messy black hair and dark blue eyes. His eyes are focused and calm but also daring anyone around him to make a move to attack him. He has pale skin with little signs of a tan, he has a few small cuts on his cheeks that are barely noticeable unless you for whatever reason wanted to look closely. Some might consider him handsome with his intense blue eyes but for the most part he looks like an average fellow.

Trait(s):Intelligent, sarcastic, logical.

Weapons: Nathaniel has a pocket inside his cloak where he keeps several dozen poison tipped needles and darts. Although he is no sword master he carried a sword enchanted to be light but still powerful. The sword has a black hilt with a shining white blade and is a medium sized blade. He has gloves with runes and symbols inscribed on them to make his magic stronger and make it easier for him to use, he uses magic with his hands.

Biography: Nathaniel grew up in the north where he quickly proved himself a prodigy at air magic, due to his amazing control over air he was dubbed the dragon of the north in his hometown. He moved out of his hometown and went out to explore the world and increase his abilities as a wizard. He prefers to use his magic without a staff.
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VoidHack is not online. VoidHack
Joined: 25 Jul 2010
Total Posts: 15753
25 Oct 2012 05:59 PM
(accepted)

Prepare your angus.
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spicey123 is not online. spicey123
Joined: 10 Aug 2008
Total Posts: 5130
25 Oct 2012 06:00 PM
(Can you tell me about the cities, towns, and major cities located throughout the land and the options we have for our starting locations? Also are there any factions within races like humans, like kingdoms?
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vamking12 is not online. vamking12
Joined: 08 May 2010
Total Posts: 17651
25 Oct 2012 06:03 PM
Rohan

I woke up in this hell. Thinking of ways to get out of here. My cellmates could help me but they have no weapons or anything but then i thought of a plan he would use his magic to make a magic trap right next to one of the guards. If you attack the guard they attack then i could run for it or die here.......
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VoidHack is not online. VoidHack
Joined: 25 Jul 2010
Total Posts: 15753
25 Oct 2012 06:54 PM
(A major city in the shivering north of Andarhall is Valdmar. The city is made of stone and is inhabited by all races, it is a good place to start a mining or blacksmithing business, for there are six mines scattered around the cities mountainous regions.

Prepare your angus.
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gavinfirefox is not online. gavinfirefox
Joined: 16 Feb 2010
Total Posts: 18440
25 Oct 2012 07:01 PM
[Character Sheet]

Name - Vraag Mal'Galonx

Alias - He is called many things, among these are the Black Knight, The Knight of [INSERT PLACE HERE], The Knight Who Has No Soul, and more. For good reason I suppose. [Pretty much, he doesn't really have a nickname or anything like that, that has been said frequently, so many call him what they wish.

A.ge - 27

Race - Orc

Gender - Male

Physical Appearance - Vraag earned alot of his reputation from his size, standing at 7'9 and is heavily built, having large arm muscles even compared to the rest of his build, probably from being a blacksmith. His skin is an extremely dark green pigmentation, virtually a black with a slight green tint when closely inspected. His eyes are a crimson red color and he has no hair on his head or body, or he has a very short buzz cut and has black hair. He teeth are pointed, because of him filing them to points, and his body is littered with scars and burns, from fights and mishaps in the forge. He has no eyebrows, likely burnt or shaved off.

Apparel - Vraag wears darkly colored armor, a VERY GLOSSY, kind of black color, and being atleast three inches thick. He wears chainmail hidden under it. On his hands are black steel gloves, with metal claws on the end, which are blood red. His shoulders have spikes on them, and the armor itself has multiple burn marks and claw marks on it. This is to create the illusion he is a demon of sorts. His helmet is full faced, with two slit eyeholes, curved to see his red eyes. The helmet has horse plums which are red, and burnt. This is to create the illusion he rose from the underworlds. His foot plating is thick at the bottom, raising his height to 7'10 and a little more. Pretty much all the dents and burns on the armor is his doing. On rare occasion, he will wear a simple iron helm, that covers his head, with large eyeholes, leather jerkin, and leather pants with moccasins.

Weapons - He uses many different weapons, one a slightly oversized greatsword he wields with one hand that is slightly wider and thicker than most swords, as it is hollowed out about a third of it's weight, so it seems as if he is holding a large greatsword with a single hand. A different weapon is a battleaxe, and a third is a warhammer. Each of these made to look intimidating. He also has a large curved shield, with spikes on it, black with red highlights.

Personality - Vraag is a truely horrible person in some ways, and perfect in others, he is ruthless and said to be a heartless fiend. He is cold and calculating and near fearless, or atleast doesn't show his fear. He is normally calm, but is a bold, and aggressive person by nature. He dislikes the gods, and does not fear them, besides the God of War, who he would follow into battle even if there was no chance of survival. His preference is the Titans, and his one goal is to get bigger and stronger, he just wants to keep growing and getting stronger and have a higher endurance. He is insensitive and kind of straight forward. A little anti-social.

Class - Knight

Items - His coins, food, some iron slabs to repair his armor, and a few other things like rope.

Misc - sap
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gavinfirefox is not online. gavinfirefox
Joined: 16 Feb 2010
Total Posts: 18440
25 Oct 2012 07:04 PM
[Professions are Blacksmith and Miner

If I need to say skills too - Incredible amount of strength and endurance, and a high pain tolerance/threshold.]
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spicey123 is not online. spicey123
Joined: 10 Aug 2008
Total Posts: 5130
26 Oct 2012 04:43 PM
Nathaniel Pendragon

3rd Person:

The Dragon of the North looked up at the massive city gates that belonged to Valdmar, a major city in the north inhabited by all races of Andarhall.

First person:

I approached the city gates and the guards in front of it they were relaxed not expecting an attack, the proper sign of a guard who hasn't seen battle in quite a while. "Halt stranger, state your name and buisness in Valdmar!", I was awakened from my thoughts at the taller guard's yell. "I am Nathaniel Pendragon, I am simply here to explore the city and stay for a temporary period of time." I answered them. They nodded in acceptance and signaled the gatekeeper to open the gates.
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vamking12 is not online. vamking12
Joined: 08 May 2010
Total Posts: 17651
26 Oct 2012 06:57 PM
Rohan

Today i had to die I signed up for the arena it said that if I can win all the battles am out of if the lose one I die. I grab my equipment and looked outside.

somewhere else

random person came up to Nathaniel he said " Prison fight in the arena! " and ran back to other people saying the same thing

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