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| 26 Oct 2012 04:28 PM |
--------------------------------------------------------------------------------- player = script.Parent.Parent.Parent.Parent.Parent.Parent gold = player.Wood gold2 = player.Handle gold3 = player.Straps Weapon = game.Lighting["Wooden Sword"] backpack = player.Backpack --------------------------------------------------------------------------------- function click() if gold.Value >= 3 and gold2.Value >= 1 and gold3.Value >= 2 then wait(1) local WeaponClone = Weapon:clone() local WeaponClone2 = Weapon:clone() WeaponClone.Parent = player.StarterGear WeaponClone2.Parent = backpack end end
script.Parent.MouseButton1Down:connect(click) --[[------------------------------------------------------------------------------ By gametastic100 ------------------------------------------------------------------------------]]-- |
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Xnite515
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| Joined: 18 Feb 2011 |
| Total Posts: 22763 |
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| 26 Oct 2012 04:44 PM |
Spamming because people abandon my threads? Seems legit. |
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Xnite515
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| Joined: 18 Feb 2011 |
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| 26 Oct 2012 04:52 PM |
->"Abandon"
Because they don't know the answer you idiot. |
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| 26 Oct 2012 04:59 PM |
"Don't know the answer" "Idiot" Stop resorting to insults. Everyone on there but knightmare replied few or one times. He's focusing on mulitple games, so he basically abandoned(left) it until he comes back. I'm sure he's not gonna come back. Learn the definition of abandon before insulting. |
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Xnite515
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| Joined: 18 Feb 2011 |
| Total Posts: 22763 |
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| 26 Oct 2012 05:01 PM |
| Stop making accusations, he could be back. |
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| 26 Oct 2012 05:02 PM |
I'll try to replicate your setup and test it out myself.
¤ ¤ †KMXD† ¤ ¤ |
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Xnite515
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| Joined: 18 Feb 2011 |
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| 26 Oct 2012 05:07 PM |
| Ya but my stuff isn't based on the leaderstats. |
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| 26 Oct 2012 05:08 PM |
| Xnite, enough with your insults. Abandoning is 'basically' leaving something for a period of time. He abandoned it and came back, 'basically'. |
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| 26 Oct 2012 05:09 PM |
| Reposting a thread is report worthy. |
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| 26 Oct 2012 05:09 PM |
As I thought, it works perfectly fine.
It's either:
-Your parents aren't correct for Player -The Stats aren't children of the Player
¤ ¤ †KMXD† ¤ ¤ |
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| 26 Oct 2012 05:10 PM |
Or Wooden Sword doesn't exist (or it's not in Lighting)
I don't know why it isn't working otherwise.
¤ ¤ †KMXD† ¤ ¤ |
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| 26 Oct 2012 05:13 PM |
There official Scripting Helpers rule says "No repeated posts of the same topic/question. Please 'bump' your thread instead."
Abandon - to leave completely and finally; forsake utterly; desert
That was from 23.15.7.96 (Use that as a URL).
to leave COMPLETELY.
Learn your vocabulary. |
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| 26 Oct 2012 05:13 PM |
Try a LocalScript and use Game.Players.LocalPlayer. Honestly out of ideas.
¤ ¤ †KMXD† ¤ ¤ |
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| 26 Oct 2012 05:26 PM |
Tried it. Didn't work. Edited Script:
--------------------------------------------------------------------------------- player = game.Players.LocalPlayer gold = player.Wood gold2 = player.Handle gold3 = player.Straps Weapon = game.Lighting["Wooden Sword"] backpack = player.Backpack --------------------------------------------------------------------------------- function click() if gold.Value >= 3 and gold2.Value >= 1 and gold3.Value >= 2 then wait(1) local WeaponClone = Weapon:Clone() WeaponClone.Parent = backpack end end
script.Parent.MouseButton1Down:connect(click) --[[------------------------------------------------------------------------------ By gametastic100 ------------------------------------------------------------------------------]]-- |
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| 26 Oct 2012 05:29 PM |
Could you give me a model?
¤ ¤ †KMXD† ¤ ¤ |
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| 26 Oct 2012 05:32 PM |
| Can't believe you guys didn't see the problem. Capitalize the b in backpack. |
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| 26 Oct 2012 05:41 PM |
Here's my leaderboard
wait(1) script.Name = "Gametastic100's Mining and Level Up Leaderboard" function Entered(player) wait() if player:findFirstChild("leaderstats") ~= nil then player.leaderstats:remove() end print("Dll=()ToLeaderBoardFunction()=connect:Player") stats = Instance.new("IntValue") stats.Parent = player stats.Name = "leaderstats"
--------Xp----------------------------------------------------------------------------------------------
print("Leaderstats()") xp = Instance.new("IntValue") xp.Parent = stats xp.Name = "XP" xp.Value = 0
--------Level------------------------------------------------------------------------------------------
print("Leaderstats()=XP") level = Instance.new("IntValue") level.Parent = stats level.Name = "Level" level.Value = 1
--------Materials--------------------------------------------------------------------------------------
levelx = Instance.new("IntValue") levelx.Parent = player levelx.Name = "Copper" levelx.Value = 1
levelx = Instance.new("IntValue") levelx.Parent = player levelx.Name = "Tin" levelx.Value = 1
levelx = Instance.new("IntValue") levelx.Parent = player levelx.Name = "Iron" levelx.Value = 1
levelx = Instance.new("IntValue") levelx.Parent = player levelx.Name = "Wood" levelx.Value = 3 levelx = Instance.new("IntValue") levelx.Parent = player levelx.Name = "Handles" levelx.Value = 1
levelx = Instance.new("IntValue") levelx.Parent = player levelx.Name = "Straps" levelx.Value = 2
levelx = Instance.new("IntValue") levelx.Parent = player levelx.Name = "Bronze" levelx.Value = 1
levelx = Instance.new("IntValue") levelx.Parent = player levelx.Name = "Brass" levelx.Value = 1
levelx = Instance.new("IntValue") levelx.Parent = player levelx.Name = "Steel" levelx.Value = 1
levelx = Instance.new("IntValue") levelx.Parent = player levelx.Name = "BlackSteel" levelx.Value = 1
levelx = Instance.new("IntValue") levelx.Parent = player levelx.Name = "Ectoplasm" levelx.Value = 1
levelx = Instance.new("IntValue") levelx.Parent = player levelx.Name = "DragonBone" levelx.Value = 1 goldx = Instance.new("IntValue") goldx.Parent = player goldx.Name = "Obsidian" goldx.Value = 1 class = Instance.new("StringValue") class.Parent = player class.Name = "Quest" class.Value = "~~ No Quests Started ~~"
class = Instance.new("StringValue") class.Parent = player class.Name = "Gold" -- Gold (Gold Ore). class.Value = 1
guardian = Instance.new("IntValue") guardian.Name = "Dragonite" guardian.Value = 1 guardian.Parent = player
--------Currency---------------------------------------------------------------------------------------
print("Leaderstats()=Level") gold = Instance.new("IntValue") gold.Parent = stats gold.Name = "Gold" -- Gold (Currency) gold.Value = 100000
print("LevelUp=()Script:Loaded/GUI") loadbar = game.Lighting.load:Clone() loadbar.Parent = player.PlayerGui end
game.Players.PlayerAdded:connect(Entered)
c = game.Players:GetChildren() for i=1, #c do Entered(c[i]) end |
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| 26 Oct 2012 05:45 PM |
GUI's:
http://www.roblox.com/For-KnightMareXD-item?id=96094295 |
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vat21s
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| Joined: 07 Jun 2010 |
| Total Posts: 2508 |
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| 26 Oct 2012 05:45 PM |
The materials Parent should all be stats
instead of
guardian.Parent = player
do...
guardian.Parent = stats |
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vat21s
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| Joined: 07 Jun 2010 |
| Total Posts: 2508 |
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| 26 Oct 2012 05:47 PM |
| Also strings and booleans don't show up on leaderstats |
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