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| 24 Oct 2012 02:59 PM |
| Okay, so for this, I'm going to use an example. If you've ever played The Conquerors, you probably just hate it when you join a server that's almost done with a round, or your base has been destroyed already, or the person placed lots of things you don't want. Right? Well, this was my solution to that. If ROBLOX implements "Server Scripting" game makers will be able to script the way people join servers, so for example, The Conquerors could have a script that repeatedly checks how new a round is, then if it finds a round that's just started, and there's an empty slot, if places you in that. Now, you may be thinking, what if there are no servers like that? Well, since you can control servers, why don't you just make a new one. Very simple. All HatHelper will have to do is add that script, and probably add a waiting room for if there are not enough people, but that is off from the topic. Leave a comment if you like this idea. Thanks! :) ~MagicMasterRohan |
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| 24 Oct 2012 03:01 PM |
Yeah, that is just like. Wow. Complicated. I understand but. Wow. No. Be patient boy. |
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vlekje513
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| Joined: 28 Dec 2010 |
| Total Posts: 9057 |
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| 24 Oct 2012 03:27 PM |
| Support, its a ability. It could be handy... - 9k+ mins 70 wins LOL |
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| 24 Oct 2012 04:06 PM |
| I support but possibly could be abused. |
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| 24 Oct 2012 04:08 PM |
| Support, but if someone can create a server, there would be A LOT of them. |
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Draeton
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| Joined: 04 Jun 2012 |
| Total Posts: 4269 |
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| 24 Oct 2012 04:13 PM |
I'm with Crazy on this one. Control over who is routed where could be bad. Especially with a game like 'The Conquerers' inwhich if such was implemented and people were diverted to connect to other servers when a round was in progress, well we'd end up with a lot of servers. |
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| 26 Oct 2012 03:01 PM |
It could be abused, but think about this: If a game maker wants people to play their game, why would they want to remove people when they join? And if someone has a game, but wants to do that, why would you play? And by the way, 95% of the time, if you actually take time to MAKE a game, why would you want to just remove players or do something like that? It's not like they can prevent players from leaving or something. And even if they could, there are ways to quit the game, or close it. And about the "lots of servers" thing, Yes, there would be many servers, but why would that matter? You'd just click play, and the scripts would find a server that's good for you. So someone please take some time to explain this to me.
Thank you for reading.
~MagicMasterRohan |
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