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| 20 Oct 2012 05:02 PM |
| If People want that, They could easily script it in their Games. |
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zerois
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| Joined: 17 Sep 2010 |
| Total Posts: 440 |
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| 20 Oct 2012 05:08 PM |
| "Easily". It's not easy for about 90% of most people on this website. |
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| 20 Oct 2012 05:09 PM |
| User will script this into their game if they want this. |
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pugzy
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| Joined: 16 Aug 2007 |
| Total Posts: 11957 |
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| 20 Oct 2012 05:13 PM |
"'Easily'. It's not easy for about 90% of most people on this website."
Zerois, don't provide statistics that are untrue. |
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| 20 Oct 2012 05:16 PM |
Breaks games. A LOT of games. |
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| 20 Oct 2012 05:18 PM |
It's quite Simple if a Person wants it: -----------
game.Players.PlayerAdded:connect(ply) ply.CharacterAdded:connect(function(char) char.Humanoid.Died:connect(function() pack=ply.Backpack:GetChildren() for i = 1,#pack do pack[i].Parent=workspace pack[i].Handle.CFrame=char:findFirstChild("Torso").CFrame * CFrame.new(5,5,0) end end) end) end) |
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