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| 19 Oct 2012 10:34 PM |
| Like a map that had no gravity to sword fight on or survive disasters? Would that be fun? |
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| 19 Oct 2012 10:36 PM |
| None at all? So what, we characters just float, and when we hit a wall, we can kick off of it? |
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| 19 Oct 2012 10:55 PM |
| It would be fun because you would float and try to kill each other there if it was sword fighting. |
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| 19 Oct 2012 10:56 PM |
| I was thinking of having an anti-gravity brick battle, where players can run on the ceiling, walls and under/around the giant cube they will be fighting in. I guess not so much anti-grav so much I suppose as magnetized to the floor, which ever way the floor may be going. |
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| 19 Oct 2012 10:57 PM |
| Maybe something like that. |
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| 19 Oct 2012 11:00 PM |
| I think zero gravity would be fun. |
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| 19 Oct 2012 11:02 PM |
| I think it would be fun... Make it a lot more challenging when the other players aren't just on the same floor. Only problem would be that most weapons use in-game "gravity" to arch the projectile, not to mention carmera angles are always annoying to change. |
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| 19 Oct 2012 11:03 PM |
| This is for a disaster game actually. I just thought of this idea for a map. It would be cool if players had to try to survive the disasters as well as the no gravity. |
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| 19 Oct 2012 11:07 PM |
| Meteor shower comes to mind :P |
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| 19 Oct 2012 11:13 PM |
| Already got that disaster. |
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xcalibur
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| Joined: 14 Mar 2008 |
| Total Posts: 4719 |
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| 20 Oct 2012 07:39 AM |
| It would be good if it was a map that PLAYS with gravity, certain areas would invert you, some would make you lighter, heavier, etc. It would be really fun using those things to your advantage! |
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| 20 Oct 2012 07:45 AM |
| Yeah, but also to your disadvantage to make game harder. |
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| 20 Oct 2012 07:53 AM |
| The harder the game, the more challenging, and the more challenging, the more fun. :D |
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ultbloxX
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| Joined: 16 Sep 2011 |
| Total Posts: 158 |
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| 20 Oct 2012 08:09 AM |
| Something like in rachet and clank |
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| 20 Oct 2012 10:16 AM |
| What's in there? I don't play that game. |
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| 20 Oct 2012 10:23 AM |
| Would be epic but not 0 gravity give a little so we can slowly float down.... |
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| 20 Oct 2012 10:25 AM |
| Okay. I'll also design the map like the moon. :D Everything gray and dark. |
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| 20 Oct 2012 10:40 AM |
| Yeah. I'm an expert builder when I know what to build. |
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| 20 Oct 2012 11:03 AM |
Its not fun if its a baseplate or something.
What would be fun is: -A disaster where gravity flips. Maybe you need to get out of the building or something... Its weird navigating a building upside down o,e
-In space around a large space station with jetpacks n all... |
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| 20 Oct 2012 11:36 AM |
No gravity with a kick tool so you can change your direction.
I also like Radioaktiivinen's idea of random gravity flipping. |
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| 20 Oct 2012 11:40 AM |
| No kick tool, use rocket launchers with weak knockback for rocket jumping off walls. Make them do some damage on contact with enemy for a decent wep |
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| 20 Oct 2012 02:15 PM |
| Idk, I don't like those ideas. I'm not doing any of that. |
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xcalibur
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| Joined: 14 Mar 2008 |
| Total Posts: 4719 |
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| 21 Oct 2012 09:03 AM |
Maybe you could have a Zero G racing game! .... That sounds impossible, my bad. |
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