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Re: Which is a better map idea?

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legend8887 is not online. legend8887
Joined: 06 Nov 2010
Total Posts: 13765
16 Oct 2012 06:31 AM
A regular city with skyscrapers and cars and stores with streets, or a nuked city?
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legend8887 is not online. legend8887
Joined: 06 Nov 2010
Total Posts: 13765
16 Oct 2012 06:33 AM
I like both of them but I really only want to make one of them because they're both similar. Or should I make both?
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legend8887 is not online. legend8887
Joined: 06 Nov 2010
Total Posts: 13765
16 Oct 2012 06:39 AM
Bump.
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Fargey1 is not online. Fargey1
Joined: 03 Apr 2011
Total Posts: 1908
16 Oct 2012 08:31 AM
The nuked city seems very difficult to make. So probably i would pick the nuked city since you can add c-framed blocks. And i love destroyed stuff.



~Fargey1~~General at building~
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blobbyblob is not online. blobbyblob
Joined: 29 Oct 2008
Total Posts: 12165
16 Oct 2012 08:45 AM
Is this just for the fun of building, or are you actually gonna make a game out of this?

If it's a game, let me know what kind of game because that'll impact my advice. If it's just for the fun of building, I think the regular city would be cooler.
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Foodmaniac23 is not online. Foodmaniac23
Joined: 12 Nov 2010
Total Posts: 1792
16 Oct 2012 12:28 PM
I guess it depends on the game you want it to be in, but I would like a ruined city more than a normal one
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blobbyblob is not online. blobbyblob
Joined: 29 Oct 2008
Total Posts: 12165
16 Oct 2012 09:28 PM
The OP sent me a message with what the map is for and he said it's for a survive the disasters game.

And in that case, I would do a destroyed city. You don't want to take the focus off of the disasters, and a destroyed city would be better for that.
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legend8887 is not online. legend8887
Joined: 06 Nov 2010
Total Posts: 13765
16 Oct 2012 09:46 PM
Thanks, but a destroyed city would take me a longer amount of time to draw out, or design.
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Fargey1 is not online. Fargey1
Joined: 03 Apr 2011
Total Posts: 1908
16 Oct 2012 09:50 PM
Thats a good thing. The more time spent the better.

~Fargey1~~General builder~
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legend8887 is not online. legend8887
Joined: 06 Nov 2010
Total Posts: 13765
16 Oct 2012 10:10 PM
Alright, but I don't really have the time right now.
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blobbyblob is not online. blobbyblob
Joined: 29 Oct 2008
Total Posts: 12165
16 Oct 2012 10:29 PM
Actually, the opposite should be the case. You don't have to stock shelves in stores with items--you can leave them destroyed and looted. You may need to make a few walls smashed in and a few ceilings caved in, but other than that, things should be easier to make. You can completely neglect putting posters and advertisements up (that is, scenery) and the user won't even notice.
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legend8887 is not online. legend8887
Joined: 06 Nov 2010
Total Posts: 13765
16 Oct 2012 10:30 PM
The thing is is that I don't really know how I could design it to make it look destroyed. I'm not that creative, I wish I was, I'm working on it.
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