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| 16 Oct 2012 04:18 PM |
function spn(NewP) Part = Instance.new("Part") Part.Name = "Hat" script.Mesh:clone().Parent = Part w = Instance.new("Weld") w.Parent = NewP.Character.Head w.Part0 = w.Parent w.Part1 = Part end
How do I change how high the hat can go? Like in CFrame? |
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| 16 Oct 2012 04:32 PM |
| Please... I know it must be an easy edit... |
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woot3
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| Joined: 10 Nov 2008 |
| Total Posts: 3599 |
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| 16 Oct 2012 04:44 PM |
Weld's have two CFrame properties C0 and C1 I'd stick to C0, so just mess about with that. |
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| 16 Oct 2012 05:18 PM |
| No I mean using CFrame to move the weld up, which inturn would move the Part up. |
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| 16 Oct 2012 05:33 PM |
| Change the Size then move it up with CFrame? |
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| 16 Oct 2012 05:39 PM |
| Yes an example of moving up with CFrame is what I need. |
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| 16 Oct 2012 05:41 PM |
part.CFrame = part.CFrame + CFrame.new(0,1,0)
?? |
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| 16 Oct 2012 05:54 PM |
| @Death That didn't work. I need some way to move a weld up. |
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| 16 Oct 2012 06:26 PM |
Don't repost pl0x.
------------------------- ~thedestroyer115, http://www.roblox.com/String-Word-Randomizer-item?id=94754887~ |
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woot3
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| Joined: 10 Nov 2008 |
| Total Posts: 3599 |
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| 17 Oct 2012 01:14 AM |
Buddy, I explained.
Weld.C0 = Weld.C0*CFrame.new(0,1,0) |
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