Celestus
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| Joined: 15 Aug 2011 |
| Total Posts: 14873 |
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| 16 Oct 2012 12:34 PM |
When winning in raid count makes final victory decision 'first to 50 wins!!!'
Let me add, X-101st has a fair base, whereas TRA - far from it.
I don't really consider a TRA victory claim a valid one as the leader lacks the intelligence of a potato, their maps are unfair and the average member is step up from a guest. |
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Ryanr23
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| Joined: 17 May 2010 |
| Total Posts: 40374 |
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| 16 Oct 2012 12:37 PM |
| then please explain why me and my friends win there every time go to normady |
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Tonitoni
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| Joined: 14 Mar 2009 |
| Total Posts: 6429 |
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| 16 Oct 2012 12:39 PM |
| If our average member is a step up from a aguest, Why do we keep beating you every single time :P |
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| 16 Oct 2012 12:39 PM |
| I always won at normandy and we were outnumbered all the time |
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2fab
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| Joined: 04 Sep 2011 |
| Total Posts: 3165 |
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| 16 Oct 2012 12:41 PM |
Lol...
All I dislikes with X-101st Fort is that they have a VIP door to Terminal. That is the only bad thing.
x: |
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elite6247
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| Joined: 13 Jun 2010 |
| Total Posts: 13041 |
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| 16 Oct 2012 12:42 PM |
| As does NFC. Whats the difference. |
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Celestus
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| Joined: 15 Aug 2011 |
| Total Posts: 14873 |
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| 16 Oct 2012 12:43 PM |
Because you have held the flag for the required time.
That is despite the point, whether you have won or not does not directly correlate with how fair it is. For example, lets say you raid a fort called 'Fort A', the map has defensive advantages, however you still win because your members are more suited to fighting than their average members. Whereas you raid 'Fort B' which has no defensive advantages and lose, because their members are good fighters.
This does not mean, Fort B is unfair, it just means they are good at fighting. However Fort A is unfair, despite them not being good at fighting, they still have unfair advantages not really representative of an 'equally fair' battle map.
Also, there are other potential reasons. You may have joined at a good time, where the base wasn't being defended well, or the average member fighting ability was low.
The term fair is not all down to whether you are the victor or not. How do you not understand this? |
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Celestus
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| Joined: 15 Aug 2011 |
| Total Posts: 14873 |
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| 16 Oct 2012 12:46 PM |
'If our average member is a step up from a aguest, Why do we keep beating you every single time :P'
Two explanations;
When raiding, you outnumber.
When defending, you have advantages. |
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Tonitoni
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| Joined: 14 Mar 2009 |
| Total Posts: 6429 |
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| 16 Oct 2012 12:47 PM |
| I removed the turrets. Now the only advantage is the spawn locations. (And the cars, but they are a bit useless.) But that should not really be a problem if you outnumber TRA. |
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Celestus
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| Joined: 15 Aug 2011 |
| Total Posts: 14873 |
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| 16 Oct 2012 12:48 PM |
'Lol...
All I dislikes with X-101st Fort is that they have a VIP door to Terminal. That is the only bad thing.
x:'
I agree, VIP is a sign of a clan with a leader who is more interested in their Roblox financial situation than their clan's situation. |
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Eraticus
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| Joined: 25 Jan 2011 |
| Total Posts: 12615 |
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Celestus
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| Joined: 15 Aug 2011 |
| Total Posts: 14873 |
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| 16 Oct 2012 12:49 PM |
'I removed the turrets. Now the only advantage is the spawn locations. (And the cars, but they are a bit useless.) But that should not really be a problem if you outnumber TRA.'
Those cars are annoying, Roblox has a lag issue, when you jump out of a seat, your character takes time to teleport to his actual position from when he got into the car. In this time you can actually kill a player with a shotgun/machine gun.
Also the spawns are the only real major advantage, tbh. The turrets I didn't even care about.
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2fab
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| Joined: 04 Sep 2011 |
| Total Posts: 3165 |
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| 16 Oct 2012 12:50 PM |
Celetus is the only cool "serious" C&Ger. ,-,
c: |
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Eraticus
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| Joined: 25 Jan 2011 |
| Total Posts: 12615 |
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| 16 Oct 2012 12:51 PM |
| I'd never put vehicles at any fort. Added lag. |
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Celestus
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| Joined: 15 Aug 2011 |
| Total Posts: 14873 |
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| 16 Oct 2012 12:55 PM |
'As does NFC. Whats the difference.'
There base isn't as OP, spawns are similar distances, just that teleportation thing is lame. Hopefully though, judging by my first impressions on Merely he may choose to assert his influence on making the NFC base equal. |
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Celestus
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| Joined: 15 Aug 2011 |
| Total Posts: 14873 |
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Eraticus
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| Joined: 25 Jan 2011 |
| Total Posts: 12615 |
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Celestus
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| Joined: 15 Aug 2011 |
| Total Posts: 14873 |
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| 16 Oct 2012 12:57 PM |
| They can use one of those ChatDialogs to teleport themselves slightly closer to the base. |
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Eraticus
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| Joined: 25 Jan 2011 |
| Total Posts: 12615 |
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pandatoby
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| Joined: 01 Oct 2011 |
| Total Posts: 10351 |
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| 16 Oct 2012 01:39 PM |
"X-101st has a fair base"
ahahahahaha |
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| 16 Oct 2012 02:02 PM |
| "TRA has a fair base" A noob/guest goes up to a turret and kills 50+ people. |
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Vexax
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| Joined: 25 Aug 2012 |
| Total Posts: 18783 |
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| 16 Oct 2012 02:05 PM |
X-101st is not better than TRA, it is full of people that rage quit.
X-101st's base is also terrible because when they rage quit, the timer pauses, so they all leave meaning we cannot 'officially' win that server.
Also, 90% of X-101st flame constantly. |
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| 16 Oct 2012 02:08 PM |
I no understand the TRA base, so I no raid it. X101st just bores me. |
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pandatoby
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| Joined: 01 Oct 2011 |
| Total Posts: 10351 |
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