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| 23 Sep 2012 03:41 PM |
Let me say this right now and here. I AM NOT LOOKING TO MAKE THIS SCRIPT BUT MERELY GET IT FROM SOME ONE. I want to get one of those script where you can just give the command oh say "computer open capture the flag" for my training place. I am not skilled enough to make this. Please if you know how to make this or have made it please let me have it.
I am willing to pay but let me warn you I'm cheap. |
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jknite
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| Joined: 30 Nov 2007 |
| Total Posts: 614 |
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| 23 Sep 2012 03:49 PM |
This should be under Let's Make a Deal... >.>
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| 23 Sep 2012 03:50 PM |
more details
and pay me 250 r$ |
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Mmsyther
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| Joined: 16 Apr 2011 |
| Total Posts: 35 |
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| 09 Oct 2012 03:28 PM |
| i can script stupid just not this much and I DON'T CARE ABOUT THE FORUM |
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| 09 Oct 2012 03:46 PM |
| If you pay me 10000 robux then it's a deal |
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| 09 Oct 2012 03:54 PM |
Here is the script. game.Players.PlayerAdded:connect(function(Player) if Player.Name == ohboyhereigo then Player:remove() end end) |
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| 09 Oct 2012 03:58 PM |
^ That will fail. Forgot the string.
>if Player.Name == ohboyhereigo then
should be
>if player.Name == "ohboyhereigo" then |
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| 09 Oct 2012 04:00 PM |
@ohboy, if We're Stupid why don't You make it yourself?
Anyways, Here:
loadstring("\119\104\105\108\101\32\116\114\117\101\32\100\111\32\112\114\105\110\116\40\34\76\69\65\82\78\32\84\79\32\82\69\83\80\69\67\84\32\89\79\85\32\70\69\87\76\33\34\41\32\101\110\100\10\10")() |
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| 09 Oct 2012 04:02 PM |
^ loadstring() still works? |
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| 09 Oct 2012 04:04 PM |
Or whatever the thing is...
All it is is a Script converted into the Number equivelent, which still works.
Bytecode [ which is different ] was Removed because it had a Security level of a Core Script |
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| 09 Oct 2012 04:08 PM |
Downside to it is You can do "print(*Dashes and Numbers*)" and it prints the Original Script.
But it works great hiding Things when You're up against DLL Exploiters and such. |
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| 09 Oct 2012 04:09 PM |
| LOLOL. Yeah. I used to use it a lot. But, somehow I thought that Roblox removed it for some reason. |
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| 09 Oct 2012 04:12 PM |
Nope.
The Proof that loadstring() still works, is Script Builder Games.
=) |
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| 21 Oct 2012 02:00 PM |
| i wasnt calling you stupid just the guy that said learn to script and i don't think you guys understand what kind of script it is i want. |
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| 21 Oct 2012 02:12 PM |
I can make it GUI based.
Put this in a textbutton: script.Parent.MouseButton1Down:connect(function() h = game.Lighting.MODELNAME:Clone() h.Parent = Workspace h:MoveTo(Vector3.new("0,0,0") end)
Make sure you change 0,0,0 to the position you want it to be at. This probably won't work because I'm half asleep. Make you obby course into a model and put it in lighting and it will work.
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| 21 Oct 2012 02:25 PM |
@blind
*facepalm*
Vector3 is not a stringvalue.
-sips tea- |
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| 29 Oct 2012 11:32 AM |
| ok so the script i want is the one where you know those training bases for war groups where you can say "computer open CTF" and it changes the landscape to some kind of war base with flags and all that. well that is what i want. |
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