|
| 08 Oct 2012 02:32 PM |
I'm working on a Roleplay City, I know some people will want access to guns, but I don't want a bunch of abusers running around with guns. The game itself is pretty good so far, most people say it resembles Vice City, so quality isn't an issue.
I'm not really in this for the money, I just want to produce a good game. Do you think 100 ROBUX is too much for a Game Pass? I want some people to buy it, but I don't want too many to buy it. |
|
|
| Report Abuse |
|
|
moeman987
|
  |
| Joined: 20 May 2011 |
| Total Posts: 1408 |
|
|
| 08 Oct 2012 02:46 PM |
That's really expensive. A good average price would be 75 ROBUX.
-moeman987 |
|
|
| Report Abuse |
|
|
|
| 08 Oct 2012 03:40 PM |
I'd say you should reward players for coming back to your games, not rewarding people that pay robux to you really.
I'd say you shouldn't make any actual game passes that give players op'd weapons etc. Maybe your game passes allows you to one or two things cheaper or gives you an exclusive but thats it.
And guns in a roleplay ? Doesn't make much sence to me. Unless they were props or something. |
|
|
| Report Abuse |
|
|
|
| 08 Oct 2012 04:56 PM |
@Moe Thanks.
@r3ge "I'd say you should reward players for coming back to your games, not rewarding people that pay robux to you really." - Hmm, how is this done?
"I'd say you shouldn't make any actual game passes that give players op'd weapons etc. Maybe your game passes allows you to one or two things cheaper or gives you an exclusive but thats it." - Thanks for the input.
"And guns in a roleplay ? Doesn't make much sence to me. Unless they were props or something." - I actually know a lot of people that use actual guns, as long as they're not abused. |
|
|
| Report Abuse |
|
|
|
| 08 Oct 2012 05:41 PM |
| I don't have much experience with game passes, but when I see a three digit number on the ROBUX, I keep scrolling. I would Make sure the guns would work perfectly and that they are worth the pass. Try to think how much you'd pay fairly. |
|
|
| Report Abuse |
|
|
|
| 08 Oct 2012 06:15 PM |
| Personally, I think that 100 tickets is premium. |
|
|
| Report Abuse |
|
|
sam6175
|
  |
| Joined: 16 Aug 2008 |
| Total Posts: 1391 |
|
|
| 08 Oct 2012 06:23 PM |
| I'd pay 100 robux for guns in a fun game. |
|
|
| Report Abuse |
|
|
|
| 08 Oct 2012 10:41 PM |
| I'm gonna settle at 75 ROBUX. Thanks, though, for the suggestions. |
|
|
| Report Abuse |
|
|
|
| 09 Oct 2012 09:02 AM |
| It's not really expensive. I did a 5k tix ad run and got all my money from the ad back. |
|
|
| Report Abuse |
|
|
|
| 09 Oct 2012 11:47 AM |
Game passes aren't all about getting extra money--they also show who's dedicated to the game and who is just passing through.
In that regard, you can just reward people for coming back over and over. You can use data persistence to remember how many times the player visited on separate days. It would be a cooler rewards program. |
|
|
| Report Abuse |
|
|
|
| 10 Oct 2012 01:20 PM |
| Hmm, that's not a bad idea. |
|
|
| Report Abuse |
|
|
|
| 10 Oct 2012 01:32 PM |
75 ROBUX is incredibly cheap. 100 is fine. I thought 75 was cheap even when I only had normal BC.
~Hail Chaotic Brigade~ |
|
|
| Report Abuse |
|
|
tahu157
|
  |
| Joined: 16 Nov 2008 |
| Total Posts: 15045 |
|
|
| 10 Oct 2012 01:32 PM |
All things considered with ROBLOX's current inflation, 100 Robux is not that much. I would even raise the price somewhere between 110 and 200 Robux to limit the amount of potential abusers that have access to guns.
-- Opinions are like armpits, everbody has them and the all stink. |
|
|
| Report Abuse |
|
|
|
| 10 Oct 2012 01:55 PM |
| Reasons for Blood has a game pass worth 50 robux, and about 25% (extremely rough estimation) of the players have it. Not sure if that helps or not... |
|
|
| Report Abuse |
|
|
| |
|
|
| 14 Jan 2013 05:36 PM |
| I think it's plays who play the game. |
|
|
| Report Abuse |
|
|