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Re: New Zombie Game *Needs Zombie makers!*

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frogfriend99 is not online. frogfriend99
Joined: 06 Dec 2010
Total Posts: 426
07 Oct 2012 10:19 PM
I am building a zombie game called "Trigger"...I need some people to build advanced zombies...they will receive some credit in the game....I will also pay people if I feel it is very well....Please PM me the link to your zombie!!!

Thank you,
CEO and Founder of Trigger,
Frogfriend99
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Fargey1 is not online. Fargey1
Joined: 03 Apr 2011
Total Posts: 1908
08 Oct 2012 12:16 PM
The name sounds pretty lame. I mean what kind of trigger? If anything try to name it something like a bullet. For example 'Black bullet' sounds like a good title. And we are not helping you making a zombie means we are kind of having to script a lot.
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ReHeatro11 is not online. ReHeatro11
Joined: 19 May 2011
Total Posts: 1827
08 Oct 2012 01:35 PM
I have made well over 900k place visits with my zombie games alone. If you need help go to the help forum for building, this is not the place. But I agree, the name is lame. Before you get zombies you will need a map, and a good one. Use brick meshes (I have a model of them) they will make everything look better and run smooth. Also don't make it copied like games based on things like Natch der untoten. Good luck on the game, I would also recommended doing it so every bullet hit you get 10 points and for the kill 60 or more, and lots of zombies. Hope that helps a bit.
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blobbyblob is not online. blobbyblob
Joined: 29 Oct 2008
Total Posts: 12165
08 Oct 2012 01:37 PM
Here's a really good zombie.
http://www.roblox.com/Fluttering-Arms-Zombie-item?id=92859172

It improves on the shortcomings of most zombies. It is a dangerous character, but that just means it can't be exploited as easily as most AI can.

It doesn't have any pathfinding capabilities, nor does it even try to jump over obstacles. But if you know how to script, you can include obstacle jumping in it.


Go shameless self-promotion!
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blobbyblob is not online. blobbyblob
Joined: 29 Oct 2008
Total Posts: 12165
08 Oct 2012 01:44 PM
@ReHeatro11
Wow, I disagree with nearly everything you said. xD

"The name is lame." I don't think so. It could be worse. Quite frankly, I like descriptive names, but is there really any difference between "black bullet" and "trigger?" Or even "Left 4 Dead" or "Reason 2 Die" or "Apocalypse Rising." They're all silly and unhelpful. "Trigger" fits in just fine with those.

"Before you get zombies you will need a map, and a good one."
I'm using a big grey box in my zombies game because I found it has the most success, lol. People get confused when there's maps with many facets.

"Use brick meshes (I have a model of them) they will make everything look better and run smooth."
It really depends on the building style. I kind of prefer bevels on, but you have to pay attention to which blocks need BlockMeshes and which don't.

"Also don't make it copied like games based on things like Natch der untoten."
Actually, yes, I agree with this. People try and recreate it in Roblox and even if they do really well, it's usually never as good as the real thing.

"I would also recommended doing it so every bullet hit you get 10 points and for the kill 60 or more"
This totally opposes the last thing you said. This mechanic is taken straight from Nacht der Untoten, haha.
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Fargey1 is not online. Fargey1
Joined: 03 Apr 2011
Total Posts: 1908
08 Oct 2012 01:53 PM
I totally disagree with you then. The name is lame and by that i mean it doesn't make sense. Trigger, well what tpye of trigger are we talking about here. A type of trap trigger or what? Well the name needs more description.

~FARGEY1 ELITE GAME CREATOR~
~PM for any questions~
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ReHeatro11 is not online. ReHeatro11
Joined: 19 May 2011
Total Posts: 1827
08 Oct 2012 02:53 PM
Actually I prefer the names of other languages or of description. A simple word isn't a good name. Block meshes for the most part are useful, they help with the lag. Also simple maps are for simple people, my maps are very creative and advanced with very good scripts and Gui's. but no, 10 points per hit is based from most zombie games themselves, it depends if you want a big map or a small map with little zombies.
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R3geBiscuit is not online. R3geBiscuit
Joined: 11 Dec 2011
Total Posts: 8427
08 Oct 2012 03:03 PM
Another game with human zombies that just walk into you and act like a brick wall, the joy of it all :/
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