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game ratings

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OrdinaryDarthvader is not online. OrdinaryDarthvader
Joined: 10 May 2011
Total Posts: 1692
06 Oct 2012 04:07 PM
add ratings to each gamesite so players can rate games on potential, computer safety( will spread awareness of unsafe/computer harming game sites both to alert the admin of unsafe activity and to encourage player safety) , creativity, design, "funness", and amount/ lack of lag and/or game-glitches.
have a popular game rating( between 0-5 stars given by each player with five being the highest. divide the total number of stars by the number of poeople who voted for it.
as well as having an experience-based reasoning( this will be dividing the combined number if voter roblox game-time hours by the number of voters- forming an average of experience. divide each voter's time by the average and that is the percentage of hou much each voter has on impact( with the average changing of course.) so that the greater the amount of time you have spent on roblox, the greater the impact you would have on experience-rating( ex. if you have 9 "roblox gaming hours" and the average is 36. you would have a 25% of a vote instead of a full vote.)
support or no? explain ur reasoning.
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TenGauge is not online. TenGauge
Joined: 22 Sep 2012
Total Posts: 202
06 Oct 2012 04:09 PM
It's abusable.

For example, you can spam ratings via alts.
Or, perhaps you are on every day, and you can impact the scale heavily.
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OrdinaryDarthvader is not online. OrdinaryDarthvader
Joined: 10 May 2011
Total Posts: 1692
06 Oct 2012 04:18 PM
perhaps u can only vote once then.
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TenGauge is not online. TenGauge
Joined: 22 Sep 2012
Total Posts: 202
06 Oct 2012 04:21 PM
That doesn't affect anything.

What you presented, where those who are on often heavily affect the voting scale, is still abusable, voting once or not.
And you could still use alternative accounts.
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OrdinaryDarthvader is not online. OrdinaryDarthvader
Joined: 10 May 2011
Total Posts: 1692
06 Oct 2012 04:23 PM
aye, but it's based on an average amount so it'll still have some revelance.
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MoneyBoxMonkey is not online. MoneyBoxMonkey
Joined: 15 Sep 2011
Total Posts: 3106
06 Oct 2012 04:24 PM
So, what happened with FAVORITING?
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starman444 is not online. starman444
Joined: 31 May 2008
Total Posts: 3552
06 Oct 2012 04:29 PM
I like, but maybe to cut down on spam votes, there would be a "reliability" timer, meaning that the higher your total gameplay minutes are for that game, the more reliable the vote is.
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OrdinaryDarthvader is not online. OrdinaryDarthvader
Joined: 10 May 2011
Total Posts: 1692
06 Oct 2012 04:33 PM
exactly and @above: this will add to other things as well beyond popularity this will give input to the game maker and game players on what they should play and improve upon.
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OrdinaryDarthvader is not online. OrdinaryDarthvader
Joined: 10 May 2011
Total Posts: 1692
14 Oct 2012 02:04 PM
bump
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woof67 is not online. woof67
Joined: 22 Dec 2007
Total Posts: 7482
14 Oct 2012 03:36 PM
Its a good idea, but people would mis-use it, making alts to rate games etc.
If you want to know if a game is good, simply look at how many visits & favorites it has got. The majority of the time, the more visits & favorites, the better the game is.
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OrdinaryDarthvader is not online. OrdinaryDarthvader
Joined: 10 May 2011
Total Posts: 1692
14 Oct 2012 04:35 PM
ur still missing the point
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TenGauge is not online. TenGauge
Joined: 22 Sep 2012
Total Posts: 202
15 Oct 2012 10:01 PM
Just leave, already.
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OrdinaryDarthvader is not online. OrdinaryDarthvader
Joined: 10 May 2011
Total Posts: 1692
16 Oct 2012 06:15 PM
no thx noob-emulator
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TenGauge is not online. TenGauge
Joined: 22 Sep 2012
Total Posts: 202
17 Oct 2012 01:09 AM
I don't clone noobs, nor am I hardware or software.
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OrdinaryDarthvader is not online. OrdinaryDarthvader
Joined: 10 May 2011
Total Posts: 1692
17 Oct 2012 02:57 PM
lulz :)
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OrdinaryDarthvader is not online. OrdinaryDarthvader
Joined: 10 May 2011
Total Posts: 1692
28 Oct 2012 01:51 PM
bump
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