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| 03 Oct 2012 10:59 AM |
Now I know what your thinking. "Didn't script it correctly." But that is NOT the problem. In output, it says the script is fine, but in-game, it doesn't work.
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| 03 Oct 2012 11:13 AM |
Check that the script is enabled, check that the functions are written our properly, stuff like that.
☜▬▬▬▬▬▬☜☆☞▬▬▬▬▬▬☞ MrChickens, another bird which doesn't fly. |
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| 03 Oct 2012 11:17 AM |
Enabled: Check Written Properly: Check |
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| 03 Oct 2012 11:18 AM |
If the giver is from free models, I suggest using a different one, sometimes someone can upload things which don't work.
Try ajedi32's models, they are top of the range and user-friendly.
☜▬▬▬▬▬▬☜☆☞▬▬▬▬▬▬☞ MrChickens, another bird which doesn't fly. |
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| 03 Oct 2012 12:37 PM |
| WTF? THAT IS A COMPLETE INSULT TO ME. I DONT USE FREE MODELS. I MADE THE GIEVER MYSELF... |
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| 03 Oct 2012 12:46 PM |
Here's something You could try;
POSTING THE SCRIPT SO WE CAN FIGURE OUT THE PROBLEM. |
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kools
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| Joined: 11 Jan 2009 |
| Total Posts: 1659 |
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| 03 Oct 2012 01:59 PM |
"WTF? THAT IS A COMPLETE INSULT TO ME. I DONT USE FREE MODELS. I MADE THE GIEVER MYSELF..."
It's not in insult. :/
Also POST THE SCRIPT.
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| 03 Oct 2012 02:28 PM |
Taken = script.Parent.Used
local debounce = false
function getPlayer(humanoid) local players = game.Players:children() for i = 1, #players do if players[i].Character.Humanoid == humanoid then return players[i] end end return nil end
function onTouch(part)
local human = part.Parent:findFirstChild("Humanoid") if (human ~= nil) and debounce == false then
debounce = true
local player = getPlayer(human)
if (player == nil) then return end
game.Lighting.Sniper:clone().Parent = player.Backpack wait() Taken.Value = Taken.Value + 1 wait() if Taken.Value == 4 then script.Parent:remove() wait() debounce = false
end end
script.Parent.Touched:connect(onTouch) end
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| 03 Oct 2012 03:23 PM |
local players = game.Players:children()
:children() is decapitated, no? |
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| 03 Oct 2012 03:24 PM |
No, deprecated.
¤ ¤ † K M X D † ¤ ¤ |
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| 03 Oct 2012 03:24 PM |
Uhm.
script.Parent.Touched:connect(onTouch) end
You missing a ')' after that 'end'? I think yes. And, that function is useless. |
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| 03 Oct 2012 03:30 PM |
There's really nothing wrong with using Free Models. That is a free model, don't deny that it isn't, and freak out others saying it is.
¤ ¤ † K M X D † ¤ ¤ |
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| 04 Oct 2012 01:10 PM |
| -.- It isn't a free model, its an old script I got two years ago, I recently modified it. |
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| 04 Oct 2012 01:12 PM |
| If you look in my models you'd see that the same giver was made 2 years ago. |
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