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| 01 Oct 2012 01:21 AM |
| Im trying to make like a fall down the pipe to vip or admin |
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| 01 Oct 2012 01:34 AM |
i was going to tell you but....
read your post, then thought "nope" |
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69scott69
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| Joined: 30 Jan 2011 |
| Total Posts: 6136 |
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| 01 Oct 2012 01:52 AM |
You can't make a hole in a brick. You can put 4 bricks around the 'hole' and resize them to look like a brick with a square hole in it. For a round hole you need to use a circle script and CFrame it. |
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| 01 Oct 2012 03:54 AM |
| Thats what i was thinking 69 but im lazy but i guess thats what ima have to do thank for the tips and dude that first posted go eat an apple |
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| 01 Oct 2012 07:53 AM |
| Allow me to express interest in 'eat an apple'. I fail to see how that will magically clear up his post. |
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Pikavader
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| Joined: 12 May 2012 |
| Total Posts: 1925 |
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| 01 Oct 2012 07:59 AM |
Yes. Apples can be very tasty.
And that idea is overused, you need to think of something ORIGINAL for your game instead of some stupid game that's been done 10,000 times. |
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| 01 Oct 2012 01:11 PM |
| really people use that i was being random o3o |
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spookyBen
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| Joined: 13 Dec 2009 |
| Total Posts: 6581 |
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| 01 Oct 2012 01:17 PM |
I don't recommend trying to make a game like this unless you can cframe good. Here are other reasons:
- The pipes would involve a large amount of c-framing, IF you were planning for the pipe to go right, left, etc. If it just goes straight down, it would be easy, but you would have to resize a large amount of times.
- This kind of place has been made many times before. It isn't worth building. |
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| 01 Oct 2012 01:49 PM |
How big of a hole do you need? In the wiki search circle , on that page you will find 3 circle scripts. Use the advanced script. In an empty skybox ,in studio insert the script and press play. If the circle isn't right press reset and change the script, press play again. You can keep doing this until you get the circle you want then group and save as a model. Play around with the numbers in the script to get the right size , angles , and parts. There is a line (fori=1,360,3 do) change the 3 to any dividend of 360 to get a circle with less parts. Once you get it to the size you like save the model and you will always have it.
Here is a tube you can expand using cmdutl's stretch tool. http://www.roblox.com/PoolballObstacle-item?id=93590035
If you just can't CFrame then use wedges to create your hole. |
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| 01 Oct 2012 04:42 PM |
| (O_O) I dont know what cframing is i was goin to make like cylinders and hollow them then just curve and repeat ya know. |
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| 01 Oct 2012 04:42 PM |
| And just beacause the game has been made before doesnt mean i shoudnt make it its not like i really want others to visit |
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| 01 Oct 2012 05:34 PM |
Explain this to me. How do you hollow out a cylinder? O_o |
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thea96
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| Joined: 09 Feb 2011 |
| Total Posts: 37634 |
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| 01 Oct 2012 06:02 PM |
| If you are using terrain, then crater... |
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| 01 Oct 2012 06:03 PM |
^ He is not using terrain.
------------------------- ~thedestroyer115, nice and helpful posts- sometimes~
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thea96
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| Joined: 09 Feb 2011 |
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| 01 Oct 2012 06:05 PM |
| Looks like you will have to make 4 bricks in a circle then. |
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| 02 Oct 2012 03:27 AM |
| Thats what im asking you cant just cut out peices of bricks? |
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| 02 Oct 2012 08:48 AM |
^ Lolno.
------------------------- ~thedestroyer115, nice and helpful posts- sometimes~
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| 02 Oct 2012 10:08 AM |
| That is not possible, but you could use a ring mesh or something. If you could still make meshes, you could make the exact mesh you want, but roblox took the "create mesh" option away a while ago. |
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| 02 Oct 2012 01:18 PM |
I made a baseplate with a hole in the middle. You can get it at my uncopylocked game. The model Holeinone is in the black row of terrains. |
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| 02 Oct 2012 01:27 PM |
| I just used terrain instead and made it thin and cratered it worked out pretty good |
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